skia2/include/svg/SkSVGCanvas.h
fmalita 2aafe6f427 Add SkSVGCanvas
Add a public SVG canvas factory + move the SVG files from
experimental -> src/svg/.

Update current clients to the new API.

R=reed@google.com, mtklein@google.com, halcanary@google.com

Review URL: https://codereview.chromium.org/902583006
2015-02-06 12:51:10 -08:00

32 lines
920 B
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGCanvas_DEFINED
#define SkSVGCanvas_DEFINED
#include "SkCanvas.h"
class SkXMLWriter;
class SK_API SkSVGCanvas {
public:
/**
* Returns a new canvas that will generate SVG commands from its draw calls, and send
* them to the provided xmlwriter. Ownership of the xmlwriter is not transfered to the canvas,
* but it must stay valid during the lifetime of the returned canvas.
*
* The canvas may buffer some drawing calls, so the output is not guaranteed to be valid
* or complete until the canvas instance is deleted.
*
* The 'bounds' parameter defines an initial SVG viewport (viewBox attribute on the root
* SVG element).
*/
static SkCanvas* Create(const SkRect& bounds, SkXMLWriter*);
};
#endif