e16efc1882
git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
444 lines
13 KiB
C++
444 lines
13 KiB
C++
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrConfig_DEFINED
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#define GrConfig_DEFINED
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#include "SkTypes.h"
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///////////////////////////////////////////////////////////////////////////////
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// preconfig section:
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//
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// All the work before including GrUserConfig.h should center around guessing
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// what platform we're on, and defining low-level symbols based on that.
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//
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// A build environment may have already defined symbols, so we first check
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// for that
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//
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// hack to ensure we know what sort of Apple platform we're on
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#if defined(__APPLE_CPP__) || defined(__APPLE_CC__)
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#include <TargetConditionals.h>
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#endif
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/**
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* Gr defines are set to 0 or 1, rather than being undefined or defined
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*/
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#if !defined(GR_ANDROID_BUILD)
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#define GR_ANDROID_BUILD 0
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#endif
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#if !defined(GR_IOS_BUILD)
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#define GR_IOS_BUILD 0
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#endif
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#if !defined(GR_LINUX_BUILD)
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#define GR_LINUX_BUILD 0
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#endif
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#if !defined(GR_MAC_BUILD)
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#define GR_MAC_BUILD 0
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#endif
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#if !defined(GR_WIN32_BUILD)
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#define GR_WIN32_BUILD 0
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#endif
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#if !defined(GR_QNX_BUILD)
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#define GR_QNX_BUILD 0
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#endif
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#if !defined(GR_CACHE_STATS)
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#define GR_CACHE_STATS 0
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#endif
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/**
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* If no build target has been defined, attempt to infer.
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*/
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#if !GR_ANDROID_BUILD && !GR_IOS_BUILD && !GR_LINUX_BUILD && !GR_MAC_BUILD && !GR_WIN32_BUILD && !GR_QNX_BUILD
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#if defined(_WIN32)
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#undef GR_WIN32_BUILD
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#define GR_WIN32_BUILD 1
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// #error "WIN"
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#elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
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#undef GR_IOS_BUILD
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#define GR_IOS_BUILD 1
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// #error "IOS"
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#elif defined(SK_BUILD_FOR_ANDROID)
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#undef GR_ANDROID_BUILD
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#define GR_ANDROID_BUILD 1
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// #error "ANDROID"
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#elif TARGET_OS_MAC
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#undef GR_MAC_BUILD
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#define GR_MAC_BUILD 1
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// #error "MAC"
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#elif TARGET_OS_QNX || defined(__QNXNTO__)
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#undef GR_QNX_BUILD
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#define GR_QNX_BUILD 1
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// #error "QNX"
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#else
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#undef GR_LINUX_BUILD
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#define GR_LINUX_BUILD 1
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// #error "LINUX"
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#endif
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#endif
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// we need both GR_DEBUG and GR_RELEASE to be defined as 0 or 1
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//
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#ifndef GR_DEBUG
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#ifdef GR_RELEASE
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#define GR_DEBUG !GR_RELEASE
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#else
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#ifdef NDEBUG
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#define GR_DEBUG 0
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#else
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#define GR_DEBUG 1
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#endif
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#endif
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#endif
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#ifndef GR_RELEASE
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#define GR_RELEASE !GR_DEBUG
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#endif
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#if GR_DEBUG == GR_RELEASE
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#error "GR_DEBUG and GR_RELEASE must not be the same"
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#endif
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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#if GR_WIN32_BUILD
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// VC8 doesn't support stdint.h, so we define those types here.
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef short int16_t;
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typedef unsigned short uint16_t;
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typedef int int32_t;
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typedef unsigned uint32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#else
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/*
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* Include stdint.h with defines that trigger declaration of C99 limit/const
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* macros here before anyone else has a chance to include stdint.h without
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* these.
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*/
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#ifndef __STDC_LIMIT_MACROS
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#define __STDC_LIMIT_MACROS
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#endif
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#ifndef __STDC_CONSTANT_MACROS
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#define __STDC_CONSTANT_MACROS
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#endif
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#include <stdint.h>
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#endif
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/*
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* The "user config" file can be empty, and everything should work. It is
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* meant to store a given platform/client's overrides of our guess-work.
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*
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* A alternate user config file can be specified by defining
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* GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
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*
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* e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD
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* target, or supply its own defines for anything else (e.g. GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
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*/
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#if !defined(GR_USER_CONFIG_FILE)
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#include "GrUserConfig.h"
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#else
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#include GR_USER_CONFIG_FILE
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#endif
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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// postconfig section:
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//
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// GR_IMPLEMENTATION should be define to 1 when building Gr and 0 when including
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// it in another dependent build. The Gr makefile/ide-project should define this
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// to 1.
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#if !defined(GR_IMPLEMENTATION)
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#define GR_IMPLEMENTATION 0
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#endif
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// If Gr is built as a shared library then GR_DLL should be defined to 1 (both
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// when building Gr and when including its headers in dependent builds). Only
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// currently supported minimally for Chrome's Win32 Multi-DLL build (TODO:
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// correctly exort all of the public API correctly and support shared lib on
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// other platforms).
