dd4087d1e8
Change readPixels contract to allow unknown->unknown AT reads, but fail if one side is unknown and the other isn't (and update GPU read pixels test accordingly). Also, ProxyUtils::MakeTextureProxyViewFromData takes GrPixmap. Bug: skia:8862 Change-Id: I771c154833408e666f860413c1a711714696326d Reviewed-on: https://skia-review.googlesource.com/c/skia/+/347196 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
829 lines
41 KiB
C++
829 lines
41 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <set>
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/core/SkAutoPixmapStorage.h"
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#include "src/core/SkCanvasPriv.h"
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#include "src/core/SkCompressedDataUtils.h"
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#include "src/gpu/GrBackendUtils.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRenderTarget.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrSurfaceDrawContext.h"
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#include "src/gpu/GrTexture.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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#include "tools/gpu/BackendTextureImageFactory.h"
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#include "tools/gpu/ManagedBackendTexture.h"
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// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
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// and render targets to GrSurface all work as expected.
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DEF_GPUTEST_FOR_MOCK_CONTEXT(GrSurface, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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auto resourceProvider = context->priv().resourceProvider();
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static constexpr SkISize kDesc = {256, 256};
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auto format = context->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888,
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GrRenderable::kYes);
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sk_sp<GrSurface> texRT1 =
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resourceProvider->createTexture(kDesc, format, GrRenderable::kYes, 1, GrMipmapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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texRT1->asTexture());
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REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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sk_sp<GrTexture> tex1 =
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resourceProvider->createTexture(kDesc, format, GrRenderable::kNo, 1, GrMipmapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
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REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
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GrBackendTexture backendTex = context->createBackendTexture(
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256, 256, kRGBA_8888_SkColorType,
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SkColors::kTransparent, GrMipmapped::kNo, GrRenderable::kNo, GrProtected::kNo);
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sk_sp<GrSurface> texRT2 = resourceProvider->wrapRenderableBackendTexture(
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backendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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texRT2->asTexture());
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REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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context->deleteBackendTexture(backendTex);
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}
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// This test checks that the isFormatTexturable and isFormatRenderable are
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// consistent with createTexture's result.
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DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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GrResourceProvider* resourceProvider = context->priv().resourceProvider();
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const GrCaps* caps = context->priv().caps();
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// TODO: Should only need format here but need to determine compression type from format
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// without config.
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auto createTexture = [](SkISize dimensions, GrColorType colorType,
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const GrBackendFormat& format, GrRenderable renderable,
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GrResourceProvider* rp) -> sk_sp<GrTexture> {
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SkImage::CompressionType compression = GrBackendFormatToCompressionType(format);
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if (compression != SkImage::CompressionType::kNone) {
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if (renderable == GrRenderable::kYes) {
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return nullptr;
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}
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auto size = SkCompressedDataSize(compression, dimensions, nullptr, false);
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auto data = SkData::MakeUninitialized(size);
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SkColor4f color = {0, 0, 0, 0};
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GrFillInCompressedData(compression, dimensions, GrMipmapped::kNo,
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(char*)data->writable_data(), color);
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return rp->createCompressedTexture(dimensions, format, SkBudgeted::kNo,
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GrMipmapped::kNo, GrProtected::kNo, data.get());
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} else {
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return rp->createTexture(dimensions, format, renderable, 1, GrMipmapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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}
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};
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static constexpr SkISize kDims = {64, 64};
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const std::vector<GrCaps::TestFormatColorTypeCombination>& combos =
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caps->getTestingCombinations();
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for (const GrCaps::TestFormatColorTypeCombination& combo : combos) {
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SkASSERT(combo.fColorType != GrColorType::kUnknown);
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SkASSERT(combo.fFormat.isValid());
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// Right now Vulkan has two backend formats that support ABGR_4444 (R4G4B4A4 and B4G4R4A4).
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// Until we can create textures directly from the backend format this yields some
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// ambiguity in what is actually supported and which textures can be created.
