8b0e8ac5f5
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
64 lines
2.2 KiB
C++
64 lines
2.2 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkDisplacementMapEffect_DEFINED
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#define SkDisplacementMapEffect_DEFINED
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#include "SkImageFilter.h"
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#include "SkBitmap.h"
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class SK_API SkDisplacementMapEffect : public SkImageFilter {
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public:
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enum ChannelSelectorType {
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kUnknown_ChannelSelectorType,
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kR_ChannelSelectorType,
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kG_ChannelSelectorType,
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kB_ChannelSelectorType,
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kA_ChannelSelectorType,
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kKeyBits = 3 // Max value is 4, so 3 bits are required at most
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};
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SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
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ChannelSelectorType yChannelSelector,
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SkScalar scale, SkImageFilter* displacement,
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SkImageFilter* color = NULL,
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const CropRect* cropRect = NULL);
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~SkDisplacementMapEffect();
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDisplacementMapEffect)
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virtual bool onFilterImage(Proxy* proxy,
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const SkBitmap& src,
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const SkMatrix& ctm,
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SkBitmap* dst,
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SkIPoint* offset) SK_OVERRIDE;
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virtual void computeFastBounds(const SkRect& src, SkRect* dst) const SK_OVERRIDE;
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#if SK_SUPPORT_GPU
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virtual bool canFilterImageGPU() const SK_OVERRIDE { return true; }
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virtual bool filterImageGPU(Proxy* proxy, const SkBitmap& src, const SkMatrix& ctm,
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SkBitmap* result, SkIPoint* offset) SK_OVERRIDE;
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#endif
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protected:
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explicit SkDisplacementMapEffect(SkReadBuffer& buffer);
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virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
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private:
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ChannelSelectorType fXChannelSelector;
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ChannelSelectorType fYChannelSelector;
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SkScalar fScale;
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typedef SkImageFilter INHERITED;
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SkImageFilter* getDisplacementInput() { return getInput(0); }
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SkImageFilter* getColorInput() { return getInput(1); }
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const SkImageFilter* getDisplacementInput() const { return getInput(0); }
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const SkImageFilter* getColorInput() const { return getInput(1); }
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};
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#endif
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