105a4a584c
https://codereview.chromium.org/137093004/ git-svn-id: http://skia.googlecode.com/svn/trunk@13402 2bbb7eff-a529-9590-31e7-b0007b416f81
720 lines
23 KiB
C++
720 lines
23 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkCanvas.h"
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#include "SkDebugCanvas.h"
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#include "SkPicture.h"
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#include "SkPictureFlat.h"
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#include "SkPictureRecord.h"
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// This test exercises the Matrix/Clip State collapsing system. It generates
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// example skps and the compares the actual stored operations to the expected
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// operations. The test works by emitting canvas operations at three levels:
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// overall structure, bodies that draw something and model/clip state changes.
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//
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// Structure methods only directly emit save and restores but call the
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// ModelClip and Body helper methods to fill in the structure. Since they only
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// emit saves and restores the operations emitted by the structure methods will
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// be completely removed by the matrix/clip collapse. Note: every save in
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// a structure method is followed by a call to a ModelClip helper.
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//
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// Body methods only directly emit draw ops and saveLayer/restore pairs but call
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// the ModelClip helper methods. Since the body methods emit the ops that cannot
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// be collapsed (i.e., draw ops, saveLayer/restore) they also generate the
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// expected result information. Note: every saveLayer in a body method is
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// followed by a call to a ModelClip helper.
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//
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// The ModelClip methods output matrix and clip ops in various orders and
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// combinations. They contribute to the expected result by outputting the
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// expected matrix & clip ops. Note that, currently, the entire clip stack
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// is output for each MC state so the clip operations accumulate down the
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// save/restore stack.
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// TODOs:
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// check on clip offsets
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// - not sure if this is possible. The desire is to verify that the clip
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// operations' offsets point to the correct follow-on operations. This
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// could be difficult since there is no good way to communicate the
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// offset stored in the SkPicture to the debugger's clip objects
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// add comparison of rendered before & after images?
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// - not sure if this would be useful since it somewhat duplicates the
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// correctness test of running render_pictures in record mode and
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// rendering before and after images. Additionally the matrix/clip collapse
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// is sure to cause some small differences so an automated test might
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// yield too many false positives.
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// run the matrix/clip collapse system on the 10K skp set
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// - this should give us warm fuzzies that the matrix clip collapse
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// system is ready for prime time
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// bench the recording times with/without matrix/clip collapsing
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#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
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// Enable/disable debugging helper code
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//#define TEST_COLLAPSE_MATRIX_CLIP_STATE 1
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// Extract the command ops from the input SkPicture
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static void gets_ops(SkPicture& input, SkTDArray<DrawType>* ops) {
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SkDebugCanvas debugCanvas(input.width(), input.height());
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debugCanvas.setBounds(input.width(), input.height());
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input.draw(&debugCanvas);
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ops->setCount(debugCanvas.getSize());
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for (int i = 0; i < debugCanvas.getSize(); ++i) {
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(*ops)[i] = debugCanvas.getDrawCommandAt(i)->getType();
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}
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}
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enum ClipType {
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kNone_ClipType,
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kRect_ClipType,
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kRRect_ClipType,
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kPath_ClipType,
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kRegion_ClipType,
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kLast_ClipType = kRRect_ClipType
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};
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static const int kClipTypeCount = kLast_ClipType + 1;
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enum MatType {
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kNone_MatType,
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kTranslate_MatType,
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kScale_MatType,
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kSkew_MatType,
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kRotate_MatType,
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kConcat_MatType,
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kSetMatrix_MatType,
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kLast_MatType = kScale_MatType
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};
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static const int kMatTypeCount = kLast_MatType + 1;
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// TODO: implement the rest of the draw ops
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enum DrawOpType {
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kNone_DrawOpType,
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#if 0
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kBitmap_DrawOpType,
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kBitmapMatrix_DrawOpType,
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kBitmapNone_DrawOpType,
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kBitmapRectToRect_DrawOpType,
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#endif
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kClear_DrawOpType,
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#if 0
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kData_DrawOpType,
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#endif
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kOval_DrawOpType,
