skia2/tools/gpu/gl/null/NullGLTestContext.cpp

631 lines
20 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "NullGLTestContext.h"
#include "gl/GrGLTestInterface.h"
#include "gl/GrGLDefines.h"
#include "gl/GrGLInterface.h"
#include "gl/GrGLTypes.h"
#include "SkMutex.h"
#include "SkTDArray.h"
namespace {
class BufferObj {
public:
BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
~BufferObj() { delete[] fDataPtr; }
void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
if (fDataPtr) {
SkASSERT(0 != fSize);
delete[] fDataPtr;
}
fSize = size;
fDataPtr = new char[size];
}
GrGLuint id() const { return fID; }
GrGLchar* dataPtr() { return fDataPtr; }
GrGLsizeiptr size() const { return fSize; }
void setMapped(bool mapped) { fMapped = mapped; }
bool mapped() const { return fMapped; }
private:
GrGLuint fID;
GrGLchar* fDataPtr;
GrGLsizeiptr fSize; // size in bytes
bool fMapped;
};
// This class maintains a sparsely populated array of buffer pointers.
class BufferManager {
public:
BufferManager() : fFreeListHead(kFreeListEnd) {}
~BufferManager() {
// nullptr out the entries that are really free list links rather than ptrs before deleting.
intptr_t curr = fFreeListHead;
while (kFreeListEnd != curr) {
intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]);
fBuffers[SkToS32(curr)] = nullptr;
curr = next;
}
fBuffers.deleteAll();
}
BufferObj* lookUp(GrGLuint id) {
BufferObj* buffer = fBuffers[id];
SkASSERT(buffer && buffer->id() == id);
return buffer;
}
BufferObj* create() {
GrGLuint id;
BufferObj* buffer;
if (kFreeListEnd == fFreeListHead) {
// no free slots - create a new one
id = fBuffers.count();
buffer = new BufferObj(id);
*fBuffers.append() = buffer;
} else {
// grab the head of the free list and advance the head to the next free slot.
id = static_cast<GrGLuint>(fFreeListHead);
fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]);
buffer = new BufferObj(id);
fBuffers[id] = buffer;
}
return buffer;
}
void free(BufferObj* buffer) {
SkASSERT(fBuffers.count() > 0);
GrGLuint id = buffer->id();
delete buffer;
fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead);
fFreeListHead = id;
}
private:
static const intptr_t kFreeListEnd = -1;
// Index of the first entry of fBuffers in the free list. Free slots in fBuffers are indices to
// the next free slot. The last free slot has a value of kFreeListEnd.
intptr_t fFreeListHead;
SkTDArray<BufferObj*> fBuffers;
};
/** Null interface implementation */
class NullInterface : public GrGLTestInterface {
public:
NullInterface()
: fCurrArrayBuffer(0)
, fCurrElementArrayBuffer(0)
, fCurrPixelPackBuffer(0)
, fCurrPixelUnpackBuffer(0)
, fCurrShaderID(0)
, fCurrGenericID(0)
, fCurrUniformLocation(0) {
this->init(kGL_GrGLStandard);
}
GrGLenum checkFramebufferStatus(GrGLenum target) override {
return GR_GL_FRAMEBUFFER_COMPLETE;
}
GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
for (int i = 0; i < n; ++i) {
BufferObj* buffer = fBufferManager.create();
ids[i] = buffer->id();
}
}
GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data,
GrGLenum usage) override {
GrGLuint id = 0;
switch (target) {
case GR_GL_ARRAY_BUFFER:
id = fCurrArrayBuffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
id = fCurrElementArrayBuffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
id = fCurrPixelPackBuffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
id = fCurrPixelUnpackBuffer;
break;
default:
SkFAIL("Unexpected target to nullGLBufferData");
break;
}
if (id > 0) {
BufferObj* buffer = fBufferManager.lookUp(id);
buffer->allocate(size, (const GrGLchar*) data);
}
}
GrGLuint createProgram() override {
return ++fCurrProgramID;
}
GrGLuint createShader(GrGLenum type) override {
return ++fCurrShaderID;
}
GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override {
switch (target) {
case GR_GL_ARRAY_BUFFER:
fCurrArrayBuffer = buffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
fCurrElementArrayBuffer = buffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
fCurrPixelPackBuffer = buffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
fCurrPixelUnpackBuffer = buffer;
break;
}
}
// deleting a bound buffer has the side effect of binding 0
GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override {
for (int i = 0; i < n; ++i) {
if (ids[i] == fCurrArrayBuffer) {
fCurrArrayBuffer = 0;
}
if (ids[i] == fCurrElementArrayBuffer) {
fCurrElementArrayBuffer = 0;
}
if (ids[i] == fCurrPixelPackBuffer) {
fCurrPixelPackBuffer = 0;
}
if (ids[i] == fCurrPixelUnpackBuffer) {
fCurrPixelUnpackBuffer = 0;
}
BufferObj* buffer = fBufferManager.lookUp(ids[i]);
fBufferManager.free(buffer);
}
}
GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
this->genGenericIds(n, framebuffers);
}
GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }
GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
this->genGenericIds(n, renderbuffers);
}
GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
this->genGenericIds(n, textures);
}
GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
this->genGenericIds(n, arrays);
}
GrGLenum getError() override { return GR_GL_NO_ERROR; }
GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override {
// TODO: remove from Ganesh the #defines for gets we don't use.
