e25c114f94
Change-Id: I63ce1643364c6d2dd50e3622d66c64bdb3091418 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/550704 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Herb Derby <herb@google.com>
241 lines
7.8 KiB
C++
241 lines
7.8 KiB
C++
/*
|
|
* Copyright 2013 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "bench/Benchmark.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/core/SkPaint.h"
|
|
#include "include/core/SkPath.h"
|
|
#include "include/core/SkShader.h"
|
|
#include "include/core/SkString.h"
|
|
#include "include/utils/SkRandom.h"
|
|
|
|
enum Flags {
|
|
kBig_Flag = 1 << 0,
|
|
kAA_Flag = 1 << 1
|
|
};
|
|
|
|
#define FLAGS00 Flags(0)
|
|
#define FLAGS01 Flags(kBig_Flag)
|
|
#define FLAGS10 Flags(kAA_Flag)
|
|
#define FLAGS11 Flags(kBig_Flag | kAA_Flag)
|
|
|
|
static const int points[] = {
|
|
10, 10, 15, 5, 20, 20,
|
|
30, 5, 25, 20, 15, 12,
|
|
21, 21, 30, 30, 12, 4,
|
|
32, 28, 20, 18, 12, 10
|
|
};
|
|
|
|
static const int kMaxPathSize = 10;
|
|
|
|
class HairlinePathBench : public Benchmark {
|
|
public:
|
|
HairlinePathBench(Flags flags) : fFlags(flags) {
|
|
fPaint.setStyle(SkPaint::kStroke_Style);
|
|
fPaint.setStrokeWidth(SkIntToScalar(0));
|
|
}
|
|
|
|
virtual void appendName(SkString*) = 0;
|
|
virtual void makePath(SkPath*) = 0;
|
|
|
|
protected:
|
|
const char* onGetName() override {
|
|
fName.printf("path_hairline_%s_%s_",
|
|
fFlags & kBig_Flag ? "big" : "small",
|
|
fFlags & kAA_Flag ? "AA" : "noAA");
|
|
this->appendName(&fName);
|
|
return fName.c_str();
|
|
}
|
|
|
|
void onDraw(int loops, SkCanvas* canvas) override {
|
|
SkPaint paint(fPaint);
|
|
this->setupPaint(&paint);
|
|
|
|
paint.setAntiAlias(fFlags & kAA_Flag ? true : false);
|
|
|
|
SkPath path;
|
|
this->makePath(&path);
|
|
if (fFlags & kBig_Flag) {
|
|
const SkMatrix m = SkMatrix::Scale(3, 3);
|
|
path.transform(m);
|
|
}
|
|
|
|
for (int i = 0; i < loops; i++) {
|
|
for (int j = 0; j < 100; ++j) {
|
|
canvas->drawPath(path, paint);
|
|
}
|
|
}
|
|
}
|
|
|
|
private:
|
|
SkPaint fPaint;
|
|
SkString fName;
|
|
Flags fFlags;
|
|
using INHERITED = Benchmark;
|
|
};
|
|
|
|
class LinePathBench : public HairlinePathBench {
|
|
public:
|
|
LinePathBench(Flags flags) : INHERITED(flags) {}
|
|
|
|
void appendName(SkString* name) override {
|
|
name->append("line");
|
|
}
|
|
void makePath(SkPath* path) override {
|
|
SkRandom rand;
|
|
int size = std::size(points);
|
|
int hSize = size / 2;
|
|
for (int i = 0; i < kMaxPathSize; ++i) {
|
|
int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
|
|
int yTrans = 0;
|
|
if (i > kMaxPathSize/2 - 1) {
|
|
yTrans = 40;
|
|
}
|
|
int base1 = 2 * rand.nextULessThan(hSize);
|
|
int base2 = 2 * rand.nextULessThan(hSize);
|
|
int base3 = 2 * rand.nextULessThan(hSize);
|
|
path->moveTo(SkIntToScalar(points[base1] + xTrans),
|
|
SkIntToScalar(points[base1+1] + yTrans));
|
|
path->lineTo(SkIntToScalar(points[base2] + xTrans),
|
|
SkIntToScalar(points[base2+1] + yTrans));
|
|
path->lineTo(SkIntToScalar(points[base3] + xTrans),
|
|
SkIntToScalar(points[base3+1] + yTrans));
|
|
}
|
|
}
|
|
private:
|
|
using INHERITED = HairlinePathBench;
|
|
};
|
|
|
|
class QuadPathBench : public HairlinePathBench {
|
|
public:
|
|
QuadPathBench(Flags flags) : INHERITED(flags) {}
|
|
|
|
void appendName(SkString* name) override {
|
|
name->append("quad");
|
|
}
|
|
void makePath(SkPath* path) override {
|
|
SkRandom rand;
|
|
int size = std::size(points);
|
|
int hSize = size / 2;
|
|
for (int i = 0; i < kMaxPathSize; ++i) {
|
|
int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
|
|
int yTrans = 0;
|
|
if (i > kMaxPathSize/2 - 1) {
|
|
yTrans = 40;
|
|
}
|
|
int base1 = 2 * rand.nextULessThan(hSize);
|
|
int base2 = 2 * rand.nextULessThan(hSize);
