7f17d36c2c
`evaluate_intrinsic_1_of_type` was rewritten and now supports up to three arguments. The following APIs are now optimizable: $genType min($genType x, $genType y); $genType min($genType x, float y); $genHType min($genHType x, $genHType y); $genHType min($genHType x, half y); $genIType min($genIType x, $genIType y); $genIType min($genIType x, int y); $genType max($genType x, $genType y); $genType max($genType x, float y); $genHType max($genHType x, $genHType y); $genHType max($genHType x, half y); $genIType max($genIType x, $genIType y); $genIType max($genIType x, int y); Change-Id: I0a6467fb60b008b61e8b6a7affaebfcb15f5f7a9 Bug: skia:12034 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/412057 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
29 lines
1.5 KiB
Plaintext
29 lines
1.5 KiB
Plaintext
uniform half4 testInputs;
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uniform half4 colorGreen, colorRed;
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half4 main(float2 coords) {
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int4 intValues = int4(testInputs * 100);
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int4 intGreen = int4(colorGreen * 100);
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const int4 constVal = int4(-125, 0, 75, 225);
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const int4 constGreen = int4(0, 100, 0, 100);
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int4 expectedA = int4(-125, 0, 50, 50);
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int4 expectedB = int4(-125, 0, 0, 100);
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return (min(intValues.x, 50) == expectedA.x &&
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min(intValues.xy, 50) == expectedA.xy &&
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min(intValues.xyz, 50) == expectedA.xyz &&
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min(intValues.xyzw, 50) == expectedA.xyzw &&
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min(constVal.x, 50) == expectedA.x &&
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min(constVal.xy, 50) == expectedA.xy &&
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min(constVal.xyz, 50) == expectedA.xyz &&
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min(constVal.xyzw, 50) == expectedA.xyzw &&
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min(intValues.x, intGreen.x) == expectedB.x &&
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min(intValues.xy, intGreen.xy) == expectedB.xy &&
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min(intValues.xyz, intGreen.xyz) == expectedB.xyz &&
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min(intValues.xyzw, intGreen.xyzw) == expectedB.xyzw &&
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min(constVal.x, constGreen.x) == expectedB.x &&
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min(constVal.xy, constGreen.xy) == expectedB.xy &&
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min(constVal.xyz, constGreen.xyz) == expectedB.xyz &&
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min(constVal.xyzw, constGreen.xyzw) == expectedB.xyzw) ? colorGreen : colorRed;
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}
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