59ba27bc6a
Change-Id: Ia799cdff5288efe5d5d53e8d8f77cf32f3343371 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529131 Reviewed-by: Jim Van Verth <jvanverth@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
220 lines
8.3 KiB
C++
220 lines
8.3 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "bench/Benchmark.h"
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#include "include/utils/SkRandom.h"
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#include "src/gpu/ganesh/GrMemoryPool.h"
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#include <type_traits>
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namespace {
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// sizeof is a multiple of GrMemoryPool::kAlignment for 4, 8, or 16 byte alignment
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struct alignas(GrMemoryPool::kAlignment) Aligned {
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char buf[32];
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};
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static_assert(sizeof(Aligned) == 32);
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static_assert(sizeof(Aligned) % GrMemoryPool::kAlignment == 0);
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// sizeof is not a multiple of GrMemoryPool::kAlignment (will not be a multiple of max_align_t
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// if it's 4, 8, or 16, as desired).
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struct alignas(2) Unaligned {
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char buf[30];
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};
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static_assert(sizeof(Unaligned) == 30);
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static_assert(sizeof(Unaligned) % GrMemoryPool::kAlignment != 0);
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// When max_align_t == 16, 8, or 4 the padded Unaligned will also be 32
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static_assert(SkAlignTo(sizeof(Unaligned), GrMemoryPool::kAlignment) == sizeof(Aligned));
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// All benchmarks create and delete the same number of objects. The key difference is the order
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// of operations, the size of the objects being allocated, and the size of the pool.
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typedef void (*RunBenchProc)(GrMemoryPool*, int);
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} // namespace
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// N objects are created, and then destroyed in reverse order (fully unwinding the cursor within
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// each block of the memory pool).
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template <typename T>
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static void run_stack(GrMemoryPool* pool, int loops) {
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static const int kMaxObjects = 4 * (1 << 10);
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T* objs[kMaxObjects];
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for (int i = 0; i < loops; ++i) {
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// Push N objects into the pool (or heap if pool is null)
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for (int j = 0; j < kMaxObjects; ++j) {
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objs[j] = pool ? (T*) pool->allocate(sizeof(T)) : new T;
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}
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// Pop N objects off in LIFO order
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for (int j = kMaxObjects - 1; j >= 0; --j) {
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if (pool) {
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pool->release(objs[j]);
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} else {
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delete objs[j];
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}
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}
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// Everything has been cleaned up for the next loop
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}
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}
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// N objects are created, and then destroyed in creation order (is not able to unwind the cursor
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// within each block, but can reclaim the block once everything is destroyed).
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template <typename T>
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static void run_queue(GrMemoryPool* pool, int loops) {
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static const int kMaxObjects = 4 * (1 << 10);
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T* objs[kMaxObjects];
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for (int i = 0; i < loops; ++i) {
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// Push N objects into the pool (or heap if pool is null)
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for (int j = 0; j < kMaxObjects; ++j) {
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objs[j] = pool ? (T*) pool->allocate(sizeof(T)) : new T;
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}
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// Pop N objects off in FIFO order
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for (int j = 0; j < kMaxObjects; ++j) {
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if (pool) {
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pool->release(objs[j]);
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} else {
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delete objs[j];
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}
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}
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// Everything has been cleaned up for the next loop
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}
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}
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// N objects are created and immediately destroyed, so space at the start of the pool should be
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// immediately reclaimed.
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template <typename T>
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static void run_pushpop(GrMemoryPool* pool, int loops) {
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static const int kMaxObjects = 4 * (1 << 10);
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T* objs[kMaxObjects];
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for (int i = 0; i < loops; ++i) {
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// Push N objects into the pool (or heap if pool is null)
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for (int j = 0; j < kMaxObjects; ++j) {
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if (pool) {
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objs[j] = (T*) pool->allocate(sizeof(T));
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pool->release(objs[j]);
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} else {
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objs[j] = new T;
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delete objs[j];
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}
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}
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// Everything has been cleaned up for the next loop
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}
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}
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// N object creations and destructions are invoked in random order.
