0556ea0ede
BUG=https://code.google.com/p/skia/issues/detail?id=1012 Other cleanups: Remove setDeviceType from PictureBenchmark, since it is unnecessary. Dereference PictureRenderer::fGrContext when done with it. Make PictureRenderer::fGrContext and PictureRenderer::fGrContextFactory private, since they are not used by subclasses. Review URL: https://codereview.appspot.com/7314063 git-svn-id: http://skia.googlecode.com/svn/trunk@7677 2bbb7eff-a529-9590-31e7-b0007b416f81
83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef PictureBenchmark_DEFINED
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#define PictureBenchmark_DEFINED
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#include "SkTypes.h"
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#include "PictureRenderer.h"
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class BenchTimer;
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class SkBenchLogger;
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class SkPicture;
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class SkString;
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namespace sk_tools {
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class PictureBenchmark {
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public:
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PictureBenchmark();
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~PictureBenchmark();
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/**
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* Draw the provided SkPicture fRepeats times while collecting timing data, and log the output
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* via fLogger.
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*/
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void run(SkPicture* pict);
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void setRepeats(int repeats) {
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fRepeats = repeats;
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}
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/**
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* If true, tells run to log separate timing data for each individual tile. Each tile will be
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* drawn fRepeats times. Requires the PictureRenderer set by setRenderer to be a
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* TiledPictureRenderer.
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*/
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void setTimeIndividualTiles(bool indiv) { fTimeIndividualTiles = true; }
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bool timeIndividualTiles() { return fTimeIndividualTiles; }
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PictureRenderer* setRenderer(PictureRenderer*);
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void setLogPerIter(bool log) { fLogPerIter = log; }
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void setPrintMin(bool min) { fPrintMin = min; }
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void setTimersToShow(bool wall, bool truncatedWall, bool cpu, bool truncatedCpu, bool gpu) {
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fShowWallTime = wall;
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fShowTruncatedWallTime = truncatedWall;
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fShowCpuTime = cpu;
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fShowTruncatedCpuTime = truncatedCpu;
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fShowGpuTime = gpu;
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}
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void setLogger(SkBenchLogger* logger) { fLogger = logger; }
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private:
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int fRepeats;
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SkBenchLogger* fLogger;
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PictureRenderer* fRenderer;
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bool fLogPerIter;
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bool fPrintMin;
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bool fShowWallTime;
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bool fShowTruncatedWallTime;
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bool fShowCpuTime;
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bool fShowTruncatedCpuTime;
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bool fShowGpuTime;
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bool fTimeIndividualTiles;
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void logProgress(const char msg[]);
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BenchTimer* setupTimer(bool useGLTimer = true);
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};
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}
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#endif // PictureBenchmark_DEFINED
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