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if (ctxInfo.backend() == kVulkan_GrBackend && combo.fColorType == GrColorType::kABGR_4444) {
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continue;
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}
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// Check if 'isFormatTexturable' agrees with 'createTexture' and that the mipmap
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// support check is working
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{
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bool isCompressed = caps->isFormatCompressed(combo.fFormat);
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bool isTexturable = caps->isFormatTexturable(combo.fFormat);
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sk_sp<GrSurface> tex = createTexture(kDims, combo.fColorType, combo.fFormat,
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GrRenderable::kNo, resourceProvider);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isTexturable,
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"ct:%s format:%s, tex:%d, isTexturable:%d",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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SkToBool(tex), isTexturable);
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// Check that the lack of mipmap support blocks the creation of mipmapped
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// proxies
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bool expectedMipMapability = isTexturable && caps->mipmapSupport() && !isCompressed;
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sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(
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combo.fFormat, kDims, GrRenderable::kNo, 1, GrMipmapped::kYes,
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SkBackingFit::kExact, SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(proxy.get()) == expectedMipMapability,
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"ct:%s format:%s, tex:%d, expectedMipMapability:%d",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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SkToBool(proxy.get()), expectedMipMapability);
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}
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// Check if 'isFormatAsColorTypeRenderable' agrees with 'createTexture' (w/o MSAA)
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{
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bool isRenderable = caps->isFormatRenderable(combo.fFormat, 1);
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sk_sp<GrSurface> tex = resourceProvider->createTexture(
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kDims, combo.fFormat, GrRenderable::kYes, 1, GrMipmapped::kNo, SkBudgeted::kNo,
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GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"ct:%s format:%s, tex:%d, isRenderable:%d",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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SkToBool(tex), isRenderable);
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}
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// Check if 'isFormatAsColorTypeRenderable' agrees with 'createTexture' w/ MSAA
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{
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bool isRenderable = caps->isFormatRenderable(combo.fFormat, 2);
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sk_sp<GrSurface> tex = resourceProvider->createTexture(
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kDims, combo.fFormat, GrRenderable::kYes, 2, GrMipmapped::kNo, SkBudgeted::kNo,
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GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"ct:%s format:%s, tex:%d, isRenderable:%d",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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SkToBool(tex), isRenderable);
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}
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}
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}
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#include "src/gpu/GrDrawingManager.h"
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#include "src/gpu/GrSurfaceProxy.h"
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// For each context, set it to always clear the textures and then run through all the
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// supported formats checking that the textures are actually cleared
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DEF_GPUTEST(InitialTextureClear, reporter, baseOptions) {
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GrContextOptions options = baseOptions;
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options.fClearAllTextures = true;
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static constexpr int kSize = 100;
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static constexpr SkColor kClearColor = 0xABABABAB;
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const SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkAutoPixmapStorage readback;
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readback.alloc(info);
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SkISize desc;
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desc.fWidth = desc.fHeight = kSize;
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for (int ct = 0; ct < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++ct) {
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sk_gpu_test::GrContextFactory factory(options);
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auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(ct);
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if (!sk_gpu_test::GrContextFactory::IsRenderingContext(contextType)) {
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continue;
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}
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auto dContext = factory.get(contextType);
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if (!dContext) {
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continue;
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}
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GrProxyProvider* proxyProvider = dContext->priv().proxyProvider();
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const GrCaps* caps = dContext->priv().caps();
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const std::vector<GrCaps::TestFormatColorTypeCombination>& combos =
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caps->getTestingCombinations();
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for (const GrCaps::TestFormatColorTypeCombination& combo : combos) {
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SkASSERT(combo.fColorType != GrColorType::kUnknown);
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SkASSERT(combo.fFormat.isValid());
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if (!caps->isFormatTexturable(combo.fFormat)) {
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continue;
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}
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auto checkColor = [reporter](const GrCaps::TestFormatColorTypeCombination& combo,
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uint32_t readColor) {
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// We expect that if there is no alpha in the src color type and we read it to a
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// color type with alpha that we will get one for alpha rather than zero. We used to
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// require this but the Intel Iris 6100 on Win 10 test bot doesn't put one in the
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// alpha channel when reading back from GL_RG16 or GL_RG16F. So now we allow either.
