e0f06a4752
This works only on Mac, probably only on 64-bit, and doesn't support SkCodec. BUG=skia:4269 Review URL: https://codereview.chromium.org/1319543003
179 lines
6.2 KiB
CMake
179 lines
6.2 KiB
CMake
# Boilerplate.
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cmake_minimum_required (VERSION 3.3) # The latest version as I write this. May be too strict.
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project (skimake)
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set (CMAKE_CXX_STANDARD 11)
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# Default to Release mode. We're mainly targeting Skia users, not Skia developers.
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if (NOT CMAKE_BUILD_TYPE)
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set (CMAKE_BUILD_TYPE Release)
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endif ()
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# To first approximation, the Skia library comprises all .cpp files under src/.
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file (GLOB_RECURSE srcs ../src/*.cpp)
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function (find_include_dirs out)
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file (GLOB_RECURSE headers ${ARGV})
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foreach (path ${headers})
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get_filename_component (dir ${path} PATH)
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list (APPEND include_dirs ${dir})
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endforeach()
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list (REMOVE_DUPLICATES include_dirs)
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set (${out} ${include_dirs} PARENT_SCOPE)
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endfunction()
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# We need src/ directories and include/private on our path when building Skia.
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# Users should be able to use Skia with only include/ directories that are not include/private.
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find_include_dirs(private_includes ../src/*.h ../include/private/*.h)
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find_include_dirs(public_includes ../include/*.h)
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list (REMOVE_ITEM public_includes ${private_includes}) # Easiest way to exclude private.
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# These guys are third_party but provided by a Skia checkout.
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list (APPEND srcs ../third_party/etc1/etc1.cpp ../third_party/ktx/ktx.cpp)
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list (APPEND private_includes ../third_party/etc1 ../third_party/ktx)
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function (remove_srcs)
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file (GLOB_RECURSE to_remove ${ARGV})
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list (REMOVE_ITEM srcs ${to_remove})
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set (srcs ${srcs} PARENT_SCOPE)
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endfunction()
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# This file is empty and is only used to trick GYP.
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remove_srcs (../src/core/SkForceCPlusPlusLinking.cpp)
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# This file forces linking for all our supported image decoders. We're more fine-grained.
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remove_srcs (../src/images/SkForceLinking.cpp)
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# Skia sure ships a lot of code no one uses.
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remove_srcs (../src/animator/* ../src/*nacl* ../src/svg/* ../src/views/* ../src/xml/*)
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# Some files only contain code in Debug mode. This quiets down some linker warnings.
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if (NOT CMAKE_BUILD_TYPE EQUAL Debug)
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remove_srcs (../src/core/SkDebug.cpp ../src/utils/SkDumpCanvas.cpp)
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endif()
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# Remove OS-specific source files.
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if (NOT WIN32)
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remove_srcs(../src/utils/win/* ../src/*_win*.cpp ../src/*xps* ../src/gpu/gl/angle/* ../src/*WIC* ../src/*DWRITE*)
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endif()
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if (NOT LINUX)
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remove_srcs(../src/*linux* ../src/*FreeType* ../src/*FontConfig* ../src/*FontMgr_custom*)
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endif()
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if (NOT ANDROID)
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remove_srcs(../src/*android* ../src/*hwui*)
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endif()
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# Remove processor-specific source files.
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if (NOT CMAKE_SYSTEM_PROCESSOR EQUAL ARM)
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remove_srcs(../src/*arm* ../src/*ARM* ../src/*neon* ../src/*NEON*)
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endif()
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if (NOT CMAKE_SYSTEM_PROCESSOR EQUAL MIPS)
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remove_srcs(../src/*mips* ../src/*MIPS*)
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endif()
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# Make our ports choices.
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remove_srcs(
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../src/*moz* # We're probably not Mozilla.
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../src/gpu/GrContextFactory.cpp # For internal testing only.
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../src/gpu/gl/GrGLCreateNativeInterface_none.cpp
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../src/gpu/gl/GrGLDefaultInterface_none.cpp
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../src/gpu/gl/SkCreatePlatformGLContext*.cpp # For internal testing only.
