skia2/experimental/svg/model/SkSVGContainer.h
Florin Malita 6a69c053ff [SVGDom] Initial <use> support
https://www.w3.org/TR/SVG/struct.html#UseElement

Change-Id: Id85c2648255dcd4763bf11c7bdb8b1490286f1e4
Reviewed-on: https://skia-review.googlesource.com/58260
Commit-Queue: Florin Malita <fmalita@chromium.org>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2017-10-11 18:21:37 +00:00

37 lines
852 B
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkSVGContainer_DEFINED
#define SkSVGContainer_DEFINED
#include "SkSVGTransformableNode.h"
#include "SkTArray.h"
class SkSVGContainer : public SkSVGTransformableNode {
public:
~SkSVGContainer() override = default;
void appendChild(sk_sp<SkSVGNode>) override;
protected:
explicit SkSVGContainer(SkSVGTag);
void onRender(const SkSVGRenderContext&) const override;
SkPath onAsPath(const SkSVGRenderContext&) const override;
bool hasChildren() const final;
// TODO: add some sort of child iterator, and hide the container.
SkSTArray<1, sk_sp<SkSVGNode>, true> fChildren;
private:
typedef SkSVGTransformableNode INHERITED;
};
#endif // SkSVGContainer_DEFINED