skia2/tools/flags/SkCommonFlagsConfig.cpp
Brian Osman 2b23c4bf31 Dest color space no longer impacts mipmaps or texture sampling
PS5: Removes SkDestinationSurfaceColorMode, tracking of mipmap
mode on GrTexture, sRGB decode state per-texture. Because we
were often choosing sRGB configs for RGB color types, legacy
rendering would then be incorrect (too dark). So...

PS7: Stops ever using sRGB pixel configs when translating
image info or color type. Also removes a bunch of GrCaps bits
and a GrContextOption that are no longer relevant.

PS9: Adjusts surface creation unit test expectations, and
changes the raster rules accordingly.

At this point, sRGB configs are (obviously) going to be broken.

Locally, I ran 8888, gl, and the gbr- versions of both. Across
all GMs x configs, there are 13 diffs. 12 are GMs that create
surfaces with a color-space attached (and thus, the offscreen
is no longer getting sRGB pixel config). The only remainder
constructs an SkPictureImageGenerator, (with an attached color
space) and renders it to the gbr-gl canvas, which triggers a
a tagged surface inside the generator.

Bug: skia:
Change-Id: Ie5edfa157dd799f3121e8173fc4f97f6c8ed6789
Reviewed-on: https://skia-review.googlesource.com/131282
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-01 17:00:26 +00:00

560 lines
22 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkCommonFlagsConfig.h"
#include "SkImageInfo.h"
#include "SkTHash.h"
#include <stdlib.h>
using sk_gpu_test::GrContextFactory;
#if defined(SK_BUILD_FOR_ANDROID) || defined(SK_BUILD_FOR_IOS)
# define DEFAULT_GPU_CONFIG "gles"
#else
# define DEFAULT_GPU_CONFIG "gl"
#endif
static const char defaultConfigs[] =
"8888 " DEFAULT_GPU_CONFIG " nonrendering "
#if defined(SK_BUILD_FOR_WIN)
" angle_d3d11_es2"
#endif
;
#undef DEFAULT_GPU_CONFIG
static const struct {
const char* predefinedConfig;
const char* backend;
const char* options;
} gPredefinedConfigs[] = {
{ "gl", "gpu", "api=gl" },
{ "gles", "gpu", "api=gles" },
{ "glmsaa4", "gpu", "api=gl,samples=4" },
{ "glmsaa8" , "gpu", "api=gl,samples=8" },
{ "glesmsaa4", "gpu", "api=gles,samples=4" },
{ "glnvpr4", "gpu", "api=gl,nvpr=true,samples=4" },
{ "glnvpr8" , "gpu", "api=gl,nvpr=true,samples=8" },
{ "glesnvpr4", "gpu", "api=gles,nvpr=true,samples=4" },
{ "glbetex", "gpu", "api=gl,surf=betex" },
{ "glesbetex", "gpu", "api=gles,surf=betex" },
{ "glbert", "gpu", "api=gl,surf=bert" },
{ "glesbert", "gpu", "api=gles,surf=bert" },
{ "gl4444", "gpu", "api=gl,color=4444" },
{ "gles4444", "gpu", "api=gles,color=4444" },
{ "gl565", "gpu", "api=gl,color=565" },
{ "gl888x", "gpu", "api=gl,color=888x" },
{ "gles888x", "gpu", "api=gles,color=888x" },
{ "gl1010102", "gpu", "api=gl,color=1010102" },
{ "gles1010102", "gpu", "api=gles,color=1010102" },
{ "glsrgb", "gpu", "api=gl,color=srgb" },
{ "glsrgbnl", "gpu", "api=gl,color=srgbnl" },
{ "glf16", "gpu", "api=gl,color=f16" },
{ "glf16nl", "gpu", "api=gl,color=f16nl" },
{ "glessrgb", "gpu", "api=gles,color=srgb" },
{ "glessrgbnl", "gpu", "api=gles,color=srgbnl" },
{ "glnostencils", "gpu", "api=gl,stencils=false" },
{ "gldft", "gpu", "api=gl,dit=true" },
