skia2/tests/GrSurfaceTest.cpp
Brian Salomon 9bc76d96f9 Change the meaning of GrBudgetedType::kUnbudgetedUncacheable.
kUnbudgetedCacheable now means that the resource is never purged
until its unique key is removed.

This fixes an issue where a cached texture for a promise image
might get purged by cache pressure. This in turn could cause
Skia to call the promise image's Fulfill proc multiple times with
no intervening Release calls. The balancing Release calls would
occur, but the policy is that each Fulfill should be balanced by
Release *before* another Fulfill.

Update/add unit tests.

Bug: chromium:922851
Change-Id: I6411e413b3104721ca4bb6e7f07b3b73d14cbcf9
Reviewed-on: https://skia-review.googlesource.com/c/186361
Commit-Queue: Brian Salomon <bsalomon@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2019-01-25 14:13:00 +00:00

609 lines
30 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include <set>
#include "GrClip.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrGpu.h"
#include "GrProxyProvider.h"
#include "GrRenderTarget.h"
#include "GrResourceProvider.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
#include "SkAutoPixmapStorage.h"
#include "SkMipMap.h"
#include "SkSurface.h"
#include "Test.h"
// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
// and render targets to GrSurface all work as expected.
DEF_GPUTEST_FOR_NULLGL_CONTEXT(GrSurface, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
auto resourceProvider = context->contextPriv().resourceProvider();
GrGpu* gpu = context->contextPriv().getGpu();
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fWidth = 256;
desc.fHeight = 256;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fSampleCnt = 1;
sk_sp<GrSurface> texRT1 = resourceProvider->createTexture(desc, SkBudgeted::kNo);
REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
texRT1->asTexture());
REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
static_cast<GrSurface*>(texRT1->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
static_cast<GrSurface*>(texRT1->asTexture()));
desc.fFlags = kNone_GrSurfaceFlags;
sk_sp<GrTexture> tex1 = resourceProvider->createTexture(desc, SkBudgeted::kNo);
REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
nullptr, 256, 256, GrColorType::kRGBA_8888, false, GrMipMapped::kNo);
sk_sp<GrSurface> texRT2 = resourceProvider->wrapRenderableBackendTexture(
backendTex, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
texRT2->asTexture());
REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
static_cast<GrSurface*>(texRT2->asTexture()));
REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
static_cast<GrSurface*>(texRT2->asTexture()));
gpu->deleteTestingOnlyBackendTexture(backendTex);
}
// This test checks that the isConfigTexturable and isConfigRenderable are
// consistent with createTexture's result.
DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
GrResourceProvider* resourceProvider = context->contextPriv().resourceProvider();
const GrCaps* caps = context->contextPriv().caps();
GrPixelConfig configs[] = {
kUnknown_GrPixelConfig,
kAlpha_8_GrPixelConfig,
kAlpha_8_as_Alpha_GrPixelConfig,
kAlpha_8_as_Red_GrPixelConfig,
kGray_8_GrPixelConfig,
kGray_8_as_Lum_GrPixelConfig,
kGray_8_as_Red_GrPixelConfig,
kRGB_565_GrPixelConfig,
kRGBA_4444_GrPixelConfig,
kRGBA_8888_GrPixelConfig,
kRGB_888_GrPixelConfig,
kRG_88_GrPixelConfig,
kBGRA_8888_GrPixelConfig,
kSRGBA_8888_GrPixelConfig,
kSBGRA_8888_GrPixelConfig,
kRGBA_1010102_GrPixelConfig,
kRGBA_float_GrPixelConfig,
kRG_float_GrPixelConfig,
kAlpha_half_GrPixelConfig,
kAlpha_half_as_Red_GrPixelConfig,
kRGBA_half_GrPixelConfig,
kRGB_ETC1_GrPixelConfig,
};
GR_STATIC_ASSERT(kGrPixelConfigCnt == SK_ARRAY_COUNT(configs));
GrSurfaceDesc desc;
desc.fWidth = 64;
desc.fHeight = 64;
for (GrPixelConfig config : configs) {
for (GrSurfaceOrigin origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
desc.fFlags = kNone_GrSurfaceFlags;
desc.fConfig = config;
desc.fSampleCnt = 1;
