dcfca431e3
This is to alleviate problems due to the command buffer getting bent out of shape when the current OpenGL context is switched out from under it (because we ran a test with a native GL context). This, however is not a full solution. More changes will be required to ensure that after running each command buffer or native test we bind the null context. This does allow us to take a step in that direction without breaking anything too badly. Moreover, there is no real benefit to reusing a GrContextFactory. Modifies DEF_GPUTEST to take GrContextOptions rather than a factory to use. Tests were already using their own factories anyway. In tests that use GrContextFactory the factory instance is moved to the inner loop. Modifies gpucts and skia_test to not use persistent GrContextFactories. Change-Id: Ie7a36793545c775f2f30653ead6fec93a3d22717 Reviewed-on: https://skia-review.googlesource.com/71861 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
66 lines
1.3 KiB
C++
66 lines
1.3 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef gm_runner_DEFINED
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#define gm_runner_DEFINED
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#include <memory>
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#include <string>
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#include <vector>
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#include "gm_knowledge.h"
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/**
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A Skia GM is a single rendering test that can be executed on any Skia backend Canvas.
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*/
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namespace skiagm {
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class GM;
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}
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namespace sk_gpu_test {
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class GrContextFactory;
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}
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namespace gm_runner {
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using GMFactory = skiagm::GM* (*)(void*);
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enum class SkiaBackend {
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kGL,
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kGLES,
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kVulkan,
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};
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bool BackendSupported(SkiaBackend);
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/**
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@return a list of all Skia GMs in lexicographic order.
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*/
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std::vector<GMFactory> GetGMFactories();
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/**
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@return a descriptive name for the GM.
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*/
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std::string GetGMName(GMFactory);
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/**
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@return a descriptive name for the backend.
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*/
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const char* GetBackendName(SkiaBackend);
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/**
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Execute the given GM on the given Skia backend. Then copy the pixels into the
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storage (overwriting existing contents of storage).
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@return the rendered image. Return a null ImageData on error.
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*/
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GMK_ImageData Evaluate(SkiaBackend,
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GMFactory,
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std::vector<uint32_t>* storage);
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} // namespace gm_runner
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#endif // gm_runner_DEFINED
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