{ "glesdft", "gpu", "api=gles,dit=true" },
{ "gltestthreading", "gpu", "api=gl,testThreading=true" },
{ "debuggl", "gpu", "api=debuggl" },
{ "nullgl", "gpu", "api=nullgl" },
{ "angle_d3d11_es2", "gpu", "api=angle_d3d11_es2" },
{ "angle_d3d11_es3", "gpu", "api=angle_d3d11_es3" },
{ "angle_d3d9_es2", "gpu", "api=angle_d3d9_es2" },
{ "angle_d3d11_es2_msaa4", "gpu", "api=angle_d3d11_es2,samples=4" },
{ "angle_d3d11_es2_msaa8", "gpu", "api=angle_d3d11_es2,samples=8" },
{ "angle_d3d11_es3_msaa4", "gpu", "api=angle_d3d11_es3,samples=4" },
{ "angle_d3d11_es3_msaa8", "gpu", "api=angle_d3d11_es3,samples=8" },
{ "angle_gl_es2", "gpu", "api=angle_gl_es2" },
{ "angle_gl_es3", "gpu", "api=angle_gl_es3" },
{ "angle_gl_es2_msaa8", "gpu", "api=angle_gl_es2,samples=8" },
{ "angle_gl_es3_msaa8", "gpu", "api=angle_gl_es3,samples=8" },
{ "commandbuffer", "gpu", "api=commandbuffer" },
{ "mock", "gpu", "api=mock" }
#ifdef SK_VULKAN
,{ "vk", "gpu", "api=vulkan" }
,{ "vknostencils", "gpu", "api=vulkan,stencils=false" }
,{ "vk1010102", "gpu", "api=vulkan,color=1010102" }
,{ "vksrgb", "gpu", "api=vulkan,color=srgb" }
,{ "vkmsaa4", "gpu", "api=vulkan,samples=4" }
,{ "vkmsaa8", "gpu", "api=vulkan,samples=8" }
,{ "vkbetex", "gpu", "api=vulkan,surf=betex" }
,{ "vkbert", "gpu", "api=vulkan,surf=bert" }
#endif
#ifdef SK_METAL
,{ "mtl", "gpu", "api=metal" }
,{ "mtl1010102", "gpu", "api=metal,color=1010102" }
,{ "mtlmsaa4", "gpu", "api=metal,samples=4" }
,{ "mtlmsaa8", "gpu", "api=metal,samples=8" }
#endif
};
static const char configHelp[] =
"Options: 565 8888 srgb f16 nonrendering null pdf pdfa skp pipe svg xps";
static const char* config_help_fn() {
static SkString helpString;
helpString.set(configHelp);
for (const auto& config : gPredefinedConfigs) {
helpString.appendf(" %s", config.predefinedConfig);
}
helpString.append(" or use extended form 'backend[option=value,...]'.\n");
return helpString.c_str();
}
static const char configExtendedHelp[] =
"Extended form: 'backend(option=value,...)'\n\n"
"Possible backends and options:\n"
"\n"
"gpu[api=string,color=string,dit=bool,nvpr=bool,inst=bool,samples=int]\n"
"\tapi\ttype: string\trequired\n"
"\t Select graphics API to use with gpu backend.\n"
"\t Options:\n"
"\t\tgl \t\t\tUse OpenGL.\n"
"\t\tgles \t\t\tUse OpenGL ES.\n"
"\t\tdebuggl \t\tUse debug OpenGL.\n"
"\t\tnullgl \t\t\tUse null OpenGL.\n"
"\t\tangle_d3d9_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D9 backend.\n"
"\t\tangle_d3d11_es2\t\tUse OpenGL ES2 on the ANGLE Direct3D11 backend.\n"
"\t\tangle_d3d11_es3\t\tUse OpenGL ES3 on the ANGLE Direct3D11 backend.\n"
"\t\tangle_gl_es2\t\tUse OpenGL ES2 on the ANGLE OpenGL backend.\n"
"\t\tangle_gl_es3\t\tUse OpenGL ES3 on the ANGLE OpenGL backend.\n"
"\t\tcommandbuffer\t\tUse command buffer.\n"
"\t\tmock\t\t\tUse mock context.\n"
#ifdef SK_VULKAN
"\t\tvulkan\t\t\tUse Vulkan.\n"
#endif
#ifdef SK_METAL
"\t\tmetal\t\t\tUse Metal.\n"
#endif
"\tcolor\ttype: string\tdefault: 8888.\n"
"\t Select framebuffer color format.\n"
"\t Options:\n"
"\t\t8888\t\t\tLinear 8888.\n"
"\t\t888x\t\t\tLinear 888x.\n"
"\t\t4444\t\t\tLinear 4444.\n"
"\t\t565\t\t\tLinear 565.\n"
"\t\t1010102\t\t\tLinear 1010102.\n"