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#if 0
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kPaint_DrawOpType,
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kPath_DrawOpType,
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kPicture_DrawOpType,
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kPoints_DrawOpType,
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kPosText_DrawOpType,
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kPosTextTopBottom_DrawOpType,
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kPosTextH_DrawOpType,
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kPosTextHTopBottom_DrawOpType,
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#endif
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kRect_DrawOpType,
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kRRect_DrawOpType,
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#if 0
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kSprite_DrawOpType,
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kText_DrawOpType,
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kTextOnPath_DrawOpType,
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kTextTopBottom_DrawOpType,
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kDrawVertices_DrawOpType,
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#endif
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kLast_DrawOpType = kRect_DrawOpType
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};
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static const int kDrawOpTypeCount = kLast_DrawOpType + 1;
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typedef void (*PFEmitMC)(SkCanvas* canvas, MatType mat, ClipType clip,
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DrawOpType draw, SkTDArray<DrawType>* expected,
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int accumulatedClips);
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typedef void (*PFEmitBody)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, DrawOpType draw,
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SkTDArray<DrawType>* expected, int accumulatedClips);
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typedef void (*PFEmitStruct)(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, PFEmitBody emitBody, DrawOpType draw,
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SkTDArray<DrawType>* expected);
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//////////////////////////////////////////////////////////////////////////////
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// TODO: expand the testing to include the different ops & AA types!
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static void emit_clip(SkCanvas* canvas, ClipType clip) {
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switch (clip) {
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case kNone_ClipType:
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break;
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case kRect_ClipType: {
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SkRect r = SkRect::MakeLTRB(10, 10, 90, 90);
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canvas->clipRect(r, SkRegion::kIntersect_Op, true);
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break;
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}
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case kRRect_ClipType: {
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SkRect r = SkRect::MakeLTRB(10, 10, 90, 90);
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SkRRect rr;
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rr.setRectXY(r, 10, 10);
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canvas->clipRRect(rr, SkRegion::kIntersect_Op, true);
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break;
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}
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case kPath_ClipType: {
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SkPath p;
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p.moveTo(5.0f, 5.0f);
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p.lineTo(50.0f, 50.0f);
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p.lineTo(100.0f, 5.0f);
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p.close();
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canvas->clipPath(p, SkRegion::kIntersect_Op, true);
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break;
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}
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case kRegion_ClipType: {
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SkIRect rects[2] = {
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{ 1, 1, 55, 55 },
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{ 45, 45, 99, 99 },
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};
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SkRegion r;
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r.setRects(rects, 2);
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canvas->clipRegion(r, SkRegion::kIntersect_Op);
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break;
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}
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default:
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SkASSERT(0);
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}
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}
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static void add_clip(ClipType clip, MatType mat, SkTDArray<DrawType>* expected) {
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if (NULL == expected) {
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// expected is NULL if this clip will be fused into later clips
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return;
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}
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switch (clip) {
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case kNone_ClipType:
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break;
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case kRect_ClipType:
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*expected->append() = CONCAT;
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*expected->append() = CLIP_RECT;
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break;
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case kRRect_ClipType:
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*expected->append() = CONCAT;
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*expected->append() = CLIP_RRECT;
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break;
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case kPath_ClipType:
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*expected->append() = CONCAT;
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*expected->append() = CLIP_PATH;
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break;
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case kRegion_ClipType:
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*expected->append() = CONCAT;
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*expected->append() = CLIP_REGION;
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break;
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default:
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SkASSERT(0);
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}
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}
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static void emit_mat(SkCanvas* canvas, MatType mat) {
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switch (mat) {
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case kNone_MatType:
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break;
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case kTranslate_MatType:
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canvas->translate(5.0f, 5.0f);
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break;
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case kScale_MatType:
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canvas->scale(1.1f, 1.1f);
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break;
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case kSkew_MatType:
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canvas->skew(1.1f, 1.1f);
