56bc24c004
Now that we can call into Skia utils directly, we can use the preexisting code from SkOSPath instead. Change-Id: I67e3099e97ec0e93acc08c7f2142a01a2af48f15 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/531416 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
28 lines
873 B
Python
28 lines
873 B
Python
load("//bazel:macros.bzl", "generated_cc_atom")
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licenses(["notice"])
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generated_cc_atom(
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name = "SkSLPrecompile_src",
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srcs = ["SkSLPrecompile.cpp"],
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visibility = ["//:__subpackages__"],
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deps = [
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"//include/core:SkGraphics_hdr",
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"//include/core:SkStream_hdr",
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"//include/private:SkStringView_hdr",
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"//src/core:SkCpu_hdr",
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"//src/core:SkOpts_hdr",
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"//src/opts:SkChecksum_opts_hdr",
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"//src/opts:SkVM_opts_hdr",
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"//src/sksl:SkSLCompiler_hdr",
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"//src/sksl:SkSLDehydrator_hdr",
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"//src/sksl:SkSLFileOutputStream_hdr",
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"//src/sksl:SkSLStringStream_hdr",
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"//src/sksl:SkSLUtil_hdr",
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"//src/sksl/ir:SkSLUnresolvedFunction_hdr",
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"//src/sksl/ir:SkSLVarDeclarations_hdr",
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"//src/utils:SkOSPath_hdr",
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"//src/utils:SkShaderUtils_hdr",
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],
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)
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