skia2/resources
John Stiles 1991780081 Update LoopFloat/LoopInt tests to reduce hoisting.
Previously, none of our `runtime` tests relied on the input coordinate
in any way, so all of the logic was hoisted above the main loop in every
test. This CL adds an artificial reliance on the input coordinate so
that we have at least some SkVM tests with real code in the main loop.
This lets us see debug trace instructions interleaved with real code.

The input coordinate is clamped against a known uniform value
(`colorGreen` always contains 0101) so that the final test output
remains consistent in practice.

Additionally, I noticed that this test was only enabled in ES3, but
it doesn't seem to have anything ES3-specific in it, so it's now
enabled across the board.

Change-Id: Ie82f40b1060edb6071e300040ac59fb7d27094b0
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/470397
Commit-Queue: John Stiles <johnstiles@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
2021-11-12 13:45:59 +00:00
..
android_fonts Move lang to list in Android font manager. 2017-08-14 19:29:05 +00:00
diff_canvas_traces SkRemoteGlyphCache Add tracing to diff canvas 2019-10-24 17:09:31 +00:00
empty_images Do not create an SkRawCodec with zero dimensions 2016-12-02 22:23:35 +00:00
fonts COLRv1 GM test for foreground color 2021-11-09 20:52:56 +00:00
icc_profiles update ColorSpaceTest.cpp to remove MakeICC 2018-05-23 17:11:11 +00:00
images Reland "bench: Add PhoneHub assets to skottie-vs-png decode bench" 2021-09-23 17:40:09 +00:00
invalid_images Move skbug5883.gif to a better test 2021-03-17 19:44:10 +00:00
nima skeletal animation support added to API and software backend 2018-06-29 19:34:28 +00:00
particles Fix particle bug where uniforms are allocated too late 2021-02-03 22:50:28 +00:00
skottie add skottie support for Bulge ADBE effect 2021-11-04 21:05:22 +00:00
sksl Update LoopFloat/LoopInt tests to reduce hoisting. 2021-11-12 13:45:59 +00:00
text Shaper Tests: make a macro, rename test resources. 2019-05-03 17:16:36 +00:00
Cowboy.svg Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00
crbug769134.fil Avoid uninitialized memory in readByteArrayAsData 2017-09-28 19:51:32 +00:00
nov-talk-sequence.txt demo tweaks, scale up perlin, add call to flush for fps 2015-11-09 13:10:30 -08:00
pdf_command_stream.txt SkPDF/Bench: add bench for SkPDFSharedStream (deflate) 2016-02-24 15:17:20 -08:00
README Add animated cowboy sample from WebKit tests, and fix. 2017-09-25 21:14:09 +00:00

The resources directory includes some third party content used by Skia.
Licenses for that code are included in this file.

Openclipart

Openclipart uses the Creative Commons Zero 1.0 Public Domain License every time
an artist uploads a piece of clipart to Openclipart to make it clear the artist
is releasing the creative work for anyone to use for any reason, even
commercially. This act of "sharing" is the foundation Openclipart is based upon.
More details on the license can be found at
https://creativecommons.org/publicdomain/zero/1.0/.

LGPL or compatible (as implied by inclusion in KDE SVN)
http://websvn.kde.org/trunk/tests/ksvgtests/custom/cowboy.svg