2a475eae62
Many tests and examples use drawText with a guess of how long the text is in bytes, or a call to strlen(). Add a helper to SkCanvas to simplify these examples. Add another helper for SkString. R=reed@google.com Change-Id: I0204a31e938f065606f08ee7cd9a6b36db791ee2 Reviewed-on: https://skia-review.googlesource.com/13642 Commit-Queue: Cary Clark <caryclark@google.com> Reviewed-by: Cary Clark <caryclark@google.com> Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Cary Clark <caryclark@skia.org>
263 lines
7.2 KiB
C++
263 lines
7.2 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SampleCode.h"
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#include "SkView.h"
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#include "SkCanvas.h"
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#include "SkReadBuffer.h"
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#include "SkWriteBuffer.h"
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#include "SkGradientShader.h"
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#include "SkPath.h"
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#include "SkRegion.h"
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#include "SkShader.h"
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#include "SkUtils.h"
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#include "SkColorPriv.h"
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#include "SkColorFilter.h"
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#include "SkStrokeRec.h"
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#include "SkTypeface.h"
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static inline SkPMColor rgb2gray(SkPMColor c) {
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unsigned r = SkGetPackedR32(c);
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unsigned g = SkGetPackedG32(c);
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unsigned b = SkGetPackedB32(c);
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unsigned x = (r * 5 + g * 7 + b * 4) >> 4;
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return SkPackARGB32(0, x, x, x) | (c & (SK_A32_MASK << SK_A32_SHIFT));
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}
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class SkGrayScaleColorFilter : public SkColorFilter {
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public:
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virtual void filterSpan(const SkPMColor src[], int count,
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SkPMColor result[]) const override {
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for (int i = 0; i < count; i++) {
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result[i] = rgb2gray(src[i]);
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}
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}
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};
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class SkChannelMaskColorFilter : public SkColorFilter {
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public:
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SkChannelMaskColorFilter(U8CPU redMask, U8CPU greenMask, U8CPU blueMask) {
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fMask = SkPackARGB32(0xFF, redMask, greenMask, blueMask);
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}
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virtual void filterSpan(const SkPMColor src[], int count,
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SkPMColor result[]) const override {
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SkPMColor mask = fMask;
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for (int i = 0; i < count; i++) {
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result[i] = src[i] & mask;
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}
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}
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private:
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SkPMColor fMask;
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};
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///////////////////////////////////////////////////////////////////////////////
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#include "SkGradientShader.h"
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#include "SkLayerRasterizer.h"
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#include "SkBlurMaskFilter.h"
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#include "Sk2DPathEffect.h"
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class Dot2DPathEffect : public Sk2DPathEffect {
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public:
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Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix,
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SkTDArray<SkPoint>* pts)
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: Sk2DPathEffect(matrix), fRadius(radius), fPts(pts) {}
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(Dot2DPathEffect)
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class Registrar {
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public:
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Registrar() {
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SkFlattenable::Register("Dot2DPathEffect",
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Dot2DPathEffect::CreateProc,
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Dot2DPathEffect::GetFlattenableType());
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}
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};
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protected:
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void begin(const SkIRect& uvBounds, SkPath* dst) const override {
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if (fPts) {
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fPts->reset();
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}
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this->INHERITED::begin(uvBounds, dst);
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}
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virtual void next(const SkPoint& loc, int u, int v,
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SkPath* dst) const override {
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if (fPts) {
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*fPts->append() = loc;
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}
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dst->addCircle(loc.fX, loc.fY, fRadius);
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}
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void flatten(SkWriteBuffer& buffer) const override {
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buffer.writeMatrix(this->getMatrix());
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buffer.writeScalar(fRadius);
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}
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private:
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SkScalar fRadius;
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SkTDArray<SkPoint>* fPts;
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typedef Sk2DPathEffect INHERITED;
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};
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static Dot2DPathEffect::Registrar gReg0;
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sk_sp<SkFlattenable> Dot2DPathEffect::CreateProc(SkReadBuffer& buffer) {
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SkMatrix matrix;
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buffer.readMatrix(&matrix);
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return sk_make_sp<Dot2DPathEffect>(buffer.readScalar(), matrix, nullptr);
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}
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class InverseFillPE : public SkPathEffect {
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public:
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InverseFillPE() {}
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virtual bool filterPath(SkPath* dst, const SkPath& src,
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SkStrokeRec*, const SkRect*) const override {
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*dst = src;
