skia2/tools/fiddle/draw.cpp
Matt Sarett a2f7126ed4 Add srgb and f16 modes to fiddle
BUG=skia:5945

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4546

Change-Id: I29b87a3b2eb20b8d28f8fb970b5192807bebdc48
Reviewed-on: https://skia-review.googlesource.com/4546
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
Commit-Queue: Matt Sarett <msarett@google.com>
2016-12-01 18:12:57 +00:00

29 lines
947 B
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This is an example of the translation unit that needs to be
// assembled by the fiddler program to compile into a fiddle: an
// implementation of the GetDrawOptions() and draw() functions.
#include "fiddle_main.h"
DrawOptions GetDrawOptions() {
// path *should* be absolute.
static const char path[] = "resources/color_wheel.png";
return DrawOptions(256, 256, true, true, true, true, true, true, path);
}
void draw(SkCanvas* canvas) {
canvas->clear(SK_ColorWHITE);
SkMatrix matrix;
matrix.setScale(0.75f, 0.75f);
matrix.preRotate(30.0f);
SkPaint paint;
paint.setShader(image->makeShader(SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode,
&matrix));
canvas->drawPaint(paint);
}