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template <typename T>
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static void run_random(GrMemoryPool* pool, int loops) {
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static const int kMaxObjects = 4 * (1 << 10);
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T* objs[kMaxObjects];
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for (int i = 0; i < kMaxObjects; ++i) {
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objs[i] = nullptr;
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}
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auto del = [&](int j) {
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// Delete
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if (pool) {
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pool->release(objs[j]);
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} else {
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delete objs[j];
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}
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objs[j] = nullptr;
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};
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SkRandom r;
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for (int i = 0; i < loops; ++i) {
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// Execute 2*kMaxObjects operations, which should average to N create and N destroy,
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// followed by a small number of remaining deletions.
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for (int j = 0; j < 2 * kMaxObjects; ++j) {
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int k = r.nextRangeU(0, kMaxObjects-1);
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if (objs[k]) {
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del(k);
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} else {
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// Create
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objs[k] = pool ? (T*) pool->allocate(sizeof(T)) : new T;
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}
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}
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// Ensure everything is null for the next loop
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for (int j = 0; j < kMaxObjects; ++j) {
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if (objs[j]) {
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del(j);
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}
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class GrMemoryPoolBench : public Benchmark {
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public:
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GrMemoryPoolBench(const char* name, RunBenchProc proc, int poolSize)
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: fPoolSize(poolSize)
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, fProc(proc) {
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fName.printf("grmemorypool_%s", name);
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}
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bool isSuitableFor(Backend backend) override {
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return backend == kNonRendering_Backend;
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}
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protected:
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const char* onGetName() override {
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return fName.c_str();
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}
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void onDraw(int loops, SkCanvas*) override {
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std::unique_ptr<GrMemoryPool> pool;
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if (fPoolSize > 0) {
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pool = GrMemoryPool::Make(fPoolSize, fPoolSize);
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} // else keep it null to test regular new/delete performance
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fProc(pool.get(), loops);
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}
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SkString fName;
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int fPoolSize;
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RunBenchProc fProc;
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using INHERITED = Benchmark;
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};
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///////////////////////////////////////////////////////////////////////////////////////////////////
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static const int kLargePool = 10 * (1 << 10);
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static const int kSmallPool = GrMemoryPool::kMinAllocationSize;
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DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_lg", run_stack<Aligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_sm", run_stack<Aligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("stack_aligned_ref", run_stack<Aligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_lg", run_stack<Unaligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_sm", run_stack<Unaligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("stack_unaligned_ref", run_stack<Unaligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_lg", run_queue<Aligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_sm", run_queue<Aligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_aligned_ref", run_queue<Aligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_lg", run_queue<Unaligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_sm", run_queue<Unaligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("queue_unaligned_ref", run_queue<Unaligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_lg", run_pushpop<Aligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_sm", run_pushpop<Aligned>, kSmallPool); )
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// DEF_BENCH( return new GrMemoryPoolBench("pushpop_aligned_ref", run_pushpop<Aligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_lg", run_pushpop<Unaligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_sm", run_pushpop<Unaligned>, kSmallPool); )
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// DEF_BENCH( return new GrMemoryPoolBench("pushpop_unaligned_ref", run_pushpop<Unaligned>, 0); )
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// pushpop_x_ref are not meaningful because the compiler completely optimizes away new T; delete *.
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DEF_BENCH( return new GrMemoryPoolBench("random_aligned_lg", run_random<Aligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("random_aligned_sm", run_random<Aligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("random_aligned_ref", run_random<Aligned>, 0); )
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DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_lg", run_random<Unaligned>, kLargePool); )
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DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_sm", run_random<Unaligned>, kSmallPool); )
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DEF_BENCH( return new GrMemoryPoolBench("random_unaligned_ref", run_random<Unaligned>, 0); )
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