// We would like to minimize gets overall due to performance issues
switch (pname) {
case GR_GL_CONTEXT_PROFILE_MASK:
*params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
break;
case GR_GL_STENCIL_BITS:
*params = 8;
break;
case GR_GL_SAMPLES:
*params = 1;
break;
case GR_GL_FRAMEBUFFER_BINDING:
*params = 0;
break;
case GR_GL_VIEWPORT:
params[0] = 0;
params[1] = 0;
params[2] = 800;
params[3] = 600;
break;
case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS:
case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
*params = 8;
break;
case GR_GL_MAX_TEXTURE_COORDS:
*params = 8;
break;
case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
*params = kDefaultMaxVertexUniformVectors;
break;
case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
*params = kDefaultMaxFragmentUniformVectors;
break;
case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
*params = 16 * 4;
break;
case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
*params = 0;
break;
case GR_GL_COMPRESSED_TEXTURE_FORMATS:
break;
case GR_GL_MAX_TEXTURE_SIZE:
*params = 8192;
break;
case GR_GL_MAX_RENDERBUFFER_SIZE:
*params = 8192;
break;
case GR_GL_MAX_SAMPLES:
*params = 32;
break;
case GR_GL_MAX_VERTEX_ATTRIBS:
*params = kDefaultMaxVertexAttribs;
break;
case GR_GL_MAX_VARYING_VECTORS:
*params = kDefaultMaxVaryingVectors;
break;
case GR_GL_NUM_EXTENSIONS: {
GrGLint i = 0;
while (kExtensions[i++]);
*params = i;
break;
}
default:
SkFAIL("Unexpected pname to GetIntegerv");
}
}
GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override {
this->getShaderOrProgramiv(program, pname, params);
}
GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length,
char* infolog) override {
this->getInfoLog(program, bufsize, length, infolog);
}
GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override {
val[0] = val[1] = 0.5f;
}
GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override {
switch (pname) {
case GR_GL_CURRENT_QUERY:
*params = 0;
break;
case GR_GL_QUERY_COUNTER_BITS:
*params = 32;
break;
default:
SkFAIL("Unexpected pname passed GetQueryiv.");
}
}
GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override {
this->queryResult(id, pname, params);
}
GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override {
this->queryResult(id, pname, params);
}
GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override {
this->queryResult(id, pname, params);
}
GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override {
this->queryResult(id, pname, params);
}
GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override {
this->getShaderOrProgramiv(shader, pname, params);
}
GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length,
char* infolog) override {
this->getInfoLog(shader, bufsize, length, infolog);
}
const GrGLubyte* getString(GrGLenum name) override {
switch (name) {
case GR_GL_EXTENSIONS:
return CombinedExtensionString();
case GR_GL_VERSION:
return (const GrGLubyte*)"4.0 Null GL";
case GR_GL_SHADING_LANGUAGE_VERSION:
return (const GrGLubyte*)"4.20.8 Null GLSL";
case GR_GL_VENDOR:
return (const GrGLubyte*)"Null Vendor";
case GR_GL_RENDERER:
return (const GrGLubyte*)"The Null (Non-)Renderer";
default:
SkFAIL("Unexpected name passed to GetString");
return nullptr;
}
}
const GrGLubyte* getStringi(GrGLenum name, GrGLuint i) override {
switch (name) {
case GR_GL_EXTENSIONS: {
GrGLint count;
this->getIntegerv(GR_GL_NUM_EXTENSIONS, &count);
if ((GrGLint)i <= count) {
return (const GrGLubyte*) kExtensions[i];
} else {
return nullptr;
}
}
default:
SkFAIL("Unexpected name passed to GetStringi");
return nullptr;
}
}
GrGLint getUniformLocation(GrGLuint program, const char* name) override {
return ++fCurrUniformLocation;
}
GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length,
GrGLbitfield access) override {
GrGLuint id = 0;
switch (target) {
case GR_GL_ARRAY_BUFFER:
id = fCurrArrayBuffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
id = fCurrElementArrayBuffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
id = fCurrPixelPackBuffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
id = fCurrPixelUnpackBuffer;
break;
}
if (id > 0) {
// We just ignore the offset and length here.
BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(!buffer->mapped());
buffer->setMapped(true);
return buffer->dataPtr();
}
return nullptr;
}
GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
GrGLuint id = 0;
switch (target) {
case GR_GL_ARRAY_BUFFER:
id = fCurrArrayBuffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
id = fCurrElementArrayBuffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
id = fCurrPixelPackBuffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
id = fCurrPixelUnpackBuffer;
break;
}
if (id > 0) {
BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(!buffer->mapped());
buffer->setMapped(true);
return buffer->dataPtr();
}
SkASSERT(false);
return nullptr; // no buffer bound to target
}
GrGLboolean unmapBuffer(GrGLenum target) override {
GrGLuint id = 0;
switch (target) {
case GR_GL_ARRAY_BUFFER:
id = fCurrArrayBuffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
id = fCurrElementArrayBuffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
id = fCurrPixelPackBuffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
id = fCurrPixelUnpackBuffer;
break;
}
if (id > 0) {
BufferObj* buffer = fBufferManager.lookUp(id);
SkASSERT(buffer->mapped());
buffer->setMapped(false);
return GR_GL_TRUE;
}
GrAlwaysAssert(false);
return GR_GL_FALSE; // GR_GL_INVALID_OPERATION;
}
GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override {
switch (pname) {
case GR_GL_BUFFER_MAPPED: {
*params = GR_GL_FALSE;
GrGLuint id = 0;
switch (target) {
case GR_GL_ARRAY_BUFFER:
id = fCurrArrayBuffer;
break;
case GR_GL_ELEMENT_ARRAY_BUFFER:
id = fCurrElementArrayBuffer;
break;
case GR_GL_PIXEL_PACK_BUFFER:
id = fCurrPixelPackBuffer;
break;
case GR_GL_PIXEL_UNPACK_BUFFER:
id = fCurrPixelUnpackBuffer;
break;
}
if (id > 0) {
BufferObj* buffer = fBufferManager.lookUp(id);
if (buffer->mapped()) {
*params = GR_GL_TRUE;
}
}
break; }
default:
SkFAIL("Unexpected pname to GetBufferParamateriv");
break;
}
};
private:
BufferManager fBufferManager;
GrGLuint fCurrArrayBuffer;
GrGLuint fCurrElementArrayBuffer;
GrGLuint fCurrPixelPackBuffer;
GrGLuint fCurrPixelUnpackBuffer;
GrGLuint fCurrProgramID;
GrGLuint fCurrShaderID;
GrGLuint fCurrGenericID;
GrGLuint fCurrUniformLocation;
// the OpenGLES 2.0 spec says this must be >= 128
static const GrGLint kDefaultMaxVertexUniformVectors = 128;
// the OpenGLES 2.0 spec says this must be >=16
static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
// the OpenGLES 2.0 spec says this must be >= 8
static const GrGLint kDefaultMaxVertexAttribs = 8;
// the OpenGLES 2.0 spec says this must be >= 8
static const GrGLint kDefaultMaxVaryingVectors = 8;
static const char* kExtensions[];
static const GrGLubyte* CombinedExtensionString() {
static SkString gExtString;
static SkMutex gMutex;
gMutex.acquire();
if (0 == gExtString.size()) {
int i = 0;
while (kExtensions[i]) {
if (i > 0) {
gExtString.append(" ");
}
gExtString.append(kExtensions[i]);
++i;
}
}
gMutex.release();
return (const GrGLubyte*) gExtString.c_str();
}
GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) {
for (int i = 0; i < n; ++i) {
ids[i] = ++fCurrGenericID;
}
}
GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length,
char* infolog) {
if (length) {
*length = 0;
}
if (bufsize > 0) {
*infolog = 0;
}
}
GrGLvoid getShaderOrProgramiv(GrGLuint object, GrGLenum pname, GrGLint* params) {
switch (pname) {
case GR_GL_LINK_STATUS: // fallthru
case GR_GL_COMPILE_STATUS:
*params = GR_GL_TRUE;
break;
case GR_GL_INFO_LOG_LENGTH:
*params = 0;
break;
// we don't expect any other pnames
default:
SkFAIL("Unexpected pname to GetProgramiv");
break;
}
}
template <typename T>
void queryResult(GrGLenum GLtarget, GrGLenum pname, T *params) {
switch (pname) {
case GR_GL_QUERY_RESULT_AVAILABLE:
*params = GR_GL_TRUE;
break;
case GR_GL_QUERY_RESULT:
*params = 0;
break;
default:
SkFAIL("Unexpected pname passed to GetQueryObject.");
break;
}
}
typedef GrGLTestInterface INHERITED;
};
const char* NullInterface::kExtensions[] = {
"GL_ARB_framebuffer_object",
"GL_ARB_blend_func_extended",
"GL_ARB_timer_query",
"GL_ARB_draw_buffers",
"GL_ARB_occlusion_query",
"GL_EXT_stencil_wrap",
nullptr, // signifies the end of the array.
};
class NullGLContext : public sk_gpu_test::GLTestContext {
public:
NullGLContext() { this->init(new NullInterface); }
~NullGLContext() override { this->teardown(); }
private:
void onPlatformMakeCurrent() const override {};
void onPlatformSwapBuffers() const override {}
GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nullptr; }
};
} // anonymous namespace
namespace sk_gpu_test {
GLTestContext* CreateNullGLTestContext() {
GLTestContext* ctx = new NullGLContext();
if (ctx->isValid()) {
return ctx;
}
delete ctx;
return nullptr;
}
} // namespace sk_gpu_test