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dst->setFillType(SkPath::kInverseWinding_FillType);
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return true;
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}
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#ifndef SK_IGNORE_TO_STRING
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void toString(SkString* str) const override {
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str->appendf("InverseFillPE: ()");
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}
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#endif
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SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(InverseFillPE)
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private:
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typedef SkPathEffect INHERITED;
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};
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sk_sp<SkFlattenable> InverseFillPE::CreateProc(SkReadBuffer& buffer) {
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return sk_make_sp<InverseFillPE>();
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}
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static sk_sp<SkPathEffect> makepe(float interp, SkTDArray<SkPoint>* pts) {
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SkMatrix lattice;
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SkScalar rad = 3 + SkIntToScalar(4) * (1 - interp);
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lattice.setScale(rad*2, rad*2, 0, 0);
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lattice.postSkew(SK_Scalar1/3, 0, 0, 0);
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return sk_make_sp<Dot2DPathEffect>(rad, lattice, pts);
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}
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static void r7(SkLayerRasterizer::Builder* rastBuilder, SkPaint& p, SkScalar interp) {
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p.setPathEffect(makepe(SkScalarToFloat(interp), nullptr));
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rastBuilder->addLayer(p);
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#if 0
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p.setPathEffect(new InverseFillPE())->unref();
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p.setXfermodeMode(SkXfermode::kSrcIn_Mode);
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p.setXfermodeMode(SkXfermode::kClear_Mode);
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p.setAlpha((1 - interp) * 255);
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rastBuilder->addLayer(p);
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#endif
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}
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typedef void (*raster_proc)(SkLayerRasterizer*, SkPaint&);
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static void apply_shader(SkPaint* paint, float scale) {
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SkPaint p;
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SkLayerRasterizer::Builder rastBuilder;
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p.setAntiAlias(true);
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r7(&rastBuilder, p, scale);
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paint->setRasterizer(rastBuilder.detach());
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paint->setColor(SK_ColorBLUE);
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}
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class ClockFaceView : public SkView {
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sk_sp<SkTypeface> fFace;
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SkScalar fInterp;
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SkScalar fDx;
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public:
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ClockFaceView() {
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fFace = SkTypeface::MakeFromFile("/Users/reed/Downloads/p052024l.pfb");
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fInterp = 0;
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fDx = SK_Scalar1/64;
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}
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protected:
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// overrides from SkEventSink
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virtual bool onQuery(SkEvent* evt) {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "Text Effects");
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return true;
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}
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return this->INHERITED::onQuery(evt);
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}
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void drawBG(SkCanvas* canvas) {
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// canvas->drawColor(0xFFDDDDDD);
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canvas->drawColor(SK_ColorWHITE);
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}
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static void drawdots(SkCanvas* canvas, const SkPaint& orig) {
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SkTDArray<SkPoint> pts;
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auto pe = makepe(0, &pts);
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SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
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SkPath path, dstPath;
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orig.getTextPath("9", 1, 0, 0, &path);
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pe->filterPath(&dstPath, path, &rec, nullptr);
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SkPaint p;
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p.setAntiAlias(true);
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p.setStrokeWidth(10);
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p.setColor(SK_ColorRED);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, pts.count(), pts.begin(), p);
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}
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virtual void onDraw(SkCanvas* canvas) {
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this->drawBG(canvas);
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SkScalar x = SkIntToScalar(20);
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SkScalar y = SkIntToScalar(300);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(SkIntToScalar(240));
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paint.setTypeface(SkTypeface::MakeFromName("sans-serif",
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SkFontStyle::FromOldStyle(SkTypeface::kBold)));
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SkString str("9");
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paint.setTypeface(fFace);
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apply_shader(&paint, SkScalarToFloat(fInterp));
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canvas->drawString(str, x, y, paint);
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// drawdots(canvas, paint);
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if (false) {
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fInterp += fDx;
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if (fInterp > 1) {
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fInterp = 1;
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fDx = -fDx;
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} else if (fInterp < 0) {
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fInterp = 0;
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fDx = -fDx;
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}
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this->inval(nullptr);
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}
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}
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private:
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typedef SkView INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static SkView* MyFactory() { return new ClockFaceView; }
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static SkViewRegister reg(MyFactory);
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