skia2/include/gpu
brianosman 5192475bd8 Two changes:
1. Remove special premul handling from gamut xform code

Alpha is a constant, so the gamut transformation results remain unchanged
(it distributes across the linear matrix multiply).

2. Use SkMatrix44 rather than array of floats

Preserves semantic intention, and makes upcoming code (where we transform
colors on the CPU by that matrix) simpler.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2329553002

Review-Url: https://codereview.chromium.org/2329553002
2016-09-12 08:50:19 -07:00
..
effects sk_sp for Ganesh. 2016-06-09 08:01:03 -07:00
gl Add support for glDrawRangeElements 2016-08-29 09:18:39 -07:00
vk Add gyp define to enable vulkan debug layers 2016-07-27 08:03:57 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Add resource provider flag to avoid client-side buffers 2016-07-13 10:16:32 -07:00
GrBufferAccess.h Abandon offset support with texel buffers 2016-06-03 08:50:54 -07:00
GrCaps.h Include EXT_window_rectangles API 2016-08-09 12:42:47 -07:00
GrClip.h Converts a drawPaint through a rrect clip to a drawRRect in GrDrawContext. 2016-08-26 10:48:19 -07:00
GrColor.h Push usage of GrColor4f into OverrideInput 2016-09-08 09:33:50 -07:00
GrColorSpaceXform.h Two changes: 2016-09-12 08:50:19 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Restructure flushing relationship between GrContext, GrDrawingManager, and GrResourceCache. 2016-09-07 10:02:04 -07:00
GrContextOptions.h Add test configs for instanced rendering 2016-07-29 08:14:20 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrDrawContext.h Flush some non-substantive Ganesh changes 2016-08-31 15:06:24 -07:00
GrFragmentProcessor.h Push usage of GrColor4f into OverrideInput 2016-09-08 09:33:50 -07:00
GrGpuResource.h Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids 2016-08-31 14:04:06 -07:00
GrGpuResourceRef.h apply mozilla patch 2015-11-10 04:55:08 -08:00
GrInvariantOutput.h Added premulFourChannelColor to GrInvariantOutput 2016-07-14 09:02:18 -07:00
GrPaint.h Inline fast path for GrPaint::isConstantBlendedColor when no color FPs and src-over blend. 2016-08-11 07:39:33 -07:00
GrProcessor.h remove non-static uses of SkOncePtr 2016-05-02 07:19:41 -07:00
GrProcessorUnitTest.h sk_sp for Ganesh. 2016-06-09 08:01:03 -07:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Add flag for window rectangles to GrRenderTarget 2016-08-10 11:09:07 -07:00
GrResourceKey.h Move off SK_SUPPORT_LEGACY_DATA_FACTORIES. 2016-08-02 14:40:46 -07:00
GrShaderVar.h Refactor how we store and use samplers in Ganesh 2016-04-20 07:09:46 -07:00
GrSurface.h Flush some non-substantive Ganesh changes 2016-08-31 15:06:24 -07:00
GrTestUtils.h Move GrNonAAFillRectPerspectiveBatch to its own file 2016-07-06 09:58:57 -07:00
GrTexture.h Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture 2016-06-13 07:59:48 -07:00
GrTextureAccess.h Infer sampler precision from pixel config 2016-04-11 12:03:08 -07:00
GrTextureParams.h Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead. 2016-05-24 06:18:48 -07:00
GrTextureProvider.h Remove some unnecessary #includes of SkImageFilter.h 2016-04-22 07:36:12 -07:00
GrTypes.h Add Vulkan docs 2016-09-06 14:18:13 -07:00
GrTypesPriv.h Improve usage of window rectangles 2016-09-06 10:01:07 -07:00
GrXferProcessor.h Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
SkGr.h remove/deprecate SkBitmap::getTexture, as it now always returns false 2016-07-25 08:29:10 -07:00