31fddc3769
Bug: skia:11900 Change-Id: I97d1f2a9523252318ffb4f479b197cb0ef9cf0b1 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/402920 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
/*
|
|
* Copyright 2021 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "bench/MSKPBench.h"
|
|
#include "include/core/SkCanvas.h"
|
|
#include "include/gpu/GrDirectContext.h"
|
|
#include "include/gpu/GrRecordingContext.h"
|
|
#include "tools/MSKPPlayer.h"
|
|
|
|
MSKPBench::MSKPBench(SkString name, std::unique_ptr<MSKPPlayer> player)
|
|
: fName(name), fPlayer(std::move(player)) {}
|
|
|
|
MSKPBench::~MSKPBench() = default;
|
|
|
|
void MSKPBench::onDraw(int loops, SkCanvas* canvas) {
|
|
for (int i = 0; i < loops; ++i) {
|
|
for (int f = 0; f < fPlayer->numFrames(); ++f) {
|
|
canvas->save();
|
|
canvas->clipIRect(SkIRect::MakeSize(fPlayer->frameDimensions(f)));
|
|
fPlayer->playFrame(canvas, f);
|
|
canvas->restore();
|
|
if (auto dContext = GrAsDirectContext(canvas->recordingContext())) {
|
|
dContext->flushAndSubmit();
|
|
}
|
|
}
|
|
// Ensure each loop replays all offscreen layer draws from scratch.
|
|
fPlayer->rewindLayers();
|
|
}
|
|
}
|
|
|
|
const char* MSKPBench::onGetName() { return fName.c_str(); }
|
|
|
|
SkIPoint MSKPBench::onGetSize() {
|
|
auto dims = fPlayer->maxDimensions();
|
|
return {dims.width(), dims.height()};
|
|
}
|
|
|
|
void MSKPBench::onPreDraw(SkCanvas* canvas) {
|
|
// We don't benchmark creation of the backing stores for layers so ensure they're all created.
|
|
fPlayer->allocateLayers(canvas);
|
|
}
|
|
|
|
void MSKPBench::onPostDraw(SkCanvas*) {
|
|
// nanobench can tear down the 3D API context/device before destroying the benchmarks.
|
|
fPlayer->resetLayers();
|
|
}
|