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break;
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case kRotate_MatType:
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canvas->rotate(1.0f);
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break;
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case kConcat_MatType: {
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SkMatrix m;
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m.setTranslate(1.0f, 1.0f);
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canvas->concat(m);
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break;
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}
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case kSetMatrix_MatType: {
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SkMatrix m;
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m.setTranslate(1.0f, 1.0f);
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canvas->setMatrix(m);
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break;
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}
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default:
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SkASSERT(0);
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}
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}
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static void add_mat(MatType mat, SkTDArray<DrawType>* expected) {
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if (NULL == expected) {
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// expected is NULL if this matrix call will be fused into later ones
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return;
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}
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switch (mat) {
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case kNone_MatType:
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break;
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case kTranslate_MatType: // fall thru
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case kScale_MatType: // fall thru
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case kSkew_MatType: // fall thru
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case kRotate_MatType: // fall thru
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case kConcat_MatType: // fall thru
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case kSetMatrix_MatType:
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// TODO: this system currently converts a setMatrix to concat. If we wanted to
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// really preserve the setMatrix semantics we should keep it a setMatrix. I'm
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// not sure if this is a good idea though since this would keep things like pinch
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// zoom from working.
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*expected->append() = CONCAT;
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break;
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default:
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SkASSERT(0);
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}
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}
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static void emit_draw(SkCanvas* canvas, DrawOpType draw, SkTDArray<DrawType>* expected) {
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switch (draw) {
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case kNone_DrawOpType:
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break;
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case kClear_DrawOpType:
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canvas->clear(SK_ColorRED);
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*expected->append() = DRAW_CLEAR;
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break;
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case kOval_DrawOpType: {
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SkRect r = SkRect::MakeLTRB(10, 10, 90, 90);
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SkPaint p;
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canvas->drawOval(r, p);
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*expected->append() = DRAW_OVAL;
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break;
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}
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case kRect_DrawOpType: {
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SkRect r = SkRect::MakeLTRB(10, 10, 90, 90);
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SkPaint p;
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canvas->drawRect(r, p);
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*expected->append() = DRAW_RECT;
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break;
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}
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case kRRect_DrawOpType: {
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SkRect r = SkRect::MakeLTRB(10.0f, 10.0f, 90.0f, 90.0f);
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SkRRect rr;
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rr.setRectXY(r, 5.0f, 5.0f);
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SkPaint p;
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canvas->drawRRect(rr, p);
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*expected->append() = DRAW_RRECT;
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break;
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}
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default:
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SkASSERT(0);
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}
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}
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//////////////////////////////////////////////////////////////////////////////
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// Emit:
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// clip
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// matrix
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// Simple case - the clip isn't effect by the matrix
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static void emit_clip_and_mat(SkCanvas* canvas, MatType mat, ClipType clip,
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DrawOpType draw, SkTDArray<DrawType>* expected,
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int accumulatedClips) {
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if (kNone_DrawOpType == draw) {
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return;
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}
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emit_clip(canvas, clip);
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emit_mat(canvas, mat);
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for (int i = 0; i < accumulatedClips; ++i) {
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add_clip(clip, mat, expected);
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}
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add_mat(mat, expected);
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}
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// Emit:
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// matrix
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// clip
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// Emitting the matrix first is more challenging since the matrix has to be
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// pushed across (i.e., applied to) the clip.
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static void emit_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip,
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DrawOpType draw, SkTDArray<DrawType>* expected,
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int accumulatedClips) {
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if (kNone_DrawOpType == draw) {
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return;
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}
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emit_mat(canvas, mat);
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emit_clip(canvas, clip);
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// the matrix & clip order will be reversed once collapsed!
