83f3b8d4ad
Also fixes some additional style mishaps in class method names. Change-Id: I49e7ac1aa91d84fef5fbc636552f040a2cb58c78 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/341466 Commit-Queue: Brian Osman <brianosman@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
27 lines
799 B
Metal
27 lines
799 B
Metal
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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struct testBlock {
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float x;
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float y[2];
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float3x2 z;
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bool w;
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};
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struct Globals {
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constant testBlock* _anonInterface0;
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant testBlock& _anonInterface0 [[buffer(789)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Globals globalStruct{&_anonInterface0};
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thread Globals* _globals = &globalStruct;
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(void)_globals;
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Outputs _outputStruct;
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thread Outputs* _out = &_outputStruct;
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_out->sk_FragColor = float4(_globals->_anonInterface0->x, _globals->_anonInterface0->y[0], _globals->_anonInterface0->y[1], 0.0);
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return *_out;
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}
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