2326177e34
It isn't necessary for the vertex shader to know all the points because everything happens in the geometry shader. It's simpler to use regular vertex arrays instead. Bug: skia: Change-Id: I7bf83180476fbe0ab01492611cd72e72b3f7d4f2 Reviewed-on: https://skia-review.googlesource.com/82881 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
369 lines
13 KiB
C++
369 lines
13 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrContextPriv.h"
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#include "GrPathUtils.h"
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#include "GrRenderTargetContext.h"
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#include "GrRenderTargetContextPriv.h"
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#include "GrResourceProvider.h"
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#include "SampleCode.h"
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#include "SkCanvas.h"
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#include "SkMakeUnique.h"
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#include "SkPaint.h"
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#include "SkPath.h"
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#include "SkView.h"
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#include "ccpr/GrCCPRCoverageProcessor.h"
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#include "ccpr/GrCCPRGeometry.h"
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#include "gl/GrGLGpu.cpp"
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#include "ops/GrDrawOp.h"
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using TriangleInstance = GrCCPRCoverageProcessor::TriangleInstance;
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using CubicInstance = GrCCPRCoverageProcessor::CubicInstance;
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using RenderPass = GrCCPRCoverageProcessor::RenderPass;
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static constexpr float kDebugBloat = 40;
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static int is_quadratic(RenderPass pass) {
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return pass == RenderPass::kQuadraticHulls || pass == RenderPass::kQuadraticCorners;
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}
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/**
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* This sample visualizes the AA bloat geometry generated by the ccpr geometry shaders. It
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* increases the AA bloat by 50x and outputs color instead of coverage (coverage=+1 -> green,
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* coverage=0 -> black, coverage=-1 -> red). Use the keys 1-7 to cycle through the different
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* geometry processors.
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*/
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class CCPRGeometryView : public SampleView {
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public:
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CCPRGeometryView() { this->updateGpuData(); }
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void onDrawContent(SkCanvas*) override;
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SkView::Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned) override;
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bool onClick(SampleView::Click*) override;
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bool onQuery(SkEvent* evt) override;
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private:
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class Click;
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class Op;
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void updateAndInval() {
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this->updateGpuData();
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}
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void updateGpuData();
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RenderPass fRenderPass = RenderPass::kTriangleHulls;
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SkCubicType fCubicType;
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SkMatrix fCubicKLM;
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SkPoint fPoints[4] = {
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{100.05f, 100.05f},
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{400.75f, 100.05f},
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{400.75f, 300.95f},
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{100.05f, 300.95f}
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};
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SkTArray<TriangleInstance> fTriangleInstances;
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SkTArray<CubicInstance> fCubicInstances;
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typedef SampleView INHERITED;
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};
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class CCPRGeometryView::Op : public GrDrawOp {
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DEFINE_OP_CLASS_ID
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public:
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Op(CCPRGeometryView* view)
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: INHERITED(ClassID())
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, fView(view) {
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this->setBounds(SkRect::MakeLargest(), GrOp::HasAABloat::kNo, GrOp::IsZeroArea::kNo);
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}
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const char* name() const override { return "[Testing/Sample code] CCPRGeometryView::Op"; }
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private:
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FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
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RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,
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GrPixelConfigIsClamped) override {
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return RequiresDstTexture::kNo;
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}
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bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
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void onPrepare(GrOpFlushState*) override {}
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void onExecute(GrOpFlushState*) override;
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CCPRGeometryView* fView;
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typedef GrDrawOp INHERITED;
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};
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static void draw_klm_line(int w, int h, SkCanvas* canvas, const SkScalar line[3], SkColor color) {
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SkPoint p1, p2;
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if (SkScalarAbs(line[1]) > SkScalarAbs(line[0])) {
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// Draw from vertical edge to vertical edge.
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p1 = {0, -line[2] / line[1]};
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p2 = {(SkScalar) w, (-line[2] - w * line[0]) / line[1]};
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} else {
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// Draw from horizontal edge to horizontal edge.
