4eaadf1c54
Our interlaced approach works pretty well for x86, but on ARM we're a lot better off deinterlacing in loads and reinterlacing in stores. This leaves the stages mostly looking like the float stages, and cuts out some awkward parts from the code generation. Diffs are all invisible. Performance is noticeably better for some blend modes like Overlay. Change-Id: Ie599e823602bfd14552de78df44a621aea66e1a2 Reviewed-on: https://skia-review.googlesource.com/40100 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Florin Malita <fmalita@chromium.org> |
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animations | ||
bench | ||
bin | ||
debugger | ||
dm | ||
docs | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
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.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
LICENSE | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.