bed9d5ec3e
The plan foward is to have a new API on SkImage to make from YUVA textures which a combination of array of textures and array of SkYUVAIndex struct indicating which texture and channel to read for each plane. This is a pre-step to let the old API use these ideas. Bug: skia: 7903 Change-Id: I6a696db31a574247eb2abff60f2186a74b640142 Reviewed-on: https://skia-review.googlesource.com/128601 Commit-Queue: Weiliang Chen <weiliangc@chromium.org> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> |
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catalogHeader.txt | ||
catalogTrailer.txt | ||
illustrations.bmh | ||
markup.bmh | ||
overview.bmh | ||
SkAutoCanvasRestore_Reference.bmh | ||
SkBitmap_Reference.bmh | ||
SkCanvas_Reference.bmh | ||
SkColor4f_Reference.bmh | ||
SkColor_Reference.bmh | ||
SkImage_Reference.bmh | ||
SkImageInfo_Reference.bmh | ||
SkIPoint_Reference.bmh | ||
SkIRect_Reference.bmh | ||
SkMatrix_Reference.bmh | ||
SkPaint_Reference.bmh | ||
SkPath_Reference.bmh | ||
SkPixmap_Reference.bmh | ||
SkPoint_Reference.bmh | ||
SkRect_Reference.bmh | ||
SkSurface_Reference.bmh | ||
status.json | ||
undocumented.bmh | ||
usingBookmaker.bmh |