50b1b2b90d
This CL will be used to test for potential performance regressions (or improvements?) that we might incur by disabling this optimization pass. It will be reverted in ~1 day. Change-Id: I775cdb0c95df81fa25ebbd66e4ff01f64c660f68 Bug: skia:11319 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/378456 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
27 lines
1.3 KiB
Metal
27 lines
1.3 KiB
Metal
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
using namespace metal;
|
|
struct Uniforms {
|
|
float4 testInputs;
|
|
float4 colorGreen;
|
|
float4 colorRed;
|
|
};
|
|
struct Inputs {
|
|
};
|
|
struct Outputs {
|
|
float4 sk_FragColor [[color(0)]];
|
|
};
|
|
|
|
|
|
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
Outputs _out;
|
|
(void)_out;
|
|
float4 expectedA = float4(-1.0, 0.0, 0.75, 1.0);
|
|
float4 clampLow = float4(-1.0, -2.0, -2.0, 1.0);
|
|
float4 expectedB = float4(-1.0, 0.0, 0.5, 2.25);
|
|
float4 clampHigh = float4(1.0, 2.0, 0.5, 3.0);
|
|
_out.sk_FragColor = ((((((clamp(_uniforms.testInputs.x, -1.0, 1.0) == expectedA.x && all(clamp(_uniforms.testInputs.xy, -1.0, 1.0) == expectedA.xy)) && all(clamp(_uniforms.testInputs.xyz, -1.0, 1.0) == expectedA.xyz)) && all(clamp(_uniforms.testInputs, -1.0, 1.0) == expectedA)) && clamp(_uniforms.testInputs.x, clampLow.x, clampHigh.x) == expectedB.x) && all(clamp(_uniforms.testInputs.xy, clampLow.xy, clampHigh.xy) == expectedB.xy)) && all(clamp(_uniforms.testInputs.xyz, clampLow.xyz, clampHigh.xyz) == expectedB.xyz)) && all(clamp(_uniforms.testInputs, clampLow, clampHigh) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
|
|
return _out;
|
|
}
|