skia2/docs/examples/Surface_MakeFromBackendTextureAsRenderTarget.cpp
Hal Canary d88c2e8e09 Docs: rename examples files to match names
Change-Id: I9a6b2780cfdd91cdd16d5a08eb9ba1214492cb7e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/201982
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
2019-03-19 18:49:22 +00:00

25 lines
1.0 KiB
C++

#if 0 // Disabled until updated to use current API.
// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "fiddle/examples.h"
// HASH=5e87093b9cbe95124ae14cbe77091eb7
REG_FIDDLE(Surface_MakeFromBackendTextureAsRenderTarget, 256, 256, false, 3) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp<SkSurface> gpuSurface = SkSurface::MakeFromBackendTextureAsRenderTarget(
context, backEndTexture, kTopLeft_GrSurfaceOrigin, 0,
kRGBA_8888_SkColorType, nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp<SkImage> image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
}
} // END FIDDLE
#endif // Disabled until updated to use current API.