4c7f0a1631
rename subclasses Fix up the EGL native GLTestContext GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1849463002 TBR=jvanverth@google.com Review URL: https://codereview.chromium.org/1849463002
631 lines
20 KiB
C++
631 lines
20 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "NullGLTestContext.h"
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#include "gl/GrGLTestInterface.h"
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#include "gl/GrGLDefines.h"
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#include "gl/GrGLInterface.h"
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#include "gl/GrGLTypes.h"
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#include "SkMutex.h"
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#include "SkTDArray.h"
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namespace {
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class BufferObj {
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public:
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BufferObj(GrGLuint id) : fID(id), fDataPtr(nullptr), fSize(0), fMapped(false) {}
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~BufferObj() { delete[] fDataPtr; }
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void allocate(GrGLsizeiptr size, const GrGLchar* dataPtr) {
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if (fDataPtr) {
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SkASSERT(0 != fSize);
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delete[] fDataPtr;
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}
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fSize = size;
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fDataPtr = new char[size];
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}
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GrGLuint id() const { return fID; }
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GrGLchar* dataPtr() { return fDataPtr; }
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GrGLsizeiptr size() const { return fSize; }
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void setMapped(bool mapped) { fMapped = mapped; }
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bool mapped() const { return fMapped; }
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private:
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GrGLuint fID;
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GrGLchar* fDataPtr;
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GrGLsizeiptr fSize; // size in bytes
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bool fMapped;
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};
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// This class maintains a sparsely populated array of buffer pointers.
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class BufferManager {
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public:
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BufferManager() : fFreeListHead(kFreeListEnd) {}
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~BufferManager() {
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// nullptr out the entries that are really free list links rather than ptrs before deleting.
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intptr_t curr = fFreeListHead;
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while (kFreeListEnd != curr) {
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intptr_t next = reinterpret_cast<intptr_t>(fBuffers[SkToS32(curr)]);
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fBuffers[SkToS32(curr)] = nullptr;
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curr = next;
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}
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fBuffers.deleteAll();
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}
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BufferObj* lookUp(GrGLuint id) {
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BufferObj* buffer = fBuffers[id];
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SkASSERT(buffer && buffer->id() == id);
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return buffer;
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}
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BufferObj* create() {
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GrGLuint id;
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BufferObj* buffer;
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if (kFreeListEnd == fFreeListHead) {
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// no free slots - create a new one
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id = fBuffers.count();
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buffer = new BufferObj(id);
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*fBuffers.append() = buffer;
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} else {
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// grab the head of the free list and advance the head to the next free slot.
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id = static_cast<GrGLuint>(fFreeListHead);
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fFreeListHead = reinterpret_cast<intptr_t>(fBuffers[id]);
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buffer = new BufferObj(id);
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fBuffers[id] = buffer;
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}
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return buffer;
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}
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void free(BufferObj* buffer) {
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SkASSERT(fBuffers.count() > 0);
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GrGLuint id = buffer->id();
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delete buffer;
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fBuffers[id] = reinterpret_cast<BufferObj*>(fFreeListHead);
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fFreeListHead = id;
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}
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private:
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static const intptr_t kFreeListEnd = -1;
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// Index of the first entry of fBuffers in the free list. Free slots in fBuffers are indices to
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// the next free slot. The last free slot has a value of kFreeListEnd.
