34de5cb57b
Metal-specific tests are pretty thin on the ground here, and some of the remaining tests no longer added value as they were already covered pretty well by existing tests in Shared. The majority of remaining tests were specific to Metal's lack of flexible matrix casting (and SkSL's ability to paper over this with helper functions). Change-Id: I7b3c445268b95320e7f46ec88d793c315d43ee8a Bug: skia:10694 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/334956 Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: John Stiles <johnstiles@google.com>
18 lines
601 B
Metal
18 lines
601 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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float3x4 float3x4_from_float4x4(float4x4 x0) {
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return float3x4(float4(x0[0].xyzw), float4(x0[1].xyzw), float4(x0[2].xyzw));
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}
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _outputStruct;
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thread Outputs* _out = &_outputStruct;
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_out->sk_FragColor.x = float(all(float3x4(1.0)[0] == float3x4_from_float4x4(float4x4(1.0))[0]) ? 0 : 1);
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return *_out;
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}
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