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../src/gpu/gl/command_buffer/*
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../src/gpu/gl/egl/*
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../src/gpu/gl/glx/*
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../src/gpu/gl/iOS/*
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../src/gpu/gl/mesa/*
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../src/images/SkImageDecoder_FactoryDefault.cpp
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../src/opts/SkBitmapProcState_opts_none.cpp
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../src/opts/SkBlitMask_opts_none.cpp
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../src/opts/SkBlitRow_opts_none.cpp
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../src/ports/SkFontMgr_empty_factory.cpp
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../src/ports/SkGlobalInitialization_chromium.cpp
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../src/ports/SkImageDecoder_empty.cpp
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../src/ports/SkImageGenerator_none.cpp
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../src/ports/SkTLS_none.cpp
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../src/utils/SkThreadUtils_pthread_other.cpp
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)
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remove_srcs(../src/codec/*) # TODO: Requires Chromium's libjpeg-turbo, and incompatible giflib.
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# Certain files must be compiled with support for SSSE3 or SSE4.1 intrinsics.
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file (GLOB_RECURSE ssse3_srcs ../src/*ssse3*.cpp ../src/*SSSE3*.cpp)
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file (GLOB_RECURSE sse41_srcs ../src/*sse4*.cpp ../src/*SSE4*.cpp)
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set_source_files_properties(${ssse3_srcs} PROPERTIES COMPILE_FLAGS -mssse3)
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set_source_files_properties(${sse41_srcs} PROPERTIES COMPILE_FLAGS -msse4.1)
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# Detect our optional dependencies.
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# If we can't find them, don't build the parts of Skia that use them.
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find_package (GIF)
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find_package (JPEG)
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find_package (LUA)
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find_package (PNG)
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find_package (ZLIB)
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# No find_package for libwebp as far as I can tell, so simulate it here.
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find_path (WEBP_INCLUDE_DIRS "webp/decode.h")
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find_library (WEBP_LIBRARIES webp)
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if (NOT GIF_FOUND)
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remove_srcs(../src/images/*gif*)
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endif()
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if (NOT JPEG_FOUND)
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remove_srcs(../src/images/*jpeg*)
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endif()
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if (NOT LUA_FOUND)
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remove_srcs(../src/utils/*lua*)
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endif()
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if (NOT PNG_FOUND)
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remove_srcs(../src/images/*png*)
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endif()
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if (NOT ZLIB_FOUND)
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remove_srcs(../src/pdf/*.cpp ../src/doc/SkDocument_PDF.cpp)
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else()
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remove_srcs(../src/doc/SkDocument_PDF_None.cpp)
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endif()
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if (NOT WEBP_INCLUDE_DIRS OR NOT WEBP_LIBRARIES)
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remove_srcs(../src/images/*webp*)
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endif()
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if (APPLE)
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find_library(APPLICATION_SERVICES_FRAMEWORK ApplicationServices)
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endif()
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# This is our main output, libskia.so.
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# We mostly build an .so here because it helps test we've linked everything,
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# not so much that we think Skia is a good candidate to ship as a shared library.
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add_library (skia SHARED ${srcs})
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target_compile_definitions(skia
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PUBLIC
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PRIVATE -DSKIA_DLL)
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target_include_directories(skia
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PUBLIC ${public_includes}
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PRIVATE ${private_includes}
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${GIF_INCLUDE_DIRS}
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${JPEG_INCLUDE_DIRS}
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${LUA_INCLUDE_DIRS}
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${PNG_INCLUDE_DIRS}
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${WEBP_INCLUDE_DIRS}
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${ZLIB_INCLUDE_DIRS})
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target_link_libraries(skia
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PUBLIC
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PRIVATE ${APPLICATION_SERVICES_FRAMEWORK}
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${GIF_LIBRARIES}
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${JPEG_LIBRARIES}
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${LUA_LIBRARIES}
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${PNG_LIBRARIES}
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${WEBP_LIBRARIES}
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${ZLIB_LIBRARIES})
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set_target_properties(skia PROPERTIES
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COMPILE_FLAGS "-fno-exceptions -fno-rtti -Wno-deprecated-declarations"
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CXX_VISIBILITY_PRESET hidden
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VISIBILITY_INLINES_HIDDEN true)
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# Now build a simple example app that uses Skia via libskia.so.
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find_package(OpenGL REQUIRED)
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add_executable(example example.cpp)
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target_link_libraries(example skia ${OPENGL_LIBRARIES})
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