5f9102f291
TBR= Change-Id: I5b689f5d7b0d147fa200cf5bffe476077085cb19 Reviewed-on: https://skia-review.googlesource.com/93300 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Florin Malita <fmalita@chromium.org>
45 lines
967 B
C++
45 lines
967 B
C++
/*
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* Copyright 2018 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkSGMaskEffect_DEFINED
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#define SkSGMaskEffect_DEFINED
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#include "SkSGEffectNode.h"
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namespace sksg {
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/**
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* Concrete Effect node, applying a mask to its descendants.
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*
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*/
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class MaskEffect final : public EffectNode {
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public:
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static sk_sp<MaskEffect> Make(sk_sp<RenderNode> child, sk_sp<RenderNode> mask) {
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return (child && mask)
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? sk_sp<MaskEffect>(new MaskEffect(std::move(child), std::move(mask)))
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: nullptr;
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}
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~MaskEffect() override;
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protected:
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MaskEffect(sk_sp<RenderNode>, sk_sp<RenderNode> mask);
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void onRender(SkCanvas*) const override;
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SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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private:
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sk_sp<RenderNode> fMaskNode;
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typedef EffectNode INHERITED;
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};
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} // namespace sksg
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#endif // SkSGMaskEffect_DEFINED
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