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p1 = {-line[2] / line[0], 0};
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p2 = {(-line[2] - h * line[1]) / line[0], (SkScalar) h};
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}
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SkPaint linePaint;
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linePaint.setColor(color);
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linePaint.setAlpha(128);
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linePaint.setStyle(SkPaint::kStroke_Style);
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linePaint.setStrokeWidth(0);
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linePaint.setAntiAlias(true);
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canvas->drawLine(p1, p2, linePaint);
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}
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void CCPRGeometryView::onDrawContent(SkCanvas* canvas) {
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SkAutoCanvasRestore acr(canvas, true);
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canvas->setMatrix(SkMatrix::I());
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SkPath outline;
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outline.moveTo(fPoints[0]);
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if (GrCCPRCoverageProcessor::RenderPassIsCubic(fRenderPass)) {
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outline.cubicTo(fPoints[1], fPoints[2], fPoints[3]);
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} else if (is_quadratic(fRenderPass)) {
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outline.quadTo(fPoints[1], fPoints[3]);
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} else {
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outline.lineTo(fPoints[1]);
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outline.lineTo(fPoints[3]);
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outline.close();
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}
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SkPaint outlinePaint;
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outlinePaint.setColor(0x30000000);
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outlinePaint.setStyle(SkPaint::kStroke_Style);
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outlinePaint.setStrokeWidth(0);
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outlinePaint.setAntiAlias(true);
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canvas->drawPath(outline, outlinePaint);
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#if 0
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SkPaint gridPaint;
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gridPaint.setColor(0x10000000);
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gridPaint.setStyle(SkPaint::kStroke_Style);
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gridPaint.setStrokeWidth(0);
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gridPaint.setAntiAlias(true);
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for (int y = 0; y < this->height(); y += kDebugBloat) {
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canvas->drawLine(0, y, this->width(), y, gridPaint);
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}
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for (int x = 0; x < this->width(); x += kDebugBloat) {
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canvas->drawLine(x, 0, x, this->height(), outlinePaint);
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}
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#endif
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SkString caption;
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if (GrRenderTargetContext* rtc =
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canvas->internal_private_accessTopLayerRenderTargetContext()) {
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rtc->priv().testingOnly_addDrawOp(skstd::make_unique<Op>(this));
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caption.appendf("RenderPass_%s", GrCCPRCoverageProcessor::RenderPassName(fRenderPass));
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if (GrCCPRCoverageProcessor::RenderPassIsCubic(fRenderPass)) {
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caption.appendf(" (%s)", SkCubicTypeName(fCubicType));
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}
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} else {
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caption = "Use GPU backend to visualize geometry.";
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}
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SkPaint pointsPaint;
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pointsPaint.setColor(SK_ColorBLUE);
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pointsPaint.setStrokeWidth(8);
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pointsPaint.setAntiAlias(true);
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if (GrCCPRCoverageProcessor::RenderPassIsCubic(fRenderPass)) {
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int w = this->width(), h = this->height();
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, fPoints, pointsPaint);
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draw_klm_line(w, h, canvas, &fCubicKLM[0], SK_ColorYELLOW);
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draw_klm_line(w, h, canvas, &fCubicKLM[3], SK_ColorBLUE);
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draw_klm_line(w, h, canvas, &fCubicKLM[6], SK_ColorRED);
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} else {
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, fPoints, pointsPaint);
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canvas->drawPoints(SkCanvas::kPoints_PointMode, 1, fPoints + 3, pointsPaint);
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}
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SkPaint captionPaint;
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captionPaint.setTextSize(20);
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captionPaint.setColor(SK_ColorBLACK);
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captionPaint.setAntiAlias(true);
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canvas->drawText(caption.c_str(), caption.size(), 10, 30, captionPaint);
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}
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void CCPRGeometryView::updateGpuData() {
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fTriangleInstances.reset();
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fCubicInstances.reset();
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if (GrCCPRCoverageProcessor::RenderPassIsCubic(fRenderPass)) {
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double t[2], s[2];
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fCubicType = GrPathUtils::getCubicKLM(fPoints, &fCubicKLM, t, s);
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GrCCPRGeometry geometry;
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geometry.beginContour(fPoints[0]);
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geometry.cubicTo(fPoints[1], fPoints[2], fPoints[3], kDebugBloat/2, kDebugBloat/2);
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geometry.endContour();
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int ptsIdx = 0;
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for (GrCCPRGeometry::Verb verb : geometry.verbs()) {
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switch (verb) {
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case GrCCPRGeometry::Verb::kLineTo:
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++ptsIdx;
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continue;
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case GrCCPRGeometry::Verb::kMonotonicQuadraticTo:
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ptsIdx += 2;
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continue;
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case GrCCPRGeometry::Verb::kMonotonicCubicTo:
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fCubicInstances.push_back().set(&geometry.points()[ptsIdx], 0, 0);
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ptsIdx += 3;
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continue;
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default: continue;
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}
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}
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} else if (is_quadratic(fRenderPass)) {
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GrCCPRGeometry geometry;
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geometry.beginContour(fPoints[0]);
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geometry.quadraticTo(fPoints[1], fPoints[3]);
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geometry.endContour();
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int ptsIdx = 0;
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for (GrCCPRGeometry::Verb verb : geometry.verbs()) {
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if (GrCCPRGeometry::Verb::kBeginContour == verb ||
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GrCCPRGeometry::Verb::kEndOpenContour == verb ||
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GrCCPRGeometry::Verb::kEndClosedContour == verb) {
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continue;
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}
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SkASSERT(GrCCPRGeometry::Verb::kMonotonicQuadraticTo == verb);
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fTriangleInstances.push_back().set(&geometry.points()[ptsIdx], Sk2f(0, 0));
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ptsIdx += 2;
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}
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} else {
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fTriangleInstances.push_back().set(fPoints[0], fPoints[1], fPoints[3], Sk2f(0, 0));
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}
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}
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void CCPRGeometryView::Op::onExecute(GrOpFlushState* state) {
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GrResourceProvider* rp = state->resourceProvider();
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GrContext* context = state->gpu()->getContext();
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GrGLGpu* glGpu = kOpenGL_GrBackend == context->contextPriv().getBackend() ?
