skia2/tests/SkSLMemoryLayoutTest.cpp
John Stiles ad2d494272 Replace SkSL::Type constructors with named factory functions.
This makes it much easier to understand what sorts of types we are
creating.

This has some minor repercussions for the SPIR-V code generator, which
actually created temporary Types on the stack occasionally, but these
were simple to fix.

Change-Id: I1ca43cdef0445d2b9789a435221dce50b03d954a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343517
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-12-14 15:28:53 +00:00

178 lines
9.4 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLMemoryLayout.h"
#include "tests/Test.h"
DEF_TEST(SkSLMemoryLayout140Test, r) {
SkSL::Context context;
SkSL::MemoryLayout layout(SkSL::MemoryLayout::k140_Standard);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type));
REPORTER_ASSERT(r, 8 == layout.size(*context.fFloat2_Type));
REPORTER_ASSERT(r, 12 == layout.size(*context.fFloat3_Type));
REPORTER_ASSERT(r, 16 == layout.size(*context.fFloat4_Type));
REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type));
REPORTER_ASSERT(r, 8 == layout.size(*context.fInt2_Type));
REPORTER_ASSERT(r, 12 == layout.size(*context.fInt3_Type));
REPORTER_ASSERT(r, 16 == layout.size(*context.fInt4_Type));
REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type));
REPORTER_ASSERT(r, 2 == layout.size(*context.fBool2_Type));
REPORTER_ASSERT(r, 3 == layout.size(*context.fBool3_Type));
REPORTER_ASSERT(r, 4 == layout.size(*context.fBool4_Type));
REPORTER_ASSERT(r, 32 == layout.size(*context.fFloat2x2_Type));
REPORTER_ASSERT(r, 32 == layout.size(*context.fFloat2x4_Type));
REPORTER_ASSERT(r, 48 == layout.size(*context.fFloat3x3_Type));
REPORTER_ASSERT(r, 64 == layout.size(*context.fFloat4x2_Type));
REPORTER_ASSERT(r, 64 == layout.size(*context.fFloat4x4_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fFloat2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat3_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat4_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fInt2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fInt3_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fInt4_Type));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBool2_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBool3_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBool4_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat2x2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat2x4_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat3x3_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat4x2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat4x4_Type));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fFloat3_Type.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(-1, SkSL::String("s1"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat_Type.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(-1, SkSL::String("s2"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("c"), context.fBool_Type.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(-1, SkSL::String("s3"), fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fInt_Type.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(-1, SkSL::String("s4"), fields2);
REPORTER_ASSERT(r, 16 == layout.size(*s4));
REPORTER_ASSERT(r, 16 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat3_Type.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(-1, SkSL::String("s5"), fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(SkSL::String("float[4]"), *context.fFloat_Type, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array1));
REPORTER_ASSERT(r, 16 == layout.alignment(*array1));
REPORTER_ASSERT(r, 16 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fFloat4_Type, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}
DEF_TEST(SkSLMemoryLayout430Test, r) {
SkSL::Context context;
SkSL::MemoryLayout layout(SkSL::MemoryLayout::k430_Standard);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fFloat_Type));
REPORTER_ASSERT(r, 8 == layout.size(*context.fFloat2_Type));
REPORTER_ASSERT(r, 12 == layout.size(*context.fFloat3_Type));
REPORTER_ASSERT(r, 16 == layout.size(*context.fFloat4_Type));
REPORTER_ASSERT(r, 4 == layout.size(*context.fInt_Type));
REPORTER_ASSERT(r, 8 == layout.size(*context.fInt2_Type));
REPORTER_ASSERT(r, 12 == layout.size(*context.fInt3_Type));
REPORTER_ASSERT(r, 16 == layout.size(*context.fInt4_Type));
REPORTER_ASSERT(r, 1 == layout.size(*context.fBool_Type));
REPORTER_ASSERT(r, 2 == layout.size(*context.fBool2_Type));
REPORTER_ASSERT(r, 3 == layout.size(*context.fBool3_Type));
REPORTER_ASSERT(r, 4 == layout.size(*context.fBool4_Type));
REPORTER_ASSERT(r, 16 == layout.size(*context.fFloat2x2_Type));
REPORTER_ASSERT(r, 32 == layout.size(*context.fFloat2x4_Type));
REPORTER_ASSERT(r, 48 == layout.size(*context.fFloat3x3_Type));
REPORTER_ASSERT(r, 32 == layout.size(*context.fFloat4x2_Type));
REPORTER_ASSERT(r, 64 == layout.size(*context.fFloat4x4_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fFloat_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fFloat2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat3_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat4_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fInt_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fInt2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fInt3_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fInt4_Type));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fBool_Type));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fBool2_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBool3_Type));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fBool4_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fFloat2x2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat2x4_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat3x3_Type));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fFloat4x2_Type));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fFloat4x4_Type));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fFloat3_Type.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(-1, SkSL::String("s1"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat_Type.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(-1, SkSL::String("s2"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("c"), context.fBool_Type.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(-1, SkSL::String("s3"), fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("a"), context.fInt_Type.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(-1, SkSL::String("s4"), fields2);
REPORTER_ASSERT(r, 4 == layout.size(*s4));
REPORTER_ASSERT(r, 4 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Modifiers(), SkSL::StringFragment("b"), context.fFloat3_Type.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(-1, SkSL::String("s5"), fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(SkSL::String("float[4]"), *context.fFloat_Type, 4);
REPORTER_ASSERT(r, 16 == layout.size(*array1));
REPORTER_ASSERT(r, 4 == layout.alignment(*array1));
REPORTER_ASSERT(r, 4 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(SkSL::String("float4[4]"), *context.fFloat4_Type, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}