"\t\tsrgb\t\t\tsRGB 8888 (Linear blending).\n"
"\t\tsrgbnl\t\t\tsRGB 8888.\n"
"\t\tf16\t\t\t16-bit floating point (Linear blending).\n"
"\t\tf16nl\t\t\t16-bit floating point (sRGB encoded/blended).\n"
"\tdit\ttype: bool\tdefault: false.\n"
"\t Use device independent text.\n"
"\tnvpr\ttype: bool\tdefault: false.\n"
"\t Use NV_path_rendering OpenGL and OpenGL ES extension.\n"
"\tsamples\ttype: int\tdefault: 0.\n"
"\t Use multisampling with N samples.\n"
"\tstencils\ttype: bool\tdefault: true.\n"
"\t Allow the use of stencil buffers.\n"
"\ttestThreading\ttype: bool\tdefault: false.\n"
"\t Run with and without worker threads, check that results match.\n"
"\tsurf\ttype: string\tdefault: default.\n"
"\t Controls the type of backing store for SkSurfaces.\n"
"\t Options:\n"
"\t\tdefault\t\t\tA renderable texture created in Skia's resource cache.\n"
"\t\tbetex\t\t\tA wrapped backend texture.\n"
"\t\tbert\t\t\tA wrapped backend render target\n"
"\n"
"Predefined configs:\n\n"
// Help text for pre-defined configs is auto-generated from gPredefinedConfigs
;
static const char* config_extended_help_fn() {
static SkString helpString;
helpString.set(configExtendedHelp);
for (const auto& config : gPredefinedConfigs) {
helpString.appendf("\t%-10s\t= gpu(%s)\n", config.predefinedConfig, config.options);
}
return helpString.c_str();
}
DEFINE_extended_string(config, defaultConfigs, config_help_fn(), config_extended_help_fn());
SkCommandLineConfig::SkCommandLineConfig(const SkString& tag, const SkString& backend,
const SkTArray<SkString>& viaParts)
: fTag(tag)
, fBackend(backend)
, fViaParts(viaParts) {
}
SkCommandLineConfig::~SkCommandLineConfig() {
}
static bool parse_option_int(const SkString& value, int* outInt) {
if (value.isEmpty()) {
return false;
}
char* endptr = nullptr;
long intValue = strtol(value.c_str(), &endptr, 10);
if (*endptr != '\0') {
return false;
}
*outInt = static_cast<int>(intValue);
return true;
}
static bool parse_option_bool(const SkString& value, bool* outBool) {
if (value.equals("true")) {
*outBool = true;
return true;
}
if (value.equals("false")) {
*outBool = false;
return true;
}
return false;
}
static bool parse_option_gpu_api(const SkString& value,
SkCommandLineConfigGpu::ContextType* outContextType) {
if (value.equals("gl")) {
*outContextType = GrContextFactory::kGL_ContextType;
return true;
}
if (value.equals("gles")) {
*outContextType = GrContextFactory::kGLES_ContextType;
return true;
}
if (value.equals("debuggl")) {
*outContextType = GrContextFactory::kDebugGL_ContextType;
return true;
}
if (value.equals("nullgl")) {
*outContextType = GrContextFactory::kNullGL_ContextType;
return true;
}
if (value.equals("angle_d3d9_es2")) {
*outContextType = GrContextFactory::kANGLE_D3D9_ES2_ContextType;
return true;
}
if (value.equals("angle_d3d11_es2")) {
*outContextType = GrContextFactory::kANGLE_D3D11_ES2_ContextType;
return true;
}
if (value.equals("angle_d3d11_es3")) {
*outContextType = GrContextFactory::kANGLE_D3D11_ES3_ContextType;
return true;
}
if (value.equals("angle_gl_es2")) {
*outContextType = GrContextFactory::kANGLE_GL_ES2_ContextType;
return true;
}