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uint32_t channels = GrColorTypeChannelFlags(combo.fColorType);
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bool allowAlphaOne = !(channels & kAlpha_SkColorChannelFlag);
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if (allowAlphaOne) {
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if (readColor != 0x00000000 && readColor != 0xFF000000) {
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ERRORF(reporter,
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"Failed on ct %s format %s 0x%08x is not 0x00000000 or 0xFF000000",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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readColor);
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return false;
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}
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} else {
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if (readColor) {
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ERRORF(reporter, "Failed on ct %s format %s 0x%08x != 0x00000000",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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readColor);
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return false;
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}
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}
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return true;
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};
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for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
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if (renderable == GrRenderable::kYes &&
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!caps->isFormatAsColorTypeRenderable(combo.fColorType, combo.fFormat)) {
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continue;
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}
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for (auto fit : {SkBackingFit::kApprox, SkBackingFit::kExact}) {
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// Does directly allocating a texture clear it?
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{
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auto proxy = proxyProvider->testingOnly_createInstantiatedProxy(
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{kSize, kSize}, combo.fFormat, renderable, 1, fit, SkBudgeted::kYes,
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GrProtected::kNo);
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if (proxy) {
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GrSwizzle swizzle = caps->getReadSwizzle(combo.fFormat,
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combo.fColorType);
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GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin,
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swizzle);
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GrColorInfo info(combo.fColorType, kPremul_SkAlphaType, nullptr);
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auto texCtx = GrSurfaceContext::Make(dContext, std::move(view), info);
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readback.erase(kClearColor);
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if (texCtx->readPixels(dContext, readback, {0, 0})) {
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for (int i = 0; i < kSize * kSize; ++i) {
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if (!checkColor(combo, readback.addr32()[i])) {
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break;
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}
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}
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}
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}
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dContext->priv().testingOnly_purgeAllUnlockedResources();
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}
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// Try creating the texture as a deferred proxy.
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{
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std::unique_ptr<GrSurfaceContext> surfCtx;
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if (renderable == GrRenderable::kYes) {
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surfCtx = GrSurfaceDrawContext::Make(
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dContext, combo.fColorType, nullptr, fit,
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{desc.fWidth, desc.fHeight}, 1, GrMipmapped::kNo,
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GrProtected::kNo, kTopLeft_GrSurfaceOrigin);
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} else {
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GrImageInfo info(combo.fColorType,
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kUnknown_SkAlphaType,
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nullptr,
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{desc.fHeight, desc.fHeight});
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surfCtx = GrSurfaceContext::Make(dContext, info, combo.fFormat, fit);
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}
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if (!surfCtx) {
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continue;
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}
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readback.erase(kClearColor);
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if (surfCtx->readPixels(dContext, readback, {0, 0})) {
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for (int i = 0; i < kSize * kSize; ++i) {
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if (!checkColor(combo, readback.addr32()[i])) {
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break;
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}
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}
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}
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dContext->priv().testingOnly_purgeAllUnlockedResources();
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}
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}
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}
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}
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
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auto fillPixels = [](SkPixmap* p, const std::function<uint32_t(int x, int y)>& f) {
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for (int y = 0; y < p->height(); ++y) {
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for (int x = 0; x < p->width(); ++x) {
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*p->writable_addr32(x, y) = f(x, y);
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}
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}
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};
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auto comparePixels = [](const SkPixmap& p1, const SkPixmap& p2, skiatest::Reporter* reporter) {
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SkASSERT(p1.info() == p2.info());
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for (int y = 0; y < p1.height(); ++y) {
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for (int x = 0; x < p1.width(); ++x) {
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REPORTER_ASSERT(reporter, p1.getColor(x, y) == p2.getColor(x, y));
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if (p1.getColor(x, y) != p2.getColor(x, y)) {
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return;
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}
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}
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}
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};
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static constexpr int kSize = 100;
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SkImageInfo ii = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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SkAutoPixmapStorage srcPixmap;
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srcPixmap.alloc(ii);
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fillPixels(&srcPixmap,
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[](int x, int y) {
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return (0xFFU << 24) | (x << 16) | (y << 8) | uint8_t((x * y) & 0xFF);
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});
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auto dContext = context_info.directContext();
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GrProxyProvider* proxyProvider = dContext->priv().proxyProvider();
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// We test both kRW in addition to kRead mostly to ensure that the calls are structured such
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// that they'd succeed if the texture wasn't kRead. We want to be sure we're failing with
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// kRead for the right reason.