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intptr_t fFreeListHead;
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SkTDArray<BufferObj*> fBuffers;
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};
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/** Null interface implementation */
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class NullInterface : public GrGLTestInterface {
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public:
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NullInterface()
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: fCurrArrayBuffer(0)
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, fCurrElementArrayBuffer(0)
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, fCurrPixelPackBuffer(0)
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, fCurrPixelUnpackBuffer(0)
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, fCurrShaderID(0)
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, fCurrGenericID(0)
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, fCurrUniformLocation(0) {
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this->init(kGL_GrGLStandard);
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}
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GrGLenum checkFramebufferStatus(GrGLenum target) override {
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return GR_GL_FRAMEBUFFER_COMPLETE;
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}
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GrGLvoid genBuffers(GrGLsizei n, GrGLuint* ids) override {
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for (int i = 0; i < n; ++i) {
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BufferObj* buffer = fBufferManager.create();
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ids[i] = buffer->id();
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}
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}
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GrGLvoid bufferData(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data,
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GrGLenum usage) override {
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GrGLuint id = 0;
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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id = fCurrArrayBuffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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id = fCurrElementArrayBuffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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id = fCurrPixelPackBuffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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id = fCurrPixelUnpackBuffer;
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break;
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default:
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SkFAIL("Unexpected target to nullGLBufferData");
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break;
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}
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if (id > 0) {
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BufferObj* buffer = fBufferManager.lookUp(id);
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buffer->allocate(size, (const GrGLchar*) data);
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}
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}
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GrGLuint createProgram() override {
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return ++fCurrProgramID;
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}
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GrGLuint createShader(GrGLenum type) override {
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return ++fCurrShaderID;
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}
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GrGLvoid bindBuffer(GrGLenum target, GrGLuint buffer) override {
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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fCurrArrayBuffer = buffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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fCurrElementArrayBuffer = buffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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fCurrPixelPackBuffer = buffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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fCurrPixelUnpackBuffer = buffer;
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break;
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}
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}
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// deleting a bound buffer has the side effect of binding 0
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GrGLvoid deleteBuffers(GrGLsizei n, const GrGLuint* ids) override {
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for (int i = 0; i < n; ++i) {
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if (ids[i] == fCurrArrayBuffer) {
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fCurrArrayBuffer = 0;
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}
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if (ids[i] == fCurrElementArrayBuffer) {
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fCurrElementArrayBuffer = 0;
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}
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if (ids[i] == fCurrPixelPackBuffer) {
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fCurrPixelPackBuffer = 0;
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}
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if (ids[i] == fCurrPixelUnpackBuffer) {
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fCurrPixelUnpackBuffer = 0;
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}
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BufferObj* buffer = fBufferManager.lookUp(ids[i]);
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fBufferManager.free(buffer);
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}
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}
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GrGLvoid genFramebuffers(GrGLsizei n, GrGLuint *framebuffers) override {
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this->genGenericIds(n, framebuffers);
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}
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GrGLvoid genQueries(GrGLsizei n, GrGLuint *ids) override { this->genGenericIds(n, ids); }
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GrGLvoid genRenderbuffers(GrGLsizei n, GrGLuint *renderbuffers) override {
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this->genGenericIds(n, renderbuffers);
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}
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GrGLvoid genTextures(GrGLsizei n, GrGLuint *textures) override {
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this->genGenericIds(n, textures);
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}
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GrGLvoid genVertexArrays(GrGLsizei n, GrGLuint *arrays) override {
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this->genGenericIds(n, arrays);
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}
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GrGLenum getError() override { return GR_GL_NO_ERROR; }
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GrGLvoid getIntegerv(GrGLenum pname, GrGLint* params) override {
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// TODO: remove from Ganesh the #defines for gets we don't use.