if (value.equals("angle_gl_es3")) {
*outContextType = GrContextFactory::kANGLE_GL_ES3_ContextType;
return true;
}
if (value.equals("commandbuffer")) {
*outContextType = GrContextFactory::kCommandBuffer_ContextType;
return true;
}
if (value.equals("mock")) {
*outContextType = GrContextFactory::kMock_ContextType;
return true;
}
#ifdef SK_VULKAN
if (value.equals("vulkan")) {
*outContextType = GrContextFactory::kVulkan_ContextType;
return true;
}
#endif
#ifdef SK_METAL
if (value.equals("metal")) {
*outContextType = GrContextFactory::kMetal_ContextType;
return true;
}
#endif
return false;
}
static bool parse_option_gpu_color(const SkString& value,
SkColorType* outColorType,
SkAlphaType* alphaType,
sk_sp<SkColorSpace>* outColorSpace) {
// We always use premul unless the color type is 565.
*alphaType = kPremul_SkAlphaType;
if (value.equals("8888")) {
*outColorType = kRGBA_8888_SkColorType;
*outColorSpace = nullptr;
} else if (value.equals("888x")) {
*outColorType = kRGB_888x_SkColorType;
*outColorSpace = nullptr;
} else if (value.equals("4444")) {
*outColorType = kARGB_4444_SkColorType;
*outColorSpace = nullptr;
} else if (value.equals("565")) {
*outColorType = kRGB_565_SkColorType;
*alphaType = kOpaque_SkAlphaType;
*outColorSpace = nullptr;
} else if (value.equals("1010102")) {
*outColorType = kRGBA_1010102_SkColorType;
*outColorSpace = nullptr;
} else if (value.equals("srgb")) {
// TODO: kRGBA_sRGB_SkColorType, srgbLinearColorSpace
*outColorType = kRGBA_8888_SkColorType;
*outColorSpace = SkColorSpace::MakeSRGB();
} else if (value.equals("srgbnl")) {
*outColorType = kRGBA_8888_SkColorType;
*outColorSpace = SkColorSpace::MakeSRGB();
} else if (value.equals("f16")) {
*outColorType = kRGBA_F16_SkColorType;
*outColorSpace = SkColorSpace::MakeSRGBLinear();
} else if (value.equals("f16nl")) {
*outColorType = kRGBA_F16_SkColorType;
*outColorSpace = SkColorSpace::MakeSRGB();
} else {
return false;
}
return true;
}
static bool parse_option_gpu_surf_type(const SkString& value,
SkCommandLineConfigGpu::SurfType* surfType) {
if (value.equals("default")) {
*surfType = SkCommandLineConfigGpu::SurfType::kDefault;
return true;
}
if (value.equals("betex")) {
*surfType = SkCommandLineConfigGpu::SurfType::kBackendTexture;
return true;
}
if (value.equals("bert")) {
*surfType = SkCommandLineConfigGpu::SurfType::kBackendRenderTarget;
return true;
}
return false;
}
// Extended options take form --config item[key1=value1,key2=value2,...]
// Example: --config gpu[api=gl,color=8888]
class ExtendedOptions {
public:
ExtendedOptions(const SkString& optionsString, bool* outParseSucceeded) {
SkTArray<SkString> optionParts;
SkStrSplit(optionsString.c_str(), ",", kStrict_SkStrSplitMode, &optionParts);
for (int i = 0; i < optionParts.count(); ++i) {
SkTArray<SkString> keyValueParts;
SkStrSplit(optionParts[i].c_str(), "=", kStrict_SkStrSplitMode, &keyValueParts);
if (keyValueParts.count() != 2) {
*outParseSucceeded = false;
return;
}
const SkString& key = keyValueParts[0];
const SkString& value = keyValueParts[1];
if (fOptionsMap.find(key) == nullptr) {
fOptionsMap.set(key, value);
} else {
// Duplicate values are not allowed.