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for (auto ioType : {kRead_GrIOType, kRW_GrIOType}) {
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auto mbet = sk_gpu_test::ManagedBackendTexture::MakeWithData(
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dContext, srcPixmap, kTopLeft_GrSurfaceOrigin, GrRenderable::kNo, GrProtected::kNo);
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if (!mbet) {
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ERRORF(reporter, "Could not make texture.");
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return;
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}
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auto proxy = proxyProvider->wrapBackendTexture(mbet->texture(), kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo, ioType,
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mbet->refCountedCallback());
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GrSwizzle swizzle = dContext->priv().caps()->getReadSwizzle(proxy->backendFormat(),
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GrColorType::kRGBA_8888);
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GrSurfaceProxyView view(proxy, kTopLeft_GrSurfaceOrigin, swizzle);
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auto surfContext = GrSurfaceContext::Make(dContext, std::move(view), ii.colorInfo());
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// Read pixels should work with a read-only texture.
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{
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SkAutoPixmapStorage read;
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read.alloc(srcPixmap.info());
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auto readResult = surfContext->readPixels(dContext, read, {0, 0});
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REPORTER_ASSERT(reporter, readResult);
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if (readResult) {
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comparePixels(srcPixmap, read, reporter);
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}
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}
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// Write pixels should not work with a read-only texture.
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SkAutoPixmapStorage write;
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write.alloc(srcPixmap.info());
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fillPixels(&write, [&srcPixmap](int x, int y) { return ~*srcPixmap.addr32(); });
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auto writeResult = surfContext->writePixels(dContext, write, {0, 0});
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REPORTER_ASSERT(reporter, writeResult == (ioType == kRW_GrIOType));
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// Try the low level write.
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dContext->flushAndSubmit();
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auto gpuWriteResult = dContext->priv().getGpu()->writePixels(
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proxy->peekTexture(), 0, 0, kSize, kSize, GrColorType::kRGBA_8888,
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GrColorType::kRGBA_8888, write.addr32(),
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kSize * GrColorTypeBytesPerPixel(GrColorType::kRGBA_8888));
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REPORTER_ASSERT(reporter, gpuWriteResult == (ioType == kRW_GrIOType));
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SkBitmap copySrcBitmap;
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copySrcBitmap.installPixels(write);
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copySrcBitmap.setImmutable();
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GrBitmapTextureMaker maker(dContext, copySrcBitmap,
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GrImageTexGenPolicy::kNew_Uncached_Budgeted);
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auto copySrc = maker.view(GrMipmapped::kNo);
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REPORTER_ASSERT(reporter, copySrc.proxy());
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auto copyResult = surfContext->testCopy(copySrc.proxy());
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REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
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// Try the low level copy.
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dContext->flushAndSubmit();
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auto gpuCopyResult = dContext->priv().getGpu()->copySurface(
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proxy->peekSurface(), copySrc.proxy()->peekSurface(), SkIRect::MakeWH(kSize, kSize),
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{0, 0});
|
|
REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
|
|
|
|
// Mip regen should not work with a read only texture.
|
|
if (dContext->priv().caps()->mipmapSupport()) {
|
|
mbet = sk_gpu_test::ManagedBackendTexture::MakeWithoutData(dContext,
|
|
kSize,
|
|
kSize,
|
|
kRGBA_8888_SkColorType,
|
|
GrMipmapped::kYes,
|
|
GrRenderable::kNo,
|
|
GrProtected::kNo);
|
|
proxy = proxyProvider->wrapBackendTexture(mbet->texture(), kBorrow_GrWrapOwnership,
|
|
GrWrapCacheable::kNo, ioType,
|
|
mbet->refCountedCallback());
|
|
dContext->flushAndSubmit();
|
|
proxy->peekTexture()->markMipmapsDirty(); // avoids assert in GrGpu.
