skia2/include/gpu
2011-07-26 20:45:30 +00:00
..
SkGpuCanvas.h Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. 2011-01-18 20:57:22 +00:00
SkGpuDevice.h Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. 2011-07-26 20:45:30 +00:00
SkGr.h Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. 2011-07-26 20:45:30 +00:00
SkGrTexturePixelRef.h Allow texture-backed bitmaps to perform a read-back when lockPixels is called. 2011-07-07 13:42:37 +00:00