*outParseSucceeded = false;
return;
}
}
*outParseSucceeded = true;
}
bool get_option_gpu_color(const char* optionKey,
SkColorType* outColorType,
SkAlphaType* alphaType,
sk_sp<SkColorSpace>* outColorSpace,
bool optional = true) const {
SkString* optionValue = fOptionsMap.find(SkString(optionKey));
if (optionValue == nullptr) {
return optional;
}
return parse_option_gpu_color(*optionValue, outColorType, alphaType, outColorSpace);
}
bool get_option_gpu_api(const char* optionKey,
SkCommandLineConfigGpu::ContextType* outContextType,
bool optional = true) const {
SkString* optionValue = fOptionsMap.find(SkString(optionKey));
if (optionValue == nullptr) {
return optional;
}
return parse_option_gpu_api(*optionValue, outContextType);
}
bool get_option_gpu_surf_type(const char* optionKey,
SkCommandLineConfigGpu::SurfType* outSurfType,
bool optional = true) const {
SkString* optionValue = fOptionsMap.find(SkString(optionKey));
if (optionValue == nullptr) {
return optional;
}
return parse_option_gpu_surf_type(*optionValue, outSurfType);
}
bool get_option_int(const char* optionKey, int* outInt, bool optional = true) const {
SkString* optionValue = fOptionsMap.find(SkString(optionKey));
if (optionValue == nullptr) {
return optional;
}
return parse_option_int(*optionValue, outInt);
}
bool get_option_bool(const char* optionKey, bool* outBool, bool optional = true) const {
SkString* optionValue = fOptionsMap.find(SkString(optionKey));
if (optionValue == nullptr) {
return optional;
}
return parse_option_bool(*optionValue, outBool);
}
private:
SkTHashMap<SkString, SkString> fOptionsMap;
};
SkCommandLineConfigGpu::SkCommandLineConfigGpu(
const SkString& tag, const SkTArray<SkString>& viaParts, ContextType contextType,
bool useNVPR, bool useDIText, int samples, SkColorType colorType, SkAlphaType alphaType,
sk_sp<SkColorSpace> colorSpace, bool useStencilBuffers, bool testThreading,
SurfType surfType)
: SkCommandLineConfig(tag, SkString("gpu"), viaParts)
, fContextType(contextType)
, fContextOverrides(ContextOverrides::kNone)
, fUseDIText(useDIText)
, fSamples(samples)
, fColorType(colorType)
, fAlphaType(alphaType)
, fColorSpace(std::move(colorSpace))
, fTestThreading(testThreading)
, fSurfType(surfType) {
if (useNVPR) {
fContextOverrides |= ContextOverrides::kRequireNVPRSupport;
} else {
// We don't disable NVPR for instanced configs. Otherwise the caps wouldn't use mixed
// samples and we couldn't test the mixed samples backend for simple shapes.
fContextOverrides |= ContextOverrides::kDisableNVPR;
}
if (!useStencilBuffers) {
fContextOverrides |= ContextOverrides::kAvoidStencilBuffers;
}
}
SkCommandLineConfigGpu* parse_command_line_config_gpu(const SkString& tag,
const SkTArray<SkString>& vias,
const SkString& options) {
// Defaults for GPU backend.
