skia2/modules/canvaskit
Kevin Lubick 52379335eb [canvaskit] Fix test for drawOnce
I belatedly realized that drawOnce's test would always be blank now
that drawOnce is async.

Change-Id: If30bbdd895039bd8de050a59dd348ba6849c5835
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/266631
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-01-27 15:11:34 +00:00
..
canvaskit Add drawOnce() API to SkSurface. 2020-01-27 13:45:47 +00:00
fonts [canvaskit] Clean up embedded fonts 2019-10-09 14:51:39 +00:00
htmlcanvas [canvaskit] Fix color opaqueness 2020-01-22 20:35:54 +00:00
perf [canvaskit] Roll chrome version for testing 2019-10-18 17:37:52 +00:00
tests [canvaskit] Fix test for drawOnce 2020-01-27 15:11:34 +00:00
.gitignore [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
canvaskit_bindings.cpp [canvaskit] Make font names programmatically accessible 2020-01-17 14:18:09 +00:00
CHANGELOG.md [canvaskit] Fix test for drawOnce 2020-01-27 15:11:34 +00:00
compile.sh Add support for reading .skp files in CanvasKit. 2020-01-15 14:46:37 +00:00
cpu.js rm CanvasKit.HEAPU8.buffer caching (fix UAF bug). 2020-01-15 14:48:36 +00:00
debug.js [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
externs.js Add drawOnce() API to SkSurface. 2020-01-27 13:45:47 +00:00
font.js rm CanvasKit.HEAPU8.buffer caching (fix UAF bug). 2020-01-15 14:48:36 +00:00
gpu.js [canvaskit] Request an 8 bit stencil buffer from the WebGL 1/2 context 2019-11-15 17:21:48 +00:00
helper.js rm CanvasKit.HEAPU8.buffer caching (fix UAF bug). 2020-01-15 14:48:36 +00:00
interface.js [canvaskit] Fix test for drawOnce 2020-01-27 15:11:34 +00:00
karma.bench.conf.js [canvaskit] Try some things to reduce GPU test flakiness 2019-11-21 20:56:42 +00:00
karma.conf.js [canvaskit] Try some things to reduce GPU test flakiness 2019-11-21 20:56:42 +00:00
Makefile Add support for reading .skp files in CanvasKit. 2020-01-15 14:46:37 +00:00
package.json [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
paragraph_bindings.cpp [canvaskit] Include direction from getRects 2019-11-20 13:27:22 +00:00
paragraph.js [canvaskit] Include direction from getRects 2019-11-20 13:27:22 +00:00
particles_bindings.cpp Particles: Better integration for ResourceProvider 2019-12-03 14:12:50 +00:00
particles.js Use ResourceProvider in particles 2019-11-27 16:45:23 +00:00
pathops.js [canvaskit] Add build flag for pathops 2020-01-06 13:10:43 +00:00
postamble.js [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
preamble.js [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
README.md Add instructions for compiling CanvasKit and viewing example page. 2020-01-02 13:04:27 +00:00
ready.js [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
release.js [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
rt_shader.js [canvaskit] Add npm release target to ship smaller binaries 2020-01-06 13:13:06 +00:00
serve.py [canvaskit] Move from experimental to modules 2019-03-11 21:09:52 +00:00
skottie_bindings.cpp use std::make_unique 2019-12-12 22:32:45 +00:00
skottie.js Use ResourceProvider in particles 2019-11-27 16:45:23 +00:00
skp.js Add support for reading .skp files in CanvasKit. 2020-01-15 14:46:37 +00:00
WasmAliases.h [canvaskit] Initial addition of SkParagraph 2019-10-03 18:04:55 +00:00

Prerequisites

To compile CanvasKit, you will first need to install emscripten. This will set the environment EMSDK (among others) which is required for compilation.

Compile and Test Locally

make release
make local-example

This will print a local endpoint for viewing the example. You can experiment with the CanvasKit API by modifying ./canvaskit/example.html and refreshing the page. For some more experimental APIs, there's also ./canvaskit/extra.html.

For other available build targets, see Makefile and compile.sh. For example, building a stripped-down version of CanvasKit with no text support or any of the "extras", one might run:

./compile.sh no_skottie no_particles no_font

Such a stripped-down version is about half the size of the default release build.