|
|
int base3 = 2 * rand.nextULessThan(hSize);
|
|
path->moveTo(SkIntToScalar(points[base1] + xTrans),
|
|
SkIntToScalar(points[base1+1] + yTrans));
|
|
path->quadTo(SkIntToScalar(points[base2] + xTrans),
|
|
SkIntToScalar(points[base2+1] + yTrans),
|
|
SkIntToScalar(points[base3] + xTrans),
|
|
SkIntToScalar(points[base3+1] + yTrans));
|
|
}
|
|
}
|
|
private:
|
|
using INHERITED = HairlinePathBench;
|
|
};
|
|
|
|
class ConicPathBench : public HairlinePathBench {
|
|
public:
|
|
ConicPathBench(Flags flags) : INHERITED(flags) {}
|
|
|
|
void appendName(SkString* name) override {
|
|
name->append("conic");
|
|
}
|
|
void makePath(SkPath* path) override {
|
|
SkRandom rand;
|
|
SkRandom randWeight;
|
|
int size = std::size(points);
|
|
int hSize = size / 2;
|
|
for (int i = 0; i < kMaxPathSize; ++i) {
|
|
int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
|
|
int yTrans = 0;
|
|
if (i > kMaxPathSize/2 - 1) {
|
|
yTrans = 40;
|
|
}
|
|
int base1 = 2 * rand.nextULessThan(hSize);
|
|
int base2 = 2 * rand.nextULessThan(hSize);
|
|
int base3 = 2 * rand.nextULessThan(hSize);
|
|
float weight = randWeight.nextRangeF(0.0f, 2.0f);
|
|
path->moveTo(SkIntToScalar(points[base1] + xTrans),
|
|
SkIntToScalar(points[base1+1] + yTrans));
|
|
path->conicTo(SkIntToScalar(points[base2] + xTrans),
|
|
SkIntToScalar(points[base2+1] + yTrans),
|
|
SkIntToScalar(points[base3] + xTrans),
|
|
SkIntToScalar(points[base3+1] + yTrans),
|
|
weight);
|
|
}
|
|
}
|
|
|
|
private:
|
|
using INHERITED = HairlinePathBench;
|
|
};
|
|
|
|
class CubicPathBench : public HairlinePathBench {
|
|
public:
|
|
CubicPathBench(Flags flags) : INHERITED(flags) {}
|
|
|
|
void appendName(SkString* name) override {
|
|
name->append("cubic");
|
|
}
|
|
void makePath(SkPath* path) override {
|
|
SkRandom rand;
|
|
int size = std::size(points);
|
|
int hSize = size / 2;
|
|
for (int i = 0; i < kMaxPathSize; ++i) {
|
|
int xTrans = 10 + 40 * (i%(kMaxPathSize/2));
|
|
int yTrans = 0;
|
|
if (i > kMaxPathSize/2 - 1) {
|
|
yTrans = 40;
|
|
}
|
|
int base1 = 2 * rand.nextULessThan(hSize);
|
|
int base2 = 2 * rand.nextULessThan(hSize);
|
|
int base3 = 2 * rand.nextULessThan(hSize);
|
|
int base4 = 2 * rand.nextULessThan(hSize);
|
|
path->moveTo(SkIntToScalar(points[base1] + xTrans),
|
|
SkIntToScalar(points[base1+1] + yTrans));
|
|
path->cubicTo(SkIntToScalar(points[base2] + xTrans),
|
|
SkIntToScalar(points[base2+1] + yTrans),
|
|
SkIntToScalar(points[base3] + xTrans),
|
|
SkIntToScalar(points[base3+1] + yTrans),
|
|
SkIntToScalar(points[base4] + xTrans),
|
|
SkIntToScalar(points[base4+1] + yTrans));
|
|
}
|
|
}
|
|
private:
|
|
using INHERITED = HairlinePathBench;
|
|
};
|
|
|
|
// FLAG00 - no AA, small
|
|
// FLAG01 - no AA, small
|
|
// FLAG10 - AA, big
|
|
// FLAG11 - AA, big
|
|
|
|
DEF_BENCH( return new LinePathBench(FLAGS00); )
|
|
DEF_BENCH( return new LinePathBench(FLAGS01); )
|
|
DEF_BENCH( return new LinePathBench(FLAGS10); )
|
|
DEF_BENCH( return new LinePathBench(FLAGS11); )
|
|
|
|
DEF_BENCH( return new QuadPathBench(FLAGS00); )
|
|
DEF_BENCH( return new QuadPathBench(FLAGS01); )
|
|
DEF_BENCH( return new QuadPathBench(FLAGS10); )
|
|
DEF_BENCH( return new QuadPathBench(FLAGS11); )
|
|
|
|
// Don't have default path renderer for conics yet on GPU, so must use AA
|
|
// DEF_BENCH( return new ConicPathBench(FLAGS00); )
|
|
// DEF_BENCH( return new ConicPathBench(FLAGS01); )
|
|
DEF_BENCH( return new ConicPathBench(FLAGS10); )
|
|
DEF_BENCH( return new ConicPathBench(FLAGS11); )
|
|
|
|
DEF_BENCH( return new CubicPathBench(FLAGS00); )
|
|
DEF_BENCH( return new CubicPathBench(FLAGS01); )
|
|
DEF_BENCH( return new CubicPathBench(FLAGS10); )
|
|
DEF_BENCH( return new CubicPathBench(FLAGS11); )
|