|
|
auto regenResult =
|
|
dContext->priv().getGpu()->regenerateMipMapLevels(proxy->peekTexture());
|
|
REPORTER_ASSERT(reporter, regenResult == (ioType == kRW_GrIOType));
|
|
}
|
|
}
|
|
}
|
|
|
|
static const int kSurfSize = 10;
|
|
|
|
static sk_sp<GrTexture> make_wrapped_texture(GrDirectContext* dContext, GrRenderable renderable) {
|
|
auto mbet = sk_gpu_test::ManagedBackendTexture::MakeWithoutData(
|
|
dContext, kSurfSize, kSurfSize, kRGBA_8888_SkColorType, GrMipmapped::kNo, renderable);
|
|
SkASSERT(mbet);
|
|
sk_sp<GrTextureProxy> proxy;
|
|
if (renderable == GrRenderable::kYes) {
|
|
proxy = dContext->priv().proxyProvider()->wrapRenderableBackendTexture(
|
|
mbet->texture(), 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
|
|
mbet->refCountedCallback());
|
|
} else {
|
|
proxy = dContext->priv().proxyProvider()->wrapBackendTexture(
|
|
mbet->texture(), kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType,
|
|
mbet->refCountedCallback());
|
|
}
|
|
if (!proxy) {
|
|
return nullptr;
|
|
}
|
|
return sk_ref_sp(proxy->peekTexture());
|
|
}
|
|
|
|
static sk_sp<GrTexture> make_normal_texture(GrDirectContext* dContext, GrRenderable renderable) {
|
|
SkISize desc;
|
|
desc.fWidth = desc.fHeight = kSurfSize;
|
|
auto format = dContext->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888,
|
|
renderable);
|
|
return dContext->priv().resourceProvider()->createTexture(
|
|
desc, format, renderable, 1, GrMipmapped::kNo, SkBudgeted::kNo, GrProtected::kNo);
|
|
}
|
|
|
|
DEF_GPUTEST(TextureIdleProcTest, reporter, options) {
|
|
// Various ways of making textures.
|
|
auto makeWrapped = [](GrDirectContext* dContext) {
|
|
return make_wrapped_texture(dContext, GrRenderable::kNo);
|
|
};
|
|
auto makeWrappedRenderable = [](GrDirectContext* dContext) {
|
|
return make_wrapped_texture(dContext, GrRenderable::kYes);
|
|
};
|
|
auto makeNormal = [](GrDirectContext* dContext) {
|
|
return make_normal_texture(dContext, GrRenderable::kNo);
|
|
};
|
|
auto makeRenderable = [](GrDirectContext* dContext) {
|
|
return make_normal_texture(dContext, GrRenderable::kYes);
|
|
};
|
|
|
|
std::function<sk_sp<GrTexture>(GrDirectContext*)> makers[] = {
|
|
makeWrapped,
|
|
makeWrappedRenderable,
|
|
makeNormal,
|
|
makeRenderable
|
|
};
|
|
|
|
// Add a unique key, or not.
|
|
auto addKey = [](GrTexture* texture) {
|
|
static uint32_t gN = 0;
|
|
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
|
|
GrUniqueKey key;
|
|
GrUniqueKey::Builder builder(&key, kDomain, 1);
|
|
builder[0] = gN++;
|
|
builder.finish();
|
|
texture->resourcePriv().setUniqueKey(key);
|
|
};
|
|
auto dontAddKey = [](GrTexture* texture) {};
|
|
std::function<void(GrTexture*)> keyAdders[] = {addKey, dontAddKey};
|
|
|
|
for (const auto& m : makers) {
|
|
for (const auto& keyAdder : keyAdders) {
|
|
for (int type = 0; type < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++type) {
|
|
sk_gpu_test::GrContextFactory factory;
|
|
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(type);
|
|
auto dContext = factory.get(contextType);
|
|
if (!dContext) {
|
|
continue;
|
|
}
|
|
|
|
// The callback we add simply adds an integer to a set.
|
|
std::set<int> idleIDs;
|
|
struct Context {
|
|
std::set<int>* fIdleIDs;
|
|
int fNum;
|
|
};
|
|
auto proc = [](void* context) {
|
|
static_cast<Context*>(context)->fIdleIDs->insert(
|
|
static_cast<Context*>(context)->fNum);
|
|
delete static_cast<Context*>(context);
|
|
};
|
|
|
|
// Makes a texture, possibly adds a key, and sets the callback.
