skia2/docs/examples/RRect_setRectRadii.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

26 lines
985 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=340d6c51efaa1f7f3d0dcaf8b0e90696
REG_FIDDLE(RRect_setRectRadii, 256, 128, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setStrokeWidth(15);
paint.setStrokeCap(SkPaint::kSquare_Cap);
paint.setAntiAlias(true);
float intervals[] = { 5, 21.75f };
paint.setStyle(SkPaint::kStroke_Style);
paint.setPathEffect(SkDashPathEffect::Make(intervals, SK_ARRAY_COUNT(intervals), 0));
SkPath path;
SkRRect rrect;
SkVector corners[] = {{15, 17}, {17, 19}, {19, 15}, {15, 15}};
rrect.setRectRadii({20, 20, 100, 100}, corners);
path.addRRect(rrect, SkPath::kCW_Direction);
canvas->drawPath(path, paint);
path.rewind();
path.addRRect(rrect, SkPath::kCCW_Direction, 1);
canvas->translate(120, 0);
canvas->drawPath(path, paint);
}
} // END FIDDLE