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#if !defined(GR_DLL)
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#define GR_DLL 0
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#endif
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#if GR_DLL
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#if GR_WIN32_BUILD
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#if GR_IMPLEMENTATION
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#define GR_API __declspec(dllexport)
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#else
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#define GR_API __declspec(dllimport)
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#endif
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#else
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#define GR_API __attribute__((visibility("default")))
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#endif
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#else
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#define GR_API
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#endif
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// By now we must have a GR_..._BUILD symbol set to 1, and a decision about
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// debug -vs- release
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//
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#define GrPrintf SkDebugf
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/**
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* GR_STRING makes a string of X where X is expanded before conversion to a string
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* if X itself contains macros.
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*/
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#define GR_STRING(X) GR_STRING_IMPL(X)
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#define GR_STRING_IMPL(X) #X
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/**
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* GR_CONCAT concatenates X and Y where each is expanded before
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* contanenation if either contains macros.
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*/
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#define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y)
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#define GR_CONCAT_IMPL(X,Y) X##Y
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/**
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* Creates a string of the form "<filename>(<linenumber>) : "
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*/
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#define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : "
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/**
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* Compilers have different ways of issuing warnings. This macro
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* attempts to abstract them, but may need to be specialized for your
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* particular compiler.
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* To insert compiler warnings use "#pragma message GR_WARN(<string>)"
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*/
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#if defined(_MSC_VER) && _MSC_VER
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#define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG)
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#else//__GNUC__ - may need other defines for different compilers
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#define GR_WARN(MSG) ("WARNING: " MSG)
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#endif
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/**
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* GR_ALWAYSBREAK is an unconditional break in all builds.
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*/
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#if !defined(GR_ALWAYSBREAK)
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#if GR_WIN32_BUILD
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#define GR_ALWAYSBREAK SkNO_RETURN_HINT(); __debugbreak()
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#else
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// TODO: do other platforms really not have continuable breakpoints?
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// sign extend for 64bit architectures to be sure this is
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// in the high address range
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#define GR_ALWAYSBREAK SkNO_RETURN_HINT(); *((int*)(int64_t)(int32_t)0xbeefcafe) = 0;
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#endif
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#endif
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/**
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* GR_DEBUGBREAK is an unconditional break in debug builds.
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*/
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#if !defined(GR_DEBUGBREAK)
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#if GR_DEBUG
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#define GR_DEBUGBREAK GR_ALWAYSBREAK
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#else
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#define GR_DEBUGBREAK
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#endif
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#endif
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/**
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* GR_ALWAYSASSERT is an assertion in all builds.
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*/
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#if !defined(GR_ALWAYSASSERT)
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#define GR_ALWAYSASSERT(COND) \
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do { \
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if (!(COND)) { \
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GrPrintf("%s %s failed\n", GR_FILE_AND_LINE_STR, #COND); \
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GR_ALWAYSBREAK; \
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} \
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} while (false)
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#endif
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/**
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* GR_DEBUGASSERT is an assertion in debug builds only.
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*/
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#if !defined(GR_DEBUGASSERT)
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#if GR_DEBUG
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#define GR_DEBUGASSERT(COND) GR_ALWAYSASSERT(COND)
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#else
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#define GR_DEBUGASSERT(COND)
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#endif
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#endif
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/**
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* Prettier forms of the above macros.
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*/
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#define GrAssert(COND) GR_DEBUGASSERT(COND)
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#define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND)
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/**
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* Crash from unrecoverable condition, optionally with a message.
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*/
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inline void GrCrash() { GrAlwaysAssert(false); }
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inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
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/**
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* GR_DEBUGCODE compiles the code X in debug builds only
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*/
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#if !defined(GR_DEBUGCODE)
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#if GR_DEBUG
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#define GR_DEBUGCODE(X) X
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#else
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#define GR_DEBUGCODE(X)
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#endif
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#endif
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/**
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* GR_STATIC_ASSERT is a compile time assertion. Depending on the platform
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* it may print the message in the compiler log. Obviously, the condition must
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* be evaluatable at compile time.
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*/
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// VS 2010 and GCC compiled with c++0x or gnu++0x support the new
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// static_assert.
