skia2/tools/viewer/SlideDir.h
John Stiles a6841be235 Enable ClangTidy check llvm-namespace-comment.
This fixes a large number of SkSL namespaces which were labeled as if
they were anonymous, and also a handful of other mislabeled namespaces.
Missing namespace-end comments have been added throughout.
A number of diffs are just indentation-related (adjusting 1- or 3-
space indents to 2-space).

Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503
Commit-Queue: John Stiles <johnstiles@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
2020-08-06 19:07:52 +00:00

74 lines
1.8 KiB
C++

/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SlideDir_DEFINED
#define SlideDir_DEFINED
#include "tools/viewer/Slide.h"
#include "include/private/SkTArray.h"
#include <memory>
#include <vector>
class SkString;
namespace sksg {
class Group;
class Scene;
} // namespace sksg
class SlideDir final : public Slide {
public:
SlideDir(const SkString& name, SkTArray<sk_sp<Slide>>&&,
int columns = kDefaultColumnCount);
class Animator;
protected:
void load(SkScalar winWidth, SkScalar winHeight) override;
void unload() override;
SkISize getDimensions() const override;
void draw(SkCanvas*) override;
bool animate(double) override;
bool onChar(SkUnichar) override;
bool onMouse(SkScalar x, SkScalar y, skui::InputState, skui::ModifierKey modifiers) override;
private:
struct Rec;
class FocusController;
static constexpr int kDefaultColumnCount = 4;
const Rec* findCell(float x, float y) const;
const SkTArray<sk_sp<Slide>> fSlides;
std::unique_ptr<FocusController> fFocusController;
const int fColumns;
SkTArray<Rec, true> fRecs;
std::unique_ptr<sksg::Scene> fScene;
std::vector<sk_sp<Animator>> fSceneAnimators;
sk_sp<sksg::Group> fRoot;
SkSize fWinSize = SkSize::MakeEmpty();
SkSize fCellSize = SkSize::MakeEmpty();
SkMSec fTimeBase = 0;
const Rec* fTrackingCell = nullptr;
SkPoint fTrackingPos = SkPoint::Make(0, 0);
using INHERITED = Slide;
};
#endif // SlideDir_DEFINED