skia2/fuzz/oss_fuzz/FuzzAndroidCodec.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

64 lines
1.8 KiB
C++

/*
* Copyright 2018 Google, LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/codec/SkAndroidCodec.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkData.h"
#include "include/core/SkSurface.h"
#include "fuzz/Fuzz.h"
bool FuzzAndroidCodec(sk_sp<SkData> bytes, uint8_t sampleSize) {
auto codec = SkAndroidCodec::MakeFromData(bytes);
if (!codec) {
return false;
}
auto size = codec->getSampledDimensions(sampleSize);
auto info = SkImageInfo::MakeN32Premul(size);
SkBitmap bm;
if (!bm.tryAllocPixels(info)) {
// May fail in memory-constrained fuzzing environments
return false;
}
SkAndroidCodec::AndroidOptions options;
options.fSampleSize = sampleSize;
auto result = codec->getAndroidPixels(bm.info(), bm.getPixels(), bm.rowBytes(), &options);
switch (result) {
case SkCodec::kSuccess:
case SkCodec::kIncompleteInput:
case SkCodec::kErrorInInput:
break;
default:
return false;
}
auto surface = SkSurface::MakeRasterN32Premul(size.width(), size.height());
if (!surface) {
// May return nullptr in memory-constrained fuzzing environments
return false;
}
surface->getCanvas()->drawBitmap(bm, 0, 0);
return true;
}
#if defined(IS_FUZZING_WITH_LIBFUZZER)
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
auto bytes = SkData::MakeWithoutCopy(data, size);
Fuzz fuzz(bytes);
uint8_t sampleSize;
fuzz.nextRange(&sampleSize, 1, 64);
bytes = SkData::MakeSubset(bytes.get(), 1, size - 1);
FuzzAndroidCodec(bytes, sampleSize);
return 0;
}
#endif