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for (int i = 0; i < accumulatedClips; ++i) {
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add_clip(clip, mat, expected);
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}
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add_mat(mat, expected);
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}
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// Emit:
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// matrix
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// clip
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// matrix
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// clip
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// This tests that the matrices and clips coalesce when collapsed
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static void emit_double_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip,
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DrawOpType draw, SkTDArray<DrawType>* expected,
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int accumulatedClips) {
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if (kNone_DrawOpType == draw) {
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return;
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}
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emit_mat(canvas, mat);
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emit_clip(canvas, clip);
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emit_mat(canvas, mat);
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emit_clip(canvas, clip);
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for (int i = 0; i < accumulatedClips; ++i) {
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add_clip(clip, mat, expected);
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add_clip(clip, mat, expected);
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}
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add_mat(mat, expected);
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}
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// Emit:
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// matrix
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// clip
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// clip
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// This tests accumulation of clips in same transform state. It also tests pushing
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// of the matrix across both the clips.
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static void emit_mat_clip_clip(SkCanvas* canvas, MatType mat, ClipType clip,
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DrawOpType draw, SkTDArray<DrawType>* expected,
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int accumulatedClips) {
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if (kNone_DrawOpType == draw) {
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return;
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}
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emit_mat(canvas, mat);
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emit_clip(canvas, clip);
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emit_clip(canvas, clip);
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for (int i = 0; i < accumulatedClips; ++i) {
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add_clip(clip, mat, expected);
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add_clip(clip, mat, expected);
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}
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add_mat(mat, expected);
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}
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//////////////////////////////////////////////////////////////////////////////
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// Emit:
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// matrix & clip calls
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// draw op
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static void emit_body0(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, DrawOpType draw,
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SkTDArray<DrawType>* expected, int accumulatedClips) {
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bool needsSaveRestore = kNone_DrawOpType != draw &&
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(kNone_MatType != mat || kNone_ClipType != clip);
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if (needsSaveRestore) {
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*expected->append() = SAVE;
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}
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(*emitMC)(canvas, mat, clip, draw, expected, accumulatedClips+1);
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emit_draw(canvas, draw, expected);
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if (needsSaveRestore) {
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*expected->append() = RESTORE;
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}
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}
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// Emit:
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// matrix & clip calls
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// draw op
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// matrix & clip calls
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// draw op
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static void emit_body1(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, DrawOpType draw,
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SkTDArray<DrawType>* expected, int accumulatedClips) {
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bool needsSaveRestore = kNone_DrawOpType != draw &&
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(kNone_MatType != mat || kNone_ClipType != clip);