|
|
auto make = [&m, &keyAdder, &proc, &idleIDs](GrDirectContext* dContext, int num) {
|
|
sk_sp<GrTexture> texture = m(dContext);
|
|
texture->addIdleProc(proc, new Context{&idleIDs, num});
|
|
keyAdder(texture.get());
|
|
return texture;
|
|
};
|
|
|
|
auto texture = make(dContext, 1);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) == idleIDs.end());
|
|
auto renderable = GrRenderable(SkToBool(texture->asRenderTarget()));
|
|
auto backendFormat = texture->backendFormat();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) != idleIDs.end());
|
|
|
|
texture = make(dContext, 2);
|
|
int w = texture->width();
|
|
int h = texture->height();
|
|
SkImageInfo info =
|
|
SkImageInfo::Make(w, h, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kNo, info, 0, nullptr);
|
|
auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(rt->getCanvas());
|
|
auto singleUseLazyCB = [&texture](GrResourceProvider*,
|
|
const GrSurfaceProxy::LazySurfaceDesc&) {
|
|
auto mode = GrSurfaceProxy::LazyInstantiationKeyMode::kSynced;
|
|
if (texture->getUniqueKey().isValid()) {
|
|
mode = GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced;
|
|
}
|
|
return GrSurfaceProxy::LazyCallbackResult{std::move(texture), true, mode};
|
|
};
|
|
SkISize desc;
|
|
desc.fWidth = w;
|
|
desc.fHeight = h;
|
|
SkBudgeted budgeted;
|
|
if (texture->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) {
|
|
budgeted = SkBudgeted::kYes;
|
|
} else {
|
|
budgeted = SkBudgeted::kNo;
|
|
}
|
|
sk_sp<GrSurfaceProxy> proxy;
|
|
if (renderable == GrRenderable::kYes) {
|
|
static const GrProxyProvider::TextureInfo kTexInfo = {GrMipMapped::kNo,
|
|
GrTextureType::k2D};
|
|
proxy = dContext->priv().proxyProvider()->createLazyRenderTargetProxy(
|
|
singleUseLazyCB, backendFormat, desc, 1,
|
|
dContext->priv().caps()->getExtraSurfaceFlagsForDeferredRT(),
|
|
&kTexInfo,
|
|
GrMipmapStatus::kNotAllocated,
|
|
SkBackingFit::kExact, budgeted, GrProtected::kNo, false,
|
|
GrSurfaceProxy::UseAllocator::kYes);
|
|
} else {
|
|
proxy = dContext->priv().proxyProvider()->createLazyProxy(
|
|
singleUseLazyCB, backendFormat, desc, GrMipmapped::kNo,
|
|
GrMipmapStatus::kNotAllocated, GrInternalSurfaceFlags ::kNone,
|
|
SkBackingFit::kExact, budgeted, GrProtected::kNo,
|
|
GrSurfaceProxy::UseAllocator::kYes);
|
|
}
|
|
GrSwizzle readSwizzle = dContext->priv().caps()->getReadSwizzle(
|
|
backendFormat, GrColorType::kRGBA_8888);
|
|
GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin, readSwizzle);
|
|
sdc->drawTexture(nullptr,
|
|
view,
|
|
kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest,
|
|
GrSamplerState::MipmapMode::kNone,
|
|
SkBlendMode::kSrcOver,
|
|
SkPMColor4f(),
|
|
SkRect::MakeWH(w, h),
|
|
SkRect::MakeWH(w, h),
|
|
GrAA::kNo,
|
|
GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(),
|
|
nullptr);
|
|
// We still have the proxy, which should remain instantiated, thereby keeping the
|
|
// texture not purgeable.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
dContext->flushAndSubmit();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
dContext->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
|
|
// This time we move the proxy into the draw.
