skia2/third_party
Jim Van Verth 1b89eb742a Add AMD allocator to D3D12 backend.
Adds base class GrD3DAlloc and GrD3DMemoryAllocator, and a reference
to a GrD3DMemoryAllocator in GrBackendContext and a reference to a
GrD3DAlloc in GrD3DTextureResourceInfo. Internally, we override this
base class to define the AMD memory allocator.

Change-Id: I033924b0247ea330969b1398f25985e7a84aec11
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317243
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-09-23 21:22:52 +00:00
..
angle2 Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
cpu-features reformat GN files 2020-04-01 23:23:03 +00:00
d3d12allocator Add AMD allocator to D3D12 backend. 2020-09-23 21:22:52 +00:00
dng_sdk remove mips support and bots 2017-12-05 17:19:45 +00:00
etc1 AFAICT, only gm/etc1 uses third_party/etc1 2019-04-24 18:57:58 +00:00
expat Roll testing expat to tip of tree. 2020-04-20 16:14:11 +00:00
freetype2 [canvaskit] Enable font edging 2020-05-08 13:22:18 +00:00
glslang Reland "Roll dawn from 0d52f800a1d1 to b31f5e717e2d (4 revisions)" 2020-07-15 19:42:03 +00:00
harfbuzz reformat GN files 2020-04-01 23:23:03 +00:00
icu Reland "Removing ICU dependencies from skparagraph BUILD.gn file" 2020-09-11 18:31:24 +00:00
imgui Enable OS X clipboard in ImGui. 2020-07-01 21:33:07 +00:00
libjpeg-turbo Switch Skia's libjpeg-turbo used for testing to Chromium version 2020-08-18 14:08:15 +00:00
libmicrohttpd GN/Win: everything links on my machine. 2016-10-12 16:39:42 +00:00
libpng reformat GN files 2020-04-01 23:23:03 +00:00
libsdl Add iOS support for SkiaSDLExample. 2017-08-30 18:56:46 +00:00
libwebp reformat GN files 2020-04-01 23:23:03 +00:00
lua avoid using tmpnam() in Lua 2018-02-01 22:39:59 +00:00
native_app_glue reformat GN files 2020-04-01 23:23:03 +00:00
oboe add oboe version 1.4.3 to third_party dependencies for Android's skottie audio player 2020-09-09 17:39:57 +00:00
opencl update hello-opencl 2019-02-11 18:47:32 +00:00
piex Reland "Build SkRawCodec in GN" 2016-10-31 09:02:57 -07:00
sfntly reformat GN files 2020-04-01 23:23:03 +00:00
shaderc Use Dawn's BUILD.gn instead of defining another one for Skia. 2020-04-13 23:26:31 +00:00
skcms Roll skcms from b1f9041ffe31 to 069b8f699b59 (1 revision) 2020-09-14 17:25:17 +00:00
spirv-cross Roll Dawn and add dependencies 2020-03-30 18:52:06 +00:00
spirv-headers wired up SPIR-V validator 2017-03-16 14:42:20 +00:00
spirv-tools reformat GN files 2020-04-01 23:23:03 +00:00
vulkanmemoryallocator Update AMD vulkan memory allocator. 2020-05-13 13:03:39 +00:00
wuffs Inclusive language 2020-07-24 13:33:53 +00:00
zlib Port to ANGLE's GN files 2020-09-11 15:22:34 +00:00
BUILD.gn GN: Android 2016-08-25 14:50:44 -07:00
README BUG=skia:5602 2016-09-02 11:19:34 -07:00
third_party.gni decouple werror and -isystem in third_party 2020-06-19 21:59:35 +00:00

The third_party directory contains a set of dependencies from outside sources
that are needed to build various components and tools within Skia.  

Some of these dependencies reside within the Skia repo, while others are pulled 
from other repositories and placed in the third_party/externals directory
during build. These external dependencies are defined in a DEPS file.

Products in third_party are subject to their own respective license terms.  The
license for each project should be included in the source itself via a license
header or file.  If the source itself does not include a license header or file,
create a README that refers to reliable documentation of the project's license
terms on the web.