skia2/tools/sk_app/win
Jim Van Verth 1b89eb742a Add AMD allocator to D3D12 backend.
Adds base class GrD3DAlloc and GrD3DMemoryAllocator, and a reference
to a GrD3DMemoryAllocator in GrBackendContext and a reference to a
GrD3DAlloc in GrD3DTextureResourceInfo. Internally, we override this
base class to define the AMD memory allocator.

Change-Id: I033924b0247ea330969b1398f25985e7a84aec11
Bug: skia:9935
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/317243
Commit-Queue: Jim Van Verth <jvanverth@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
Reviewed-by: Greg Daniel <egdaniel@google.com>
2020-09-23 21:22:52 +00:00
..
ANGLEWindowContext_win.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
D3D12WindowContext_win.cpp Add AMD allocator to D3D12 backend. 2020-09-23 21:22:52 +00:00
DawnD3D12WindowContext_win.cpp Remove the dependency on Dawn's SwapChainUtils. 2020-04-09 20:31:30 +00:00
GLWindowContext_win.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
main_win.cpp rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
RasterWindowContext_win.cpp Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
VulkanWindowContext_win.cpp tools/sk_app: fWindowContext is unique_ptr<> 2019-08-02 16:16:34 +00:00
Window_win.cpp Add Direct3D swapchain support 2020-05-14 14:23:02 +00:00
Window_win.h Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. 2020-09-03 03:41:26 +00:00
WindowContextFactory_win.h Add Direct3D swapchain support 2020-05-14 14:23:02 +00:00