|
|
sdc->drawTexture(nullptr,
|
|
std::move(view),
|
|
kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest,
|
|
GrSamplerState::MipmapMode::kNone,
|
|
SkBlendMode::kSrcOver,
|
|
SkPMColor4f(),
|
|
SkRect::MakeWH(w, h),
|
|
SkRect::MakeWH(w, h),
|
|
GrAA::kNo,
|
|
GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(),
|
|
nullptr);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
dContext->flushAndSubmit();
|
|
dContext->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
// Now that the draw is fully consumed by the GPU, the texture should be idle.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) != idleIDs.end());
|
|
|
|
// Make sure we make the call during various shutdown scenarios where the texture
|
|
// might persist after context is destroyed, abandoned, etc. We test three
|
|
// variations of each scenario. One where the texture is just created. Another,
|
|
// where the texture has been used in a draw and then the context is flushed. And
|
|
// one where the the texture was drawn but the context is not flushed.
|
|
// In each scenario we test holding a ref beyond the context shutdown and not.
|
|
|
|
// These tests are difficult to get working with Vulkan, Direct3D, and Dawn.
|
|
// See http://skbug.com/8705, http://skbug.com/8277, and http://skbug.com/10326
|
|
GrBackendApi api = sk_gpu_test::GrContextFactory::ContextTypeBackend(contextType);
|
|
if (api == GrBackendApi::kVulkan || api == GrBackendApi::kDirect3D ||
|
|
api == GrBackendApi::kDawn) {
|
|
continue;
|
|
}
|
|
int id = 3;
|
|
enum class DrawType {
|
|
kNoDraw,
|
|
kDraw,
|
|
kDrawAndFlush,
|
|
};
|
|
for (auto drawType :
|
|
{DrawType::kNoDraw, DrawType::kDraw, DrawType::kDrawAndFlush}) {
|
|
for (bool unrefFirst : {false, true}) {
|
|
auto possiblyDrawAndFlush = [&dContext, &texture, drawType, unrefFirst, w,
|
|
h] {
|
|
if (drawType == DrawType::kNoDraw) {
|
|
return;
|
|
}
|
|
SkImageInfo info = SkImageInfo::Make(w, h, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kNo, info, 0,
|
|
nullptr);
|
|
auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(rt->getCanvas());
|
|
auto proxy = dContext->priv().proxyProvider()->testingOnly_createWrapped(
|
|
texture);
|
|
GrSwizzle swizzle = dContext->priv().caps()->getReadSwizzle(
|
|
proxy->backendFormat(), GrColorType::kRGBA_8888);
|
|
GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin,
|
|
swizzle);
|
|
sdc->drawTexture(nullptr,
|
|
std::move(view),
|
|
kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest,
|
|
GrSamplerState::MipmapMode::kNone,
|
|
SkBlendMode::kSrcOver,
|
|
SkPMColor4f(),
|
|
SkRect::MakeWH(w, h),
|
|
SkRect::MakeWH(w, h),
|
|
GrAA::kNo,
|
|
GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(),
|
|
nullptr);
|
|
if (drawType == DrawType::kDrawAndFlush) {
|
|
dContext->flushAndSubmit();
|
|
}
|
|
if (unrefFirst) {
|
|
texture.reset();
|
|
}
|
|
};
|
|
texture = make(dContext, id);
|
|
possiblyDrawAndFlush();
|
|
dContext->abandonContext();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
factory.destroyContexts();
|
|
dContext = factory.get(contextType);
|
|
++id;
|
|
|
|
// Similar to previous, but reset the texture after the context was
|
|
// abandoned and then destroyed.
|
|
texture = make(dContext, id);
|
|
possiblyDrawAndFlush();
|
|
dContext->abandonContext();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
dContext = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(dContext, id);
|
|
possiblyDrawAndFlush();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
dContext = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(dContext, id);
|
|
possiblyDrawAndFlush();
|
|
factory.releaseResourcesAndAbandonContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
dContext = factory.get(contextType);
|
|
id++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Tests an idle proc that unrefs another resource down to zero.
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcCacheManipulationTest, reporter, contextInfo) {
|
|
auto context = contextInfo.directContext();
|
|
|
|
// idle proc that releases another texture.
|
|
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->unref(); };
|
|
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
for (const auto& otherMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
auto idleTexture = idleMaker(context, GrRenderable::kNo);
|
|
auto otherTexture = otherMaker(context, GrRenderable::kNo);
|
|
otherTexture->ref();
|
|
idleTexture->addIdleProc(idleProc, otherTexture.get());
|
|
otherTexture.reset();
|
|
idleTexture.reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Similar to above but more complicated. This flushes the context from the idle proc.
|
|
// crbug.com/933526.
