5236cf480d
This avoids the problem of a newly created uncached texture causing a purge of cached resources. BUG=chromium:445885 Review URL: https://codereview.chromium.org/846303002
153 lines
5.1 KiB
C++
153 lines
5.1 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrSurface_DEFINED
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#define GrSurface_DEFINED
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#include "GrTypes.h"
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#include "GrGpuResource.h"
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#include "SkImageInfo.h"
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#include "SkRect.h"
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class GrRenderTarget;
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class GrSurfacePriv;
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class GrTexture;
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class GrSurface : public GrGpuResource {
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public:
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SK_DECLARE_INST_COUNT(GrSurface);
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/**
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* Retrieves the width of the surface.
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*/
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int width() const { return fDesc.fWidth; }
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/**
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* Retrieves the height of the surface.
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*/
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int height() const { return fDesc.fHeight; }
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/**
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* Helper that gets the width and height of the surface as a bounding rectangle.
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*/
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void getBoundsRect(SkRect* rect) const { rect->setWH(SkIntToScalar(this->width()),
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SkIntToScalar(this->height())); }
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GrSurfaceOrigin origin() const {
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SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin);
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return fDesc.fOrigin;
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}
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/**
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* Retrieves the pixel config specified when the surface was created.
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* For render targets this can be kUnknown_GrPixelConfig
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* if client asked us to render to a target that has a pixel
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* config that isn't equivalent with one of our configs.
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*/
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GrPixelConfig config() const { return fDesc.fConfig; }
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/**
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* Return the descriptor describing the surface
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*/
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const GrSurfaceDesc& desc() const { return fDesc; }
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/**
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* @return the texture associated with the surface, may be NULL.
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*/
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virtual GrTexture* asTexture() { return NULL; }
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virtual const GrTexture* asTexture() const { return NULL; }
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/**
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* @return the render target underlying this surface, may be NULL.
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*/
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virtual GrRenderTarget* asRenderTarget() { return NULL; }
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virtual const GrRenderTarget* asRenderTarget() const { return NULL; }
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/**
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* Reads a rectangle of pixels from the surface.
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* @param left left edge of the rectangle to read (inclusive)
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* @param top top edge of the rectangle to read (inclusive)
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* @param width width of rectangle to read in pixels.
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* @param height height of rectangle to read in pixels.
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* @param config the pixel config of the destination buffer
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* @param buffer memory to read the rectangle into.
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* @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
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* packed.
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* @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
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*
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* @return true if the read succeeded, false if not. The read can fail because of an unsupported
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* pixel config.
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*/
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bool readPixels(int left, int top, int width, int height,
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GrPixelConfig config,
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void* buffer,
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size_t rowBytes = 0,
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uint32_t pixelOpsFlags = 0);
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/**
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* Copy the src pixels [buffer, rowbytes, pixelconfig] into the surface at the specified
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* rectangle.
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* @param left left edge of the rectangle to write (inclusive)
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* @param top top edge of the rectangle to write (inclusive)
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* @param width width of rectangle to write in pixels.
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* @param height height of rectangle to write in pixels.
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* @param config the pixel config of the source buffer
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* @param buffer memory to read the rectangle from.
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* @param rowBytes number of bytes between consecutive rows. Zero means rows are tightly
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* packed.
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* @param pixelOpsFlags See the GrContext::PixelOpsFlags enum.
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*
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* @return true if the read succeeded, false if not. The read can fail because of an unsupported
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* pixel config.
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*/
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bool writePixels(int left, int top, int width, int height,
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GrPixelConfig config,
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const void* buffer,
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size_t rowBytes = 0,
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uint32_t pixelOpsFlags = 0);
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/**
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* After this returns any pending writes to the surface will be issued to the backend 3D API.
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*/
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void flushWrites();
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/**
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* After this returns any pending writes to the surface will be issued to the backend 3D API and
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* if the surface has MSAA it will be resolved.
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*/
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void prepareForExternalRead();
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/** Access methods that are only to be used within Skia code. */
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inline GrSurfacePriv surfacePriv();
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inline const GrSurfacePriv surfacePriv() const;
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protected:
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// Methods made available via GrSurfacePriv
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SkImageInfo info() const;
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bool savePixels(const char* filename);
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bool hasPendingRead() const;
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bool hasPendingWrite() const;
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bool hasPendingIO() const;
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// Provides access to methods that should be public within Skia code.
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friend class GrSurfacePriv;
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GrSurface(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc)
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: INHERITED(gpu, lifeCycle)
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, fDesc(desc) {
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}
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GrSurfaceDesc fDesc;
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private:
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typedef GrGpuResource INHERITED;
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};
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#endif
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