skia2/include/gpu/gl
cdalton 5672da0fa5 Adds a GrGLPathRendering class that wraps the NV_path_rendering
extension and manages its various API versions. It also provides
backup implementations when certain NVpr methods from later API
versions are not present on the current system.

R=bsalomon@google.com, kkinnunen@nvidia.com, markkilgard@gmail.com

Author: cdalton@nvidia.com

Review URL: https://codereview.chromium.org/437473002
2014-08-04 11:19:11 -07:00
..
GrGLConfig_chrome.h Replace GR_*_BUILD by their SK_BUILD_FOR_* equivalents. 2013-09-25 20:57:51 +00:00
GrGLConfig.h Turn NVPR on by default (but off in tools). 2014-01-24 20:49:44 +00:00
GrGLExtensions.h Add SK_API to GrGLExtensions 2014-02-25 02:14:57 +00:00
GrGLFunctions.h Adds a GrGLPathRendering class that wraps the NV_path_rendering 2014-08-04 11:19:11 -07:00
GrGLInterface.h Adds a GrGLPathRendering class that wraps the NV_path_rendering 2014-08-04 11:19:11 -07:00
SkANGLEGLContext.h Support using OpenGL ES context on desktop 2014-06-30 06:36:31 -07:00
SkDebugGLContext.h Some fixes around GrContext::abandonContext: 2014-07-29 08:01:52 -07:00
SkGLContextHelper.h Some fixes around GrContext::abandonContext: 2014-07-29 08:01:52 -07:00
SkMesaGLContext.h Support using OpenGL ES context on desktop 2014-06-30 06:36:31 -07:00
SkNativeGLContext.h When performing offscreen rendering on windows, attempt to use a pbuffer context. 2014-07-01 07:20:11 -07:00
SkNullGLContext.h Support using OpenGL ES context on desktop 2014-06-30 06:36:31 -07:00