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static_cast<GrGLGpu*>(state->gpu()) : nullptr;
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GrCCPRCoverageProcessor proc(fView->fRenderPass);
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SkDEBUGCODE(proc.enableDebugVisualizations(kDebugBloat);)
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SkSTArray<1, GrMesh, true> mesh;
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if (GrCCPRCoverageProcessor::RenderPassIsCubic(fView->fRenderPass)) {
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sk_sp<GrBuffer> instBuff(rp->createBuffer(fView->fCubicInstances.count() *
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sizeof(CubicInstance), kVertex_GrBufferType,
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kDynamic_GrAccessPattern,
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GrResourceProvider::kNoPendingIO_Flag |
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GrResourceProvider::kRequireGpuMemory_Flag,
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fView->fCubicInstances.begin()));
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if (!fView->fCubicInstances.empty() && instBuff) {
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proc.appendMesh(instBuff.get(), fView->fCubicInstances.count(), 0, &mesh);
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}
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} else {
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sk_sp<GrBuffer> instBuff(rp->createBuffer(fView->fTriangleInstances.count() *
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sizeof(TriangleInstance), kVertex_GrBufferType,
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kDynamic_GrAccessPattern,
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GrResourceProvider::kNoPendingIO_Flag |
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GrResourceProvider::kRequireGpuMemory_Flag,
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fView->fTriangleInstances.begin()));
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if (!fView->fTriangleInstances.empty() && instBuff) {
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proc.appendMesh(instBuff.get(), fView->fTriangleInstances.count(), 0, &mesh);
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}
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}
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GrPipeline pipeline(state->drawOpArgs().fProxy, GrPipeline::ScissorState::kDisabled,
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SkBlendMode::kSrcOver);
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if (glGpu) {
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glGpu->handleDirtyContext();
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GR_GL_CALL(glGpu->glInterface(), PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE));
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GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH));
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}
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if (!mesh.empty()) {
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SkASSERT(1 == mesh.count());
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state->rtCommandBuffer()->draw(pipeline, proc, mesh.begin(), nullptr, 1, this->bounds());
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}
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if (glGpu) {
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context->resetContext(kMisc_GrGLBackendState);
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}
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}
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class CCPRGeometryView::Click : public SampleView::Click {
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public:
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Click(SkView* target, int ptIdx) : SampleView::Click(target), fPtIdx(ptIdx) {}
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void doClick(SkPoint points[]) {
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if (fPtIdx >= 0) {
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this->dragPoint(points, fPtIdx);
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} else {
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for (int i = 0; i < 4; ++i) {
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this->dragPoint(points, i);
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}
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}
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}
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private:
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void dragPoint(SkPoint points[], int idx) {
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SkIPoint delta = fICurr - fIPrev;
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points[idx] += SkPoint::Make(delta.x(), delta.y());
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}
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int fPtIdx;
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};
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SkView::Click* CCPRGeometryView::onFindClickHandler(SkScalar x, SkScalar y, unsigned) {
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for (int i = 0; i < 4; ++i) {
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if (!GrCCPRCoverageProcessor::RenderPassIsCubic(fRenderPass) && 2 == i) {
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continue;
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}
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if (fabs(x - fPoints[i].x()) < 20 && fabsf(y - fPoints[i].y()) < 20) {
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return new Click(this, i);
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}
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}
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return new Click(this, -1);
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}
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bool CCPRGeometryView::onClick(SampleView::Click* click) {
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Click* myClick = (Click*) click;
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myClick->doClick(fPoints);
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this->updateAndInval();
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return true;
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}
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bool CCPRGeometryView::onQuery(SkEvent* evt) {
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if (SampleCode::TitleQ(*evt)) {
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SampleCode::TitleR(evt, "CCPRGeometry");
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return true;
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}
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SkUnichar unichar;
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if (SampleCode::CharQ(*evt, &unichar)) {
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if (unichar >= '1' && unichar <= '7') {
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fRenderPass = RenderPass(unichar - '1');
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this->updateAndInval();
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return true;
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}
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if (unichar == 'D') {
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SkDebugf(" SkPoint fPoints[4] = {\n");
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SkDebugf(" {%ff, %ff},\n", fPoints[0].x(), fPoints[0].y());
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SkDebugf(" {%ff, %ff},\n", fPoints[1].x(), fPoints[1].y());
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SkDebugf(" {%ff, %ff},\n", fPoints[2].x(), fPoints[2].y());
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SkDebugf(" {%ff, %ff}\n", fPoints[3].x(), fPoints[3].y());
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SkDebugf(" };\n");
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return true;
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}
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}
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return this->INHERITED::onQuery(evt);
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}
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DEF_SAMPLE( return new CCPRGeometryView; )
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#endif // SK_SUPPORT_GPU
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