Go to file
reed@android.com 4aaee0aecd static inline eliminates multiple definitions (and makes it zero-cost, since
it will be inlined)



git-svn-id: http://skia.googlecode.com/svn/trunk@668 2bbb7eff-a529-9590-31e7-b0007b416f81
2011-01-04 01:29:52 +00:00
animations first cut at a checkbox 2009-10-21 19:41:10 +00:00
bench add 2010-12-20 18:34:17 +00:00
experimental convert matrix <--> matrix44 2010-03-01 14:54:05 +00:00
forth more unittests (already found/fixed some bugs) 2009-09-02 02:07:32 +00:00
gm fix build for linux 2010-12-23 20:20:51 +00:00
gpu Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). 2010-12-23 20:59:40 +00:00
include static inline eliminates multiple definitions (and makes it zero-cost, since 2011-01-04 01:29:52 +00:00
samplecode add gpu backend (not hooked up yet) 2010-12-22 21:39:39 +00:00
src make inline helper static, so it can be included from than one .cpp 2011-01-03 19:52:17 +00:00
tests remove obsolete test 2010-12-22 21:10:33 +00:00
third_party/harfbuzz add 2010-04-08 18:48:12 +00:00
tools add png to makefile for linux 2010-04-15 14:28:24 +00:00
vs add new file 2009-12-21 18:34:13 +00:00
xcode Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). 2010-12-23 20:59:40 +00:00
configure.ac Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
Makefile add colorspace option to SkBitmap -> CGImageRef utility (patch from nico) 2011-01-03 13:48:50 +00:00
Makefile.am Initial automake and autoconf files to build core into libskia.a. 2009-01-06 17:03:16 +00:00
README Add a basic README file. 2009-01-13 22:01:54 +00:00

Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

- 3x3 matrices w/ perspective
- antialiasing, transparency, filters
- shaders, xfermodes, maskfilters, patheffects