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcFlushTest, reporter, contextInfo) {
|
|
auto dContext = contextInfo.directContext();
|
|
|
|
// idle proc that flushes the context.
|
|
auto idleProc = [](void* context) {
|
|
reinterpret_cast<GrDirectContext*>(context)->flushAndSubmit();
|
|
};
|
|
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
auto idleTexture = idleMaker(dContext, GrRenderable::kNo);
|
|
idleTexture->addIdleProc(idleProc, dContext);
|
|
auto info = SkImageInfo::Make(10, 10, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto surf = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kNo, info, 1, nullptr);
|
|
// We'll draw two images to the canvas. One is a normal texture-backed image. The other
|
|
// is a wrapped-texture backed image.
|
|
surf->getCanvas()->clear(SK_ColorWHITE);
|
|
auto img1 = surf->makeImageSnapshot();
|
|
auto img2 = sk_gpu_test::MakeBackendTextureImage(dContext, info, SkColors::kBlack);
|
|
REPORTER_ASSERT(reporter, img1 && img2);
|
|
surf->getCanvas()->drawImage(std::move(img1), 0, 0);
|
|
surf->getCanvas()->drawImage(std::move(img2), 1, 1);
|
|
idleTexture.reset();
|
|
}
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcRerefTest, reporter, contextInfo) {
|
|
auto context = contextInfo.directContext();
|
|
// idle proc that refs the texture
|
|
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->ref(); };
|
|
// release proc to check whether the texture was released or not.
|
|
auto releaseProc = [](void* isReleased) { *reinterpret_cast<bool*>(isReleased) = true; };
|
|
bool isReleased = false;
|
|
auto idleTexture = make_normal_texture(context, GrRenderable::kNo);
|
|
// This test assumes the texture won't be cached (or else the release proc doesn't get
|
|
// called).
|
|
idleTexture->resourcePriv().removeScratchKey();
|
|
context->flushAndSubmit();
|
|
idleTexture->addIdleProc(idleProc, idleTexture.get());
|
|
idleTexture->setRelease(releaseProc, &isReleased);
|
|
auto* raw = idleTexture.get();
|
|
idleTexture.reset();
|
|
REPORTER_ASSERT(reporter, !isReleased);
|
|
raw->unref();
|
|
REPORTER_ASSERT(reporter, isReleased);
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleStateTest, reporter, contextInfo) {
|
|
auto context = contextInfo.directContext();
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
auto idleTexture = idleMaker(context, GrRenderable::kNo);
|
|
|
|
bool called = false;
|
|
auto finishProc = [](void* called) { *static_cast<bool*>(called) = true; };
|
|
idleTexture->addIdleProc(finishProc, &called);
|
|
|
|
// Insert a copy from idleTexture to another texture so that we have some queued IO on
|
|
// idleTexture.
|
|
SkImageInfo info = SkImageInfo::Make(kSurfSize, kSurfSize, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
|
|
auto sdc = SkCanvasPriv::TopDeviceSurfaceDrawContext(rt->getCanvas());
|
|
auto proxy =
|
|
context->priv().proxyProvider()->testingOnly_createWrapped(std::move(idleTexture));
|
|
context->flushAndSubmit();
|
|
SkAssertResult(sdc->testCopy(proxy.get()));
|
|
proxy.reset();
|
|
REPORTER_ASSERT(reporter, !called);
|
|
|
|
// After a flush we expect idleTexture to have reached the kFlushed state on all backends.
|
|
// On "managed" backends we expect it to reach kFinished as well. On Vulkan, the only
|
|
// current "unmanaged" backend, we *may* need a sync to reach kFinished.
|
|
context->flushAndSubmit();
|
|
if (contextInfo.backend() != kVulkan_GrBackend) {
|
|
REPORTER_ASSERT(reporter, called);
|
|
}
|
|
context->submit(true);
|
|
REPORTER_ASSERT(reporter, called);
|
|
}
|
|
}
|