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// We would like to minimize gets overall due to performance issues
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switch (pname) {
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case GR_GL_CONTEXT_PROFILE_MASK:
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*params = GR_GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
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break;
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case GR_GL_STENCIL_BITS:
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*params = 8;
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break;
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case GR_GL_SAMPLES:
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*params = 1;
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break;
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case GR_GL_FRAMEBUFFER_BINDING:
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*params = 0;
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break;
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case GR_GL_VIEWPORT:
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params[0] = 0;
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params[1] = 0;
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params[2] = 800;
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params[3] = 600;
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break;
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case GR_GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
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case GR_GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS:
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case GR_GL_MAX_TEXTURE_IMAGE_UNITS:
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case GR_GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
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*params = 8;
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break;
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case GR_GL_MAX_TEXTURE_COORDS:
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*params = 8;
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break;
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case GR_GL_MAX_VERTEX_UNIFORM_VECTORS:
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*params = kDefaultMaxVertexUniformVectors;
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break;
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case GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS:
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*params = kDefaultMaxFragmentUniformVectors;
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break;
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case GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:
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*params = 16 * 4;
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break;
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case GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS:
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*params = 0;
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break;
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case GR_GL_COMPRESSED_TEXTURE_FORMATS:
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break;
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case GR_GL_MAX_TEXTURE_SIZE:
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*params = 8192;
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break;
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case GR_GL_MAX_RENDERBUFFER_SIZE:
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*params = 8192;
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break;
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case GR_GL_MAX_SAMPLES:
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*params = 32;
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break;
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case GR_GL_MAX_VERTEX_ATTRIBS:
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*params = kDefaultMaxVertexAttribs;
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break;
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case GR_GL_MAX_VARYING_VECTORS:
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*params = kDefaultMaxVaryingVectors;
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break;
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case GR_GL_NUM_EXTENSIONS: {
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GrGLint i = 0;
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while (kExtensions[i++]);
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*params = i;
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break;
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}
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default:
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SkFAIL("Unexpected pname to GetIntegerv");
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}
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}
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GrGLvoid getProgramiv(GrGLuint program, GrGLenum pname, GrGLint* params) override {
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this->getShaderOrProgramiv(program, pname, params);
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}
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GrGLvoid getProgramInfoLog(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length,
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char* infolog) override {
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this->getInfoLog(program, bufsize, length, infolog);
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}
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GrGLvoid getMultisamplefv(GrGLenum pname, GrGLuint index, GrGLfloat* val) override {
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val[0] = val[1] = 0.5f;
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}
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GrGLvoid getQueryiv(GrGLenum GLtarget, GrGLenum pname, GrGLint *params) override {
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switch (pname) {
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case GR_GL_CURRENT_QUERY:
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*params = 0;
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break;
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case GR_GL_QUERY_COUNTER_BITS:
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*params = 32;
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break;
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default:
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SkFAIL("Unexpected pname passed GetQueryiv.");
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}
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}
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GrGLvoid getQueryObjecti64v(GrGLuint id, GrGLenum pname, GrGLint64 *params) override {
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this->queryResult(id, pname, params);
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}
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GrGLvoid getQueryObjectiv(GrGLuint id, GrGLenum pname, GrGLint *params) override {
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this->queryResult(id, pname, params);
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}
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GrGLvoid getQueryObjectui64v(GrGLuint id, GrGLenum pname, GrGLuint64 *params) override {
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this->queryResult(id, pname, params);
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}
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GrGLvoid getQueryObjectuiv(GrGLuint id, GrGLenum pname, GrGLuint *params) override {
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this->queryResult(id, pname, params);
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}
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GrGLvoid getShaderiv(GrGLuint shader, GrGLenum pname, GrGLint* params) override {
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this->getShaderOrProgramiv(shader, pname, params);
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}
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GrGLvoid getShaderInfoLog(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length,
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char* infolog) override {
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this->getInfoLog(shader, bufsize, length, infolog);
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}
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const GrGLubyte* getString(GrGLenum name) override {
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switch (name) {
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case GR_GL_EXTENSIONS:
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return CombinedExtensionString();
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case GR_GL_VERSION:
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return (const GrGLubyte*)"4.0 Null GL";
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case GR_GL_SHADING_LANGUAGE_VERSION:
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return (const GrGLubyte*)"4.20.8 Null GLSL";
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case GR_GL_VENDOR:
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return (const GrGLubyte*)"Null Vendor";
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case GR_GL_RENDERER:
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return (const GrGLubyte*)"The Null (Non-)Renderer";
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default:
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SkFAIL("Unexpected name passed to GetString");
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return nullptr;
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}
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}
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const GrGLubyte* getStringi(GrGLenum name, GrGLuint i) override {
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switch (name) {
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case GR_GL_EXTENSIONS: {
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GrGLint count;
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this->getIntegerv(GR_GL_NUM_EXTENSIONS, &count);
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if ((GrGLint)i <= count) {
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return (const GrGLubyte*) kExtensions[i];
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} else {
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return nullptr;
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}
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}
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default:
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SkFAIL("Unexpected name passed to GetStringi");
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return nullptr;
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}
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}
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GrGLint getUniformLocation(GrGLuint program, const char* name) override {
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return ++fCurrUniformLocation;
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}
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GrGLvoid* mapBufferRange(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length,
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GrGLbitfield access) override {
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GrGLuint id = 0;
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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id = fCurrArrayBuffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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id = fCurrElementArrayBuffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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id = fCurrPixelPackBuffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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id = fCurrPixelUnpackBuffer;
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break;
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}
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if (id > 0) {
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// We just ignore the offset and length here.
