fae8fceb4a
Add guard to transition clients Change-Id: Ia7a3e8f95722f91e84af262168dadf89a78707da Reviewed-on: https://skia-review.googlesource.com/c/skia/+/205720 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com> Auto-Submit: Mike Reed <reed@google.com>
29 lines
943 B
C++
29 lines
943 B
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkGradientShader.h"
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#include "SkPictureRecorder.h"
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#include "gm.h"
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DEF_SIMPLE_GM(bug6643, canvas, 200, 200) {
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SkColor colors[] = { SK_ColorTRANSPARENT, SK_ColorGREEN, SK_ColorTRANSPARENT };
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SkPaint p;
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p.setAntiAlias(true);
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p.setShader(SkGradientShader::MakeSweep(100, 100, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkGradientShader::kInterpolateColorsInPremul_Flag,
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nullptr));
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SkPictureRecorder recorder;
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recorder.beginRecording(200, 200)->drawPaint(p);
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p.setShader(recorder.finishRecordingAsPicture()->makeShader(
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SkTileMode::kRepeat, SkTileMode::kRepeat));
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canvas->drawColor(SK_ColorWHITE);
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canvas->drawPaint(p);
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}
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