skia2/src
2016-08-05 14:50:19 -07:00
..
android Fix uses of SkImageInfo in BRD to preserve color space info 2016-06-03 08:23:40 -07:00
animator Rename textual includes as *.inc. 2016-07-27 11:12:12 -07:00
c switch maskfilters to sk_sp 2016-04-04 10:02:58 -07:00
codec Convert SkAutoTUnref<SkData> to sk_sp<SkData>. 2016-08-03 13:32:32 -07:00
core use tmp allocator for images in temp shaders 2016-08-05 14:50:19 -07:00
effects Minor clean up related to blur mask filters 2016-08-05 07:51:30 -07:00
fonts Move to SkDataTable::MakeXXX and sk_sp. 2016-08-05 06:51:50 -07:00
gpu Rename GrDrawingManager::drawContext to makeDrawContext 2016-08-05 09:28:20 -07:00
image use tmp allocator for images in temp shaders 2016-08-05 14:50:19 -07:00
images SkRTConf: eliminate 2016-08-04 10:47:16 -07:00
lazy SkOncePtr -> SkOnce 2016-05-05 16:05:56 -07:00
opts SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale), which boils down to ((src*src_scale)>>8) + ((dst*dst_scale)>>8). In particular, note that the intermediate precision is discarded before the two parts are added together, causing the final result to possibly inaccurate. 2016-08-05 11:48:45 -07:00
pathops require semi at the end of SkASSERT and friends 2016-07-27 12:02:07 -07:00
pdf SkPDF: Stop using kHAdvance_PerGlyphInfo 2016-08-05 13:51:46 -07:00
ports Move to SkDataTable::MakeXXX and sk_sp. 2016-08-05 06:51:50 -07:00
sfnt Make SkOTTable_name.cpp UTF-8. 2016-07-19 16:10:56 -04:00
sksl added initial GLSL support to skslc 2016-08-03 12:43:36 -07:00
svg Deprecate SkDevice::accessBitmap method 2016-07-21 07:17:54 -07:00
utils Making a sample for shadow maps for more intensive development 2016-08-05 07:55:01 -07:00
views Get Mac viewer working with SDL 2016-08-04 12:30:31 -07:00
xml Delete SkXMLPullParser 2016-07-19 05:14:41 -07:00
xps SkLeanWindows.h: #include "Windows.h" fewer places 2016-06-07 17:21:10 -07:00