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BufferObj* buffer = fBufferManager.lookUp(id);
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SkASSERT(!buffer->mapped());
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buffer->setMapped(true);
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return buffer->dataPtr();
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}
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return nullptr;
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}
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GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
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GrGLuint id = 0;
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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id = fCurrArrayBuffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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id = fCurrElementArrayBuffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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id = fCurrPixelPackBuffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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id = fCurrPixelUnpackBuffer;
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break;
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}
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if (id > 0) {
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BufferObj* buffer = fBufferManager.lookUp(id);
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SkASSERT(!buffer->mapped());
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buffer->setMapped(true);
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return buffer->dataPtr();
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}
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SkASSERT(false);
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return nullptr; // no buffer bound to target
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}
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GrGLboolean unmapBuffer(GrGLenum target) override {
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GrGLuint id = 0;
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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id = fCurrArrayBuffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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id = fCurrElementArrayBuffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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id = fCurrPixelPackBuffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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id = fCurrPixelUnpackBuffer;
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break;
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}
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if (id > 0) {
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BufferObj* buffer = fBufferManager.lookUp(id);
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SkASSERT(buffer->mapped());
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buffer->setMapped(false);
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return GR_GL_TRUE;
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}
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GrAlwaysAssert(false);
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return GR_GL_FALSE; // GR_GL_INVALID_OPERATION;
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}
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GrGLvoid getBufferParameteriv(GrGLenum target, GrGLenum pname, GrGLint* params) override {
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switch (pname) {
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case GR_GL_BUFFER_MAPPED: {
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*params = GR_GL_FALSE;
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GrGLuint id = 0;
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switch (target) {
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case GR_GL_ARRAY_BUFFER:
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id = fCurrArrayBuffer;
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break;
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case GR_GL_ELEMENT_ARRAY_BUFFER:
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id = fCurrElementArrayBuffer;
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break;
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case GR_GL_PIXEL_PACK_BUFFER:
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id = fCurrPixelPackBuffer;
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break;
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case GR_GL_PIXEL_UNPACK_BUFFER:
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id = fCurrPixelUnpackBuffer;
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break;
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}