sk_sp<GrSurface> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
bool ict = caps->isConfigTexturable(desc.fConfig);
REPORTER_ASSERT(reporter, SkToBool(tex) == ict,
"config:%d, tex:%d, isConfigTexturable:%d", config, SkToBool(tex), ict);
GrSRGBEncoded srgbEncoded = GrSRGBEncoded::kNo;
GrColorType colorType = GrPixelConfigToColorTypeAndEncoding(config, &srgbEncoded);
const GrBackendFormat format =
caps->getBackendFormatFromGrColorType(colorType, srgbEncoded);
sk_sp<GrTextureProxy> proxy =
proxyProvider->createMipMapProxy(format, desc, origin, SkBudgeted::kNo);
REPORTER_ASSERT(reporter, SkToBool(proxy.get()) ==
(caps->isConfigTexturable(desc.fConfig) &&
caps->mipMapSupport()));
desc.fFlags = kRenderTarget_GrSurfaceFlag;
tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
bool isRenderable = caps->isConfigRenderable(config);
REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
isRenderable);
desc.fSampleCnt = 2;
tex = resourceProvider->createTexture(desc, SkBudgeted::kNo);
isRenderable = SkToBool(caps->getRenderTargetSampleCount(2, config));
REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
"config:%d, tex:%d, isRenderable:%d", config, SkToBool(tex),
isRenderable);
}
}
}
#include "GrDrawingManager.h"
#include "GrSurfaceProxy.h"
#include "GrTextureContext.h"
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(InitialTextureClear, reporter, context_info) {
static constexpr int kSize = 100;
GrSurfaceDesc desc;
desc.fWidth = desc.fHeight = kSize;
std::unique_ptr<uint32_t[]> data(new uint32_t[kSize * kSize]);
GrContext* context = context_info.grContext();
const GrCaps* caps = context->contextPriv().caps();
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
for (int c = 0; c <= kLast_GrPixelConfig; ++c) {
desc.fConfig = static_cast<GrPixelConfig>(c);
if (!caps->isConfigTexturable(desc.fConfig)) {
continue;
}
desc.fFlags = kPerformInitialClear_GrSurfaceFlag;
for (bool rt : {false, true}) {
if (rt && !caps->isConfigRenderable(desc.fConfig)) {
continue;
}
desc.fFlags |= rt ? kRenderTarget_GrSurfaceFlag : kNone_GrSurfaceFlags;
for (GrSurfaceOrigin origin :
{kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin}) {
for (auto fit : { SkBackingFit::kApprox, SkBackingFit::kExact }) {
// Try directly creating the texture.
// Do this twice in an attempt to hit the cache on the second time through.
for (int i = 0; i < 2; ++i) {
auto proxy = proxyProvider->testingOnly_createInstantiatedProxy(
desc, origin, fit, SkBudgeted::kYes);
if (!proxy) {
continue;
}
auto texCtx = context->contextPriv().makeWrappedSurfaceContext(
std::move(proxy));
SkImageInfo info = SkImageInfo::Make(
kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
if (texCtx->readPixels(info, data.get(), 0, 0, 0)) {
uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
for (int i = 0; i < kSize * kSize; ++i) {
if (cmp != data.get()[i]) {
ERRORF(reporter, "Failed on config %d", desc.fConfig);
break;
}
}
}
memset(data.get(), 0xBC, kSize * kSize * sizeof(uint32_t));
// Here we overwrite the texture so that the second time through we
// test against recycling without reclearing.
if (0 == i) {
texCtx->writePixels(info, data.get(), 0, 0, 0);
}
}
context->contextPriv().purgeAllUnlockedResources_ForTesting();
GrSRGBEncoded srgbEncoded = GrSRGBEncoded::kNo;
GrColorType colorType = GrPixelConfigToColorTypeAndEncoding(desc.fConfig,
&srgbEncoded);
const GrBackendFormat format =
caps->getBackendFormatFromGrColorType(colorType, srgbEncoded);
// Try creating the texture as a deferred proxy.
for (int i = 0; i < 2; ++i) {
auto surfCtx = context->contextPriv().makeDeferredSurfaceContext(
format, desc, origin, GrMipMapped::kNo, fit, SkBudgeted::kYes);
if (!surfCtx) {
continue;
}
SkImageInfo info = SkImageInfo::Make(
kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
memset(data.get(), 0xAB, kSize * kSize * sizeof(uint32_t));
if (surfCtx->readPixels(info, data.get(), 0, 0, 0)) {
uint32_t cmp = GrPixelConfigIsOpaque(desc.fConfig) ? 0xