0e602827df
BUG=skia: Committed: https://skia.googlesource.com/skia/+/84c94c0dfd1e12e97d8a835882dda575f36e41d2 Committed: https://skia.googlesource.com/skia/+/95f5194abce19e8ed875f3495fd16c79a9b931b4 Review URL: https://codereview.chromium.org/678073005
51 lines
1.6 KiB
C
51 lines
1.6 KiB
C
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrGLConfig_chrome_DEFINED
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#define GrGLConfig_chrome_DEFINED
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// glGetError() forces a sync with gpu process on chrome
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#define GR_GL_CHECK_ERROR_START 0
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#if defined(SK_BUILD_FOR_WIN32)
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// For RGBA teximage/readpixels ANGLE will sw-convert to/from BGRA.
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#define GR_GL_RGBA_8888_PIXEL_OPS_SLOW 1
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// ANGLE can go faster if the entire fbo is read rather than a subrect
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#define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL 1
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#else
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#define GR_GL_RGBA_8888_PIXEL_OPS_SLOW 0
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#define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL 0
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#endif
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// cmd buffer allocates memory and memsets it to zero when it sees glBufferData
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// with NULL.
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#define GR_GL_USE_BUFFER_DATA_NULL_HINT 0
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// chrome uses this to set the context on each GL call.
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#define GR_GL_PER_GL_FUNC_CALLBACK 1
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// Check error is even more expensive in chrome (cmd buffer flush). The
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// compositor also doesn't check its allocations.
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#define GR_GL_CHECK_ALLOC_WITH_GET_ERROR 0
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// CheckFramebufferStatus in chrome synchronizes the gpu and renderer processes.
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#define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT 1
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// Non-VBO vertices and indices are not allowed in Chromium.
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#define GR_GL_MUST_USE_VBO 1
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// Use updated Khronos signature for glShaderSource
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// (const char* const instead of char**).
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#define GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE 1
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#if !defined(GR_GL_IGNORE_ES3_MSAA)
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#define GR_GL_IGNORE_ES3_MSAA 1
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#endif
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#endif
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