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if (id > 0) {
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BufferObj* buffer = fBufferManager.lookUp(id);
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if (buffer->mapped()) {
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*params = GR_GL_TRUE;
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}
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}
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break; }
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default:
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SkFAIL("Unexpected pname to GetBufferParamateriv");
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break;
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}
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};
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private:
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BufferManager fBufferManager;
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GrGLuint fCurrArrayBuffer;
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GrGLuint fCurrElementArrayBuffer;
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GrGLuint fCurrPixelPackBuffer;
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GrGLuint fCurrPixelUnpackBuffer;
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GrGLuint fCurrProgramID;
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GrGLuint fCurrShaderID;
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GrGLuint fCurrGenericID;
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GrGLuint fCurrUniformLocation;
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// the OpenGLES 2.0 spec says this must be >= 128
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static const GrGLint kDefaultMaxVertexUniformVectors = 128;
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// the OpenGLES 2.0 spec says this must be >=16
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static const GrGLint kDefaultMaxFragmentUniformVectors = 16;
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// the OpenGLES 2.0 spec says this must be >= 8
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static const GrGLint kDefaultMaxVertexAttribs = 8;
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|
|
// the OpenGLES 2.0 spec says this must be >= 8
|
|
static const GrGLint kDefaultMaxVaryingVectors = 8;
|
|
|
|
static const char* kExtensions[];
|
|
|
|
static const GrGLubyte* CombinedExtensionString() {
|
|
static SkString gExtString;
|
|
static SkMutex gMutex;
|
|
gMutex.acquire();
|
|
if (0 == gExtString.size()) {
|
|
int i = 0;
|
|
while (kExtensions[i]) {
|
|
if (i > 0) {
|
|
gExtString.append(" ");
|
|
}
|
|
gExtString.append(kExtensions[i]);
|
|
++i;
|
|
}
|
|
}
|
|
gMutex.release();
|
|
return (const GrGLubyte*) gExtString.c_str();
|
|
}
|
|
|
|
GrGLvoid genGenericIds(GrGLsizei n, GrGLuint* ids) {
|
|
for (int i = 0; i < n; ++i) {
|
|
ids[i] = ++fCurrGenericID;
|
|
}
|
|
}
|
|
|
|
GrGLvoid getInfoLog(GrGLuint object, GrGLsizei bufsize, GrGLsizei* length,
|
|
char* infolog) {
|
|
if (length) {
|
|
*length = 0;
|
|
}
|
|
if (bufsize > 0) {
|
|
*infolog = 0;
|
|
}
|
|
}
|
|
|
|
GrGLvoid getShaderOrProgramiv(GrGLuint object, GrGLenum pname, GrGLint* params) {
|
|
switch (pname) {
|
|
case GR_GL_LINK_STATUS: // fallthru
|
|
case GR_GL_COMPILE_STATUS:
|
|
*params = GR_GL_TRUE;
|
|
break;
|
|
case GR_GL_INFO_LOG_LENGTH:
|
|
*params = 0;
|
|
break;
|
|
// we don't expect any other pnames
|
|
default:
|
|
SkFAIL("Unexpected pname to GetProgramiv");
|
|
break;
|
|
}
|
|
}
|
|
|
|
template <typename T>
|
|
void queryResult(GrGLenum GLtarget, GrGLenum pname, T *params) {
|
|
switch (pname) {
|
|
case GR_GL_QUERY_RESULT_AVAILABLE:
|
|
*params = GR_GL_TRUE;
|
|
break;
|
|
case GR_GL_QUERY_RESULT:
|
|
*params = 0;
|
|
break;
|
|
default:
|
|
SkFAIL("Unexpected pname passed to GetQueryObject.");
|
|
break;
|
|
}
|
|
}
|
|
|
|
typedef GrGLTestInterface INHERITED;
|
|
};
|
|
|
|
const char* NullInterface::kExtensions[] = {
|
|
"GL_ARB_framebuffer_object",
|
|
"GL_ARB_blend_func_extended",
|
|
"GL_ARB_timer_query",
|
|
"GL_ARB_draw_buffers",
|
|
"GL_ARB_occlusion_query",
|
|
"GL_EXT_stencil_wrap",
|
|
nullptr, // signifies the end of the array.
|
|
};
|
|
|
|
class NullGLContext : public sk_gpu_test::GLTestContext {
|
|
public:
|
|
NullGLContext() { this->init(new NullInterface); }
|
|
~NullGLContext() override { this->teardown(); }
|
|
|
|
private:
|
|
void onPlatformMakeCurrent() const override {};
|
|
void onPlatformSwapBuffers() const override {}
|
|
GrGLFuncPtr onPlatformGetProcAddress(const char*) const override { return nullptr; }
|
|
};
|
|
} // anonymous namespace
|
|
|
|
namespace sk_gpu_test {
|
|
GLTestContext* CreateNullGLTestContext() {
|
|
GLTestContext* ctx = new NullGLContext();
|
|
if (ctx->isValid()) {
|
|
return ctx;
|
|
}
|
|
delete ctx;
|
|
return nullptr;
|
|
}
|
|
} // namespace sk_gpu_test
|
|
|