c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
178 lines
6.5 KiB
C++
178 lines
6.5 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "tools/viewer/StatsLayer.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkString.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTime.h"
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StatsLayer::StatsLayer()
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: fCurrentMeasurement(-1)
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, fLastTotalBegin(0)
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, fCumulativeMeasurementTime(0)
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, fCumulativeMeasurementCount(0)
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, fDisplayScale(1.0f) {
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memset(fTotalTimes, 0, sizeof(fTotalTimes));
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}
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void StatsLayer::resetMeasurements() {
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for (int i = 0; i < fTimers.count(); ++i) {
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memset(fTimers[i].fTimes, 0, sizeof(fTimers[i].fTimes));
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}
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memset(fTotalTimes, 0, sizeof(fTotalTimes));
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fCurrentMeasurement = -1;
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fLastTotalBegin = 0;
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fCumulativeMeasurementTime = 0;
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fCumulativeMeasurementCount = 0;
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}
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StatsLayer::Timer StatsLayer::addTimer(const char* label, SkColor color, SkColor labelColor) {
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Timer newTimer = fTimers.count();
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TimerData& newData = fTimers.push_back();
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memset(newData.fTimes, 0, sizeof(newData.fTimes));
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newData.fLabel = label;
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newData.fColor = color;
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newData.fLabelColor = labelColor ? labelColor : color;
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return newTimer;
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}
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void StatsLayer::beginTiming(Timer timer) {
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if (fCurrentMeasurement >= 0) {
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fTimers[timer].fTimes[fCurrentMeasurement] -= SkTime::GetMSecs();
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}
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}
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void StatsLayer::endTiming(Timer timer) {
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if (fCurrentMeasurement >= 0) {
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fTimers[timer].fTimes[fCurrentMeasurement] += SkTime::GetMSecs();
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}
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}
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void StatsLayer::onPrePaint() {
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if (fCurrentMeasurement >= 0) {
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fTotalTimes[fCurrentMeasurement] = SkTime::GetMSecs() - fLastTotalBegin;
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fCumulativeMeasurementTime += fTotalTimes[fCurrentMeasurement];
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fCumulativeMeasurementCount++;
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}
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fCurrentMeasurement = (fCurrentMeasurement + 1) & (kMeasurementCount - 1);
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SkASSERT(fCurrentMeasurement >= 0 && fCurrentMeasurement < kMeasurementCount);
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fLastTotalBegin = SkTime::GetMSecs();
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}
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void StatsLayer::onPaint(SkSurface* surface) {
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int nextMeasurement = (fCurrentMeasurement + 1) & (kMeasurementCount - 1);
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for (int i = 0; i < fTimers.count(); ++i) {
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fTimers[i].fTimes[nextMeasurement] = 0;
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}
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#ifdef SK_BUILD_FOR_ANDROID
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// Scale up the stats overlay on Android devices
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static constexpr SkScalar kScale = 1.5;
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#else
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SkScalar kScale = fDisplayScale;
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#endif
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// Now draw everything
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static const float kPixelPerMS = 2.0f;
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static const int kDisplayWidth = 192;
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static const int kGraphHeight = 100;
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static const int kTextHeight = 60;
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static const int kDisplayHeight = kGraphHeight + kTextHeight;
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static const int kDisplayPadding = 10;
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static const int kGraphPadding = 3;
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static const SkScalar kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
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auto canvas = surface->getCanvas();
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SkISize canvasSize = canvas->getBaseLayerSize();
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SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
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SkIntToScalar(kDisplayPadding),
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SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
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SkPaint paint;
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canvas->save();
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// Scale the canvas while keeping the right edge in place.
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canvas->concat(SkMatrix::MakeRectToRect(SkRect::Make(canvasSize),
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SkRect::MakeXYWH(canvasSize.width() * (1 - kScale),
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0,
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canvasSize.width() * kScale,
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canvasSize.height() * kScale),
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SkMatrix::kFill_ScaleToFit));
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paint.setColor(SK_ColorBLACK);
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canvas->drawRect(rect, paint);
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// draw the 16ms line
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paint.setColor(SK_ColorLTGRAY);
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canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
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rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
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paint.setColor(SK_ColorRED);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(rect, paint);
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paint.setStyle(SkPaint::kFill_Style);
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int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
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const int xStep = 3;
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int i = nextMeasurement;
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SkTDArray<double> sumTimes;
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sumTimes.setCount(fTimers.count());
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memset(sumTimes.begin(), 0, sumTimes.count() * sizeof(double));
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int count = 0;
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double totalTime = 0;
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int totalCount = 0;
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do {
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int startY = SkScalarTruncToInt(rect.fBottom);
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double inc = 0;
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for (int timer = 0; timer < fTimers.count(); ++timer) {
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int height = (int)(fTimers[timer].fTimes[i] * kPixelPerMS + 0.5);
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int endY = SkTMax(startY - height, kDisplayPadding + kTextHeight);
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paint.setColor(fTimers[timer].fColor);
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canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
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SkIntToScalar(x), SkIntToScalar(endY), paint);
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startY = endY;
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inc += fTimers[timer].fTimes[i];
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sumTimes[timer] += fTimers[timer].fTimes[i];
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}
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int height = (int)(fTotalTimes[i] * kPixelPerMS + 0.5);
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height = SkTMax(0, height - (SkScalarTruncToInt(rect.fBottom) - startY));
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int endY = SkTMax(startY - height, kDisplayPadding + kTextHeight);
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paint.setColor(SK_ColorWHITE);
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canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
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SkIntToScalar(x), SkIntToScalar(endY), paint);
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totalTime += fTotalTimes[i];
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if (fTotalTimes[i] > 0) {
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++totalCount;
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}
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if (inc > 0) {
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++count;
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}
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i++;
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i &= (kMeasurementCount - 1); // fast mod
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x += xStep;
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} while (i != nextMeasurement);
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SkFont font(nullptr, 16);
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paint.setColor(SK_ColorWHITE);
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double time = totalTime / SkTMax(1, totalCount);
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double measure = fCumulativeMeasurementTime / SkTMax(1, fCumulativeMeasurementCount);
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canvas->drawString(SkStringPrintf("%4.3f ms -> %4.3f ms", time, measure),
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rect.fLeft + 3, rect.fTop + 14, font, paint);
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for (int timer = 0; timer < fTimers.count(); ++timer) {
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paint.setColor(fTimers[timer].fLabelColor);
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canvas->drawString(SkStringPrintf("%s: %4.3f ms", fTimers[timer].fLabel.c_str(),
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sumTimes[timer] / SkTMax(1, count)),
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rect.fLeft + 3, rect.fTop + 28 + (14 * timer), font, paint);
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}
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canvas->restore();
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}
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