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if (needsSaveRestore) {
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*expected->append() = SAVE;
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}
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(*emitMC)(canvas, mat, clip, draw, expected, accumulatedClips+1);
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emit_draw(canvas, draw, expected);
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if (needsSaveRestore) {
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*expected->append() = RESTORE;
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*expected->append() = SAVE;
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}
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(*emitMC)(canvas, mat, clip, draw, expected, accumulatedClips+2);
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emit_draw(canvas, draw, expected);
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if (needsSaveRestore) {
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*expected->append() = RESTORE;
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}
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}
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// Emit:
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// matrix & clip calls
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// SaveLayer
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// matrix & clip calls
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// draw op
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// Restore
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static void emit_body2(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, DrawOpType draw,
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SkTDArray<DrawType>* expected, int accumulatedClips) {
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bool needsSaveRestore = kNone_DrawOpType != draw &&
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(kNone_MatType != mat || kNone_ClipType != clip);
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if (needsSaveRestore) {
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*expected->append() = SAVE_LAYER;
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}
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(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these get fused into later ops
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// TODO: widen testing to exercise saveLayer's parameters
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canvas->saveLayer(NULL, NULL);
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if (needsSaveRestore) {
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*expected->append() = SAVE;
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}
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(*emitMC)(canvas, mat, clip, draw, expected, accumulatedClips+2);
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emit_draw(canvas, draw, expected);
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if (needsSaveRestore) {
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*expected->append() = RESTORE;
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}
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canvas->restore();
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if (needsSaveRestore) {
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*expected->append() = RESTORE;
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}
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}
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// Emit:
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// matrix & clip calls
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// SaveLayer
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// matrix & clip calls
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// SaveLayer
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// matrix & clip calls
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// draw op
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// Restore
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// matrix & clip calls (will be ignored)
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// Restore
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static void emit_body3(SkCanvas* canvas, PFEmitMC emitMC, MatType mat,
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ClipType clip, DrawOpType draw,
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SkTDArray<DrawType>* expected, int accumulatedClips) {
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bool needsSaveRestore = kNone_DrawOpType != draw &&
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(kNone_MatType != mat || kNone_ClipType != clip);
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// This saveLayer will always be forced b.c. we currently can't tell
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// ahead of time if it will be empty (see comment in SkMatrixClipStateMgr::save)
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*expected->append() = SAVE_LAYER;
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(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these get fused into later ops
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// TODO: widen testing to exercise saveLayer's parameters
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canvas->saveLayer(NULL, NULL);
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(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these get fused into later ops
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if (needsSaveRestore) {
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*expected->append() = SAVE_LAYER;
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}
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// TODO: widen testing to exercise saveLayer's parameters
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canvas->saveLayer(NULL, NULL);
