515bda6811
- fill in a couple switches to allow software to rasterize gray8 - add a gray8 config to DM so we can test it - enable this config on some bots Today we draw gray8 using SkRasterPipeline, loading it as {g,g,g,1} and storing using the same fixed luma math as SkLumaColorFilter. One day it'd be nice to use the color space's luma vector if present. Can we support this on GPU? Change-Id: I4ee661c8bd5f33f5db2433ffb6e1bc2483af8397 Reviewed-on: https://skia-review.googlesource.com/92681 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Mike Klein <mtklein@chromium.org> |
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DM.cpp | ||
DMFontMgr.cpp | ||
DMFontMgr.h | ||
DMGpuSupport.h | ||
DMGpuTestProcs.cpp | ||
DMJsonWriter.cpp | ||
DMJsonWriter.h | ||
DMSrcSink.cpp | ||
DMSrcSink.h |