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#if !defined(GR_STATIC_ASSERT)
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#if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__)
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#define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug")
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#else
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template <bool> class GR_STATIC_ASSERT_FAILURE;
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template <> class GR_STATIC_ASSERT_FAILURE<true> {};
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#define GR_STATIC_ASSERT(CONDITION) \
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enum {GR_CONCAT(X,__LINE__) = \
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sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)}
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#endif
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#endif
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#if !defined(GR_TEXT_SCALAR_TYPE_IS_USHORT)
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#define GR_TEXT_SCALAR_TYPE_IS_USHORT 0
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#endif
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#if !defined(GR_TEXT_SCALAR_TYPE_IS_FLOAT)
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#define GR_TEXT_SCALAR_TYPE_IS_FLOAT 0
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#endif
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#if !defined(GR_TEXT_SCALAR_TYPE_IS_FIXED)
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#define GR_TEXT_SCALAR_TYPE_IS_FIXED 0
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#endif
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#ifndef GR_DUMP_TEXTURE_UPLOAD
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#define GR_DUMP_TEXTURE_UPLOAD 0
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#endif
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/**
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* GR_STATIC_RECT_VB controls whether rects are drawn by issuing a vertex
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* for each corner or using a static vb that is positioned by modifying the
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* view / texture matrix.
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*/
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#if !defined(GR_STATIC_RECT_VB)
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#define GR_STATIC_RECT_VB 0
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#endif
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/**
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* GR_DISABLE_DRAW_BUFFERING prevents GrContext from queueing draws in a
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* GrInOrderDrawBuffer.
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*/
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#if !defined(GR_DISABLE_DRAW_BUFFERING)
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#define GR_DISABLE_DRAW_BUFFERING 0
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#endif
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/**
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* GR_AGGRESSIVE_SHADER_OPTS controls how aggressively shaders are optimized
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* for special cases. On systems where program changes are expensive this
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* may not be advantageous. Consecutive draws may no longer use the same
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* program.
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*/
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#if !defined(GR_AGGRESSIVE_SHADER_OPTS)
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#define GR_AGGRESSIVE_SHADER_OPTS 1
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#endif
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/**
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* GR_GEOM_BUFFER_LOCK_THRESHOLD gives a threshold (in bytes) for when Gr should
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* lock a GrGeometryBuffer to update its contents. It will use lock() if the
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* size of the updated region is greater than the threshold. Otherwise it will
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* use updateData().
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*/
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#if !defined(GR_GEOM_BUFFER_LOCK_THRESHOLD)
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#define GR_GEOM_BUFFER_LOCK_THRESHOLD (1 << 15)
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#endif
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/**
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* GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT gives a threshold (in megabytes) for the
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* maximum size of the texture cache in vram. The value is only a default and
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* can be overridden at runtime.
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*/
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#if !defined(GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT)
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#define GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT 96
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#endif
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/**
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* GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE is for compatibility with the new version
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* of the OpenGLES2.0 headers from Khronos. glShaderSource now takes a const char * const *,
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* instead of a const char **.
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*/
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#if !defined(GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE)
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#define GR_USE_NEW_GL_SHADER_SOURCE_SIGNATURE 0
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#endif
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/**
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* GR_STROKE_PATH_RENDERING controls whether or not the GrStrokePathRenderer can be selected
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* as a path renderer. GrStrokePathRenderer is currently an experimental path renderer.
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*/
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#if !defined(GR_STROKE_PATH_RENDERING)
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#define GR_STROKE_PATH_RENDERING 0
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#endif
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///////////////////////////////////////////////////////////////////////////////
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// tail section:
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//
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// Now we just assert if we are missing some required define, or if we detect
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// and inconsistent combination of defines
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//
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/**
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* Only one build target macro should be 1 and the rest should be 0.
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*/
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#define GR_BUILD_SUM (GR_WIN32_BUILD + GR_MAC_BUILD + GR_IOS_BUILD + GR_ANDROID_BUILD + GR_LINUX_BUILD + GR_QNX_BUILD)
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#if 0 == GR_BUILD_SUM
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#error "Missing a GR_BUILD define"
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#elif 1 != GR_BUILD_SUM
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#error "More than one GR_BUILD defined"
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#endif
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#if !GR_TEXT_SCALAR_IS_FLOAT && \
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!GR_TEXT_SCALAR_IS_FIXED && \
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!GR_TEXT_SCALAR_IS_USHORT
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#undef GR_TEXT_SCALAR_IS_FLOAT
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#define GR_TEXT_SCALAR_IS_FLOAT 1
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#pragma message GR_WARN("Text scalar type not defined, defaulting to float")
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#endif
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#if 0
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#if GR_WIN32_BUILD
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// #pragma message GR_WARN("GR_WIN32_BUILD")
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#endif
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#if GR_MAC_BUILD
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// #pragma message GR_WARN("GR_MAC_BUILD")
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#endif
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#if GR_IOS_BUILD
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// #pragma message GR_WARN("GR_IOS_BUILD")
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#endif
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#if GR_ANDROID_BUILD
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// #pragma message GR_WARN("GR_ANDROID_BUILD")
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#endif
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#if GR_LINUX_BUILD
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// #pragma message GR_WARN("GR_LINUX_BUILD")
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#endif
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#if GR_QNX_BUILD
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// #pragma message GR_WARN("GR_QNX_BUILD")
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#endif
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#endif
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#endif
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