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if (needsSaveRestore) {
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*expected->append() = SAVE;
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}
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|
(*emitMC)(canvas, mat, clip, draw, expected, accumulatedClips+3);
|
|
emit_draw(canvas, draw, expected);
|
|
if (needsSaveRestore) {
|
|
*expected->append() = RESTORE;
|
|
}
|
|
canvas->restore();
|
|
if (needsSaveRestore) {
|
|
*expected->append() = RESTORE;
|
|
}
|
|
canvas->restore();
|
|
|
|
// required to match forced SAVE_LAYER
|
|
*expected->append() = RESTORE;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Emit:
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// Note: the outer save/restore are provided by beginRecording/endRecording
|
|
static void emit_struct0(SkCanvas* canvas,
|
|
PFEmitMC emitMC, MatType mat, ClipType clip,
|
|
PFEmitBody emitBody, DrawOpType draw,
|
|
SkTDArray<DrawType>* expected) {
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 0);
|
|
}
|
|
|
|
// Emit:
|
|
// Save
|
|
// matrix & clip calls
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// matrix & clip calls (will be ignored)
|
|
// Restore
|
|
// Note: the outer save/restore are provided by beginRecording/endRecording
|
|
static void emit_struct1(SkCanvas* canvas,
|
|
PFEmitMC emitMC, MatType mat, ClipType clip,
|
|
PFEmitBody emitBody, DrawOpType draw,
|
|
SkTDArray<DrawType>* expected) {
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these get fused into later ops
|
|
canvas->save();
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 1);
|
|
canvas->restore();
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these will get removed
|
|
}
|
|
|
|
// Emit:
|
|
// Save
|
|
// matrix & clip calls
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// matrix & clip calls (will be ignored)
|
|
// Restore
|
|
// Note: the outer save/restore are provided by beginRecording/endRecording
|
|
static void emit_struct2(SkCanvas* canvas,
|
|
PFEmitMC emitMC, MatType mat, ClipType clip,
|
|
PFEmitBody emitBody, DrawOpType draw,
|
|
SkTDArray<DrawType>* expected) {
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 1); // these will get fused into later ops
|
|
canvas->save();
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 1);
|
|
canvas->restore();
|
|
canvas->save();
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 1);
|
|
canvas->restore();
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 1); // these will get removed
|
|
}
|
|
|
|
// Emit:
|
|
// Save
|
|
// matrix & clip calls
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// Save
|
|
// matrix & clip calls
|
|
// Save
|
|
// some body
|
|
// Restore
|
|
// Restore
|
|
// matrix & clip calls (will be ignored)
|
|
// Restore
|
|
// Note: the outer save/restore are provided by beginRecording/endRecording
|
|
static void emit_struct3(SkCanvas* canvas,
|
|
PFEmitMC emitMC, MatType mat, ClipType clip,
|
|
PFEmitBody emitBody, DrawOpType draw,
|
|
SkTDArray<DrawType>* expected) {
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these will get fused into later ops
|
|
canvas->save();
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 1);
|
|
canvas->restore();
|
|
canvas->save();
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 1); // these will get fused into later ops
|
|
canvas->save();
|
|
(*emitBody)(canvas, emitMC, mat, clip, draw, expected, 2);
|
|
canvas->restore();
|
|
canvas->restore();
|
|
(*emitMC)(canvas, mat, clip, draw, NULL, 0); // these will get removed
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
|
|
static void print(const SkTDArray<DrawType>& expected, const SkTDArray<DrawType>& actual) {
|
|
SkDebugf("\n\nexpected %d --- actual %d\n", expected.count(), actual.count());
|
|
int max = SkMax32(expected.count(), actual.count());
|
|
|
|
for (int i = 0; i < max; ++i) {
|
|
if (i < expected.count()) {
|
|
SkDebugf("%16s, ", SkDrawCommand::GetCommandString(expected[i]));
|
|
} else {
|
|
SkDebugf("%16s, ", " ");
|
|
}
|
|
|
|
if (i < actual.count()) {
|
|
SkDebugf("%s\n", SkDrawCommand::GetCommandString(actual[i]));
|
|
} else {
|
|
SkDebugf("\n");
|
|
}
|
|
}
|
|
SkDebugf("\n\n");
|
|
SkASSERT(0);
|
|
}
|
|
#endif
|
|
|
|
static void test_collapse(skiatest::Reporter* reporter) {
|
|
PFEmitStruct gStructure[] = { emit_struct0, emit_struct1, emit_struct2, emit_struct3 };
|
|
PFEmitBody gBody[] = { emit_body0, emit_body1, emit_body2, emit_body3 };
|
|
PFEmitMC gMCs[] = { emit_clip_and_mat, emit_mat_and_clip,
|
|
emit_double_mat_and_clip, emit_mat_clip_clip };
|
|
|
|
for (size_t i = 0; i < SK_ARRAY_COUNT(gStructure); ++i) {
|
|
for (size_t j = 0; j < SK_ARRAY_COUNT(gBody); ++j) {
|
|
for (size_t k = 0; k < SK_ARRAY_COUNT(gMCs); ++k) {
|
|
for (int l = 0; l < kMatTypeCount; ++l) {
|
|
for (int m = 0; m < kClipTypeCount; ++m) {
|
|
for (int n = 0; n < kDrawOpTypeCount; ++n) {
|
|
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
|
static int testID = -1;
|
|
++testID;
|
|
if (testID < -1) {
|
|
continue;
|
|
}
|
|
#endif
|
|
|
|
SkTDArray<DrawType> expected, actual;
|
|
|
|
SkPicture picture;
|
|
|
|
// Note: beginRecording/endRecording add a save/restore pair
|
|
SkCanvas* canvas = picture.beginRecording(100, 100);
|
|
(*gStructure[i])(canvas,
|
|
gMCs[k],
|
|
(MatType) l,
|
|
(ClipType) m,
|
|
gBody[j],
|
|
(DrawOpType) n,
|
|
&expected);
|
|
picture.endRecording();
|
|
|
|
gets_ops(picture, &actual);
|
|
|
|
REPORTER_ASSERT(reporter, expected.count() == actual.count());
|
|
|
|
if (expected.count() != actual.count()) {
|
|
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
|
print(expected, actual);
|
|
#endif
|
|
continue;
|
|
}
|
|
|
|
for (int i = 0; i < expected.count(); ++i) {
|
|
REPORTER_ASSERT(reporter, expected[i] == actual[i]);
|
|
#ifdef TEST_COLLAPSE_MATRIX_CLIP_STATE
|
|
if (expected[i] != actual[i]) {
|
|
print(expected, actual);
|
|
}
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
DEF_TEST(MatrixClipCollapse, reporter) {
|
|
test_collapse(reporter);
|
|
}
|
|
|
|
#endif
|