skia2/include/gpu/GrResourceKey.h

239 lines
7.5 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrResourceKey_DEFINED
#define GrResourceKey_DEFINED
#include "GrTypes.h"
#include "SkTemplates.h"
uint32_t GrResourceKeyHash(const uint32_t* data, size_t size);
class GrResourceKey {
public:
uint32_t hash() const {
this->validate();
return fKey[kHash_MetaDataIdx];
}
size_t size() const {
this->validate();
SkASSERT(this->isValid());
return this->internalSize();
}
protected:
static const uint32_t kInvalidDomain = 0;
GrResourceKey() { this->reset(); }
/** Reset to an invalid key. */
void reset() {
GR_STATIC_ASSERT((uint16_t)kInvalidDomain == kInvalidDomain);
fKey.reset(kMetaDataCnt);
fKey[kHash_MetaDataIdx] = 0;
fKey[kDomainAndSize_MetaDataIdx] = kInvalidDomain;
}
bool operator==(const GrResourceKey& that) const {
SkASSERT(this->isValid() && that.isValid());
return 0 == memcmp(fKey.get(), that.fKey.get(), this->size());
}
GrResourceKey& operator=(const GrResourceKey& that) {
if (this != &that) {
size_t bytes = that.size();
SkASSERT(SkIsAlign4(bytes));
fKey.reset(SkToInt(bytes / sizeof(uint32_t)));
memcpy(fKey.get(), that.fKey.get(), bytes);
}
return *this;
}
bool isValid() const { return kInvalidDomain != this->domain(); }
uint32_t domain() const { return fKey[kDomainAndSize_MetaDataIdx] & 0xffff; }
/** size of the key data, excluding meta-data (hash, domain, etc). */
size_t dataSize() const { return this->size() - 4 * kMetaDataCnt; }
/** ptr to the key data, excluding meta-data (hash, domain, etc). */
const uint32_t* data() const {
this->validate();
return &fKey[kMetaDataCnt];
}
/** Used to initialize a key. */
class Builder {
public:
Builder(GrResourceKey* key, uint32_t domain, int data32Count) : fKey(key) {
SkASSERT(data32Count >= 0);
SkASSERT(domain != kInvalidDomain);
key->fKey.reset(kMetaDataCnt + data32Count);
int size = (data32Count + kMetaDataCnt) * sizeof(uint32_t);
SkASSERT(SkToU16(size) == size);
SkASSERT(SkToU16(domain) == domain);
key->fKey[kDomainAndSize_MetaDataIdx] = domain | (size << 16);
}
~Builder() { this->finish(); }
void finish() {
if (NULL == fKey) {
return;
}
GR_STATIC_ASSERT(0 == kHash_MetaDataIdx);
uint32_t* hash = &fKey->fKey[kHash_MetaDataIdx];
*hash = GrResourceKeyHash(hash + 1, fKey->internalSize() - sizeof(uint32_t));
fKey->validate();
fKey = NULL;
}
uint32_t& operator[](int dataIdx) {
SkASSERT(fKey);
SkDEBUGCODE(size_t dataCount = fKey->internalSize() / sizeof(uint32_t) - kMetaDataCnt;)
SkASSERT(SkToU32(dataIdx) < dataCount);
return fKey->fKey[kMetaDataCnt + dataIdx];
}
private:
GrResourceKey* fKey;
};
private:
enum MetaDataIdx {
kHash_MetaDataIdx,
// The key domain and size are packed into a single uint32_t.
kDomainAndSize_MetaDataIdx,
kLastMetaDataIdx = kDomainAndSize_MetaDataIdx
};
static const uint32_t kMetaDataCnt = kLastMetaDataIdx + 1;
size_t internalSize() const {
return fKey[kDomainAndSize_MetaDataIdx] >> 16;
}
void validate() const {
SkASSERT(fKey[kHash_MetaDataIdx] ==
GrResourceKeyHash(&fKey[kHash_MetaDataIdx] + 1,
this->internalSize() - sizeof(uint32_t)));
SkASSERT(SkIsAlign4(this->internalSize()));
}
friend class TestResource; // For unit test to access kMetaDataCnt.
// bmp textures require 4 uint32_t values.
SkAutoSTArray<kMetaDataCnt + 4, uint32_t> fKey;
};
/**
* A key used for scratch resources. The key consists of a resource type (subclass) identifier, a
* hash, a data length, and type-specific data. A Builder object is used to initialize the
* key contents. The contents must be initialized before the key can be used.
*/
class GrScratchKey : public GrResourceKey {
private:
typedef GrResourceKey INHERITED;
public:
/** Uniquely identifies the type of resource that is cached as scratch. */
typedef uint32_t ResourceType;
/** Generate a unique ResourceType. */
static ResourceType GenerateResourceType();
/** Creates an invalid scratch key. It must be initialized using a Builder object before use. */
GrScratchKey() {}
GrScratchKey(const GrScratchKey& that) { *this = that; }
/** reset() returns the key to the invalid state. */
using INHERITED::reset;
using INHERITED::isValid;
ResourceType resourceType() const { return this->domain(); }
GrScratchKey& operator=(const GrScratchKey& that) {
this->INHERITED::operator=(that);
return *this;
}
bool operator==(const GrScratchKey& that) const {
return this->INHERITED::operator==(that);
}
bool operator!=(const GrScratchKey& that) const { return !(*this == that); }
class Builder : public INHERITED::Builder {
public:
Builder(GrScratchKey* key, ResourceType type, int data32Count)
: INHERITED::Builder(key, type, data32Count) {}
};
};
/**
* A key used to cache resources based on their content. The key consists of a domain type (use
* case for the cache), a hash, a data length, and domain-specific data. A Builder object is used to
* initialize the key contents. The contents must be initialized before the key can be used.
*/
class GrContentKey : public GrResourceKey {
private:
typedef GrResourceKey INHERITED;
public:
typedef uint32_t Domain;
/** Generate a unique Domain of content keys. */
static Domain GenerateDomain();
/** Creates an invalid content key. It must be initialized using a Builder object before use. */
GrContentKey() {}
GrContentKey(const GrContentKey& that) { *this = that; }
/** reset() returns the key to the invalid state. */
using INHERITED::reset;
using INHERITED::isValid;
GrContentKey& operator=(const GrContentKey& that) {
this->INHERITED::operator=(that);
return *this;
}
bool operator==(const GrContentKey& that) const {
return this->INHERITED::operator==(that);
}
bool operator!=(const GrContentKey& that) const { return !(*this == that); }
class Builder : public INHERITED::Builder {
public:
Builder(GrContentKey* key, Domain domain, int data32Count)
: INHERITED::Builder(key, domain, data32Count) {}
/** Used to build a key that wraps another key and adds additional data. */
Builder(GrContentKey* key, const GrContentKey& innerKey, Domain domain,
int extraData32Cnt)
: INHERITED::Builder(key, domain, Data32CntForInnerKey(innerKey) + extraData32Cnt) {
// add the inner key to the end of the key so that op[] can be indexed normally.
uint32_t* innerKeyData = &this->operator[](extraData32Cnt);
const uint32_t* srcData = innerKey.data();
(*innerKeyData++) = innerKey.domain();
memcpy(innerKeyData, srcData, innerKey.dataSize());
}
private:
static int Data32CntForInnerKey(const GrContentKey& innerKey) {
// key data + domain
return SkToInt((innerKey.dataSize() >> 2) + 1);
}
};
};
#endif