SkCommandLineConfigGpu::ContextType contextType = GrContextFactory::kGL_ContextType;
bool useNVPR = false;
bool useDIText = false;
int samples = 1;
SkColorType colorType = kRGBA_8888_SkColorType;
SkAlphaType alphaType = kPremul_SkAlphaType;
sk_sp<SkColorSpace> colorSpace = nullptr;
bool useStencils = true;
bool testThreading = false;
SkCommandLineConfigGpu::SurfType surfType = SkCommandLineConfigGpu::SurfType::kDefault;
bool parseSucceeded = false;
ExtendedOptions extendedOptions(options, &parseSucceeded);
if (!parseSucceeded) {
return nullptr;
}
bool validOptions =
extendedOptions.get_option_gpu_api("api", &contextType, false) &&
extendedOptions.get_option_bool("nvpr", &useNVPR) &&
extendedOptions.get_option_bool("dit", &useDIText) &&
extendedOptions.get_option_int("samples", &samples) &&
extendedOptions.get_option_gpu_color("color", &colorType, &alphaType, &colorSpace) &&
extendedOptions.get_option_bool("stencils", &useStencils) &&
extendedOptions.get_option_bool("testThreading", &testThreading) &&
extendedOptions.get_option_bool("testThreading", &testThreading) &&
extendedOptions.get_option_gpu_surf_type("surf", &surfType);
if (!validOptions) {
return nullptr;
}
return new SkCommandLineConfigGpu(tag, vias, contextType, useNVPR, useDIText, samples,
colorType, alphaType, colorSpace, useStencils, testThreading,
surfType);
}
SkCommandLineConfigSvg::SkCommandLineConfigSvg(const SkString& tag,
const SkTArray<SkString>& viaParts, int pageIndex)
: SkCommandLineConfig(tag, SkString("svg"), viaParts), fPageIndex(pageIndex) {}
SkCommandLineConfigSvg* parse_command_line_config_svg(const SkString& tag,
const SkTArray<SkString>& vias,
const SkString& options) {
// Defaults for SVG backend.
int pageIndex = 0;
bool parseSucceeded = false;
ExtendedOptions extendedOptions(options, &parseSucceeded);
if (!parseSucceeded) {
return nullptr;
}
bool validOptions = extendedOptions.get_option_int("page", &pageIndex);
if (!validOptions) {
return nullptr;
}
return new SkCommandLineConfigSvg(tag, vias, pageIndex);
}
void ParseConfigs(const SkCommandLineFlags::StringArray& configs,
SkCommandLineConfigArray* outResult) {
outResult->reset();
for (int i = 0; i < configs.count(); ++i) {
SkString extendedBackend;
SkString extendedOptions;
SkString simpleBackend;
SkTArray<SkString> vias;
SkString tag(configs[i]);
SkTArray<SkString> parts;
SkStrSplit(tag.c_str(), "[", kStrict_SkStrSplitMode, &parts);
if (parts.count() == 2) {
SkTArray<SkString> parts2;
SkStrSplit(parts[1].c_str(), "]", kStrict_SkStrSplitMode, &parts2);
if (parts2.count() == 2 && parts2[1].isEmpty()) {
SkStrSplit(parts[0].c_str(), "-", kStrict_SkStrSplitMode, &vias);
if (vias.count()) {
extendedBackend = vias[vias.count() - 1];
vias.pop_back();
} else {
extendedBackend = parts[0];
}
extendedOptions = parts2[0];
simpleBackend.printf("%s[%s]", extendedBackend.c_str(), extendedOptions.c_str());
}
}
if (extendedBackend.isEmpty()) {
simpleBackend = tag;
SkStrSplit(tag.c_str(), "-", kStrict_SkStrSplitMode, &vias);
if (vias.count()) {
simpleBackend = vias[vias.count() - 1];
vias.pop_back();
}
for (auto& predefinedConfig : gPredefinedConfigs) {
if (simpleBackend.equals(predefinedConfig.predefinedConfig)) {
extendedBackend = predefinedConfig.backend;
extendedOptions = predefinedConfig.options;
break;
}
}
}
SkCommandLineConfig* parsedConfig = nullptr;
if (extendedBackend.equals("gpu")) {
parsedConfig = parse_command_line_config_gpu(tag, vias, extendedOptions);
}
if (extendedBackend.equals("svg")) {
parsedConfig = parse_command_line_config_svg(tag, vias, extendedOptions);
}
if (!parsedConfig) {
parsedConfig = new SkCommandLineConfig(tag, simpleBackend, vias);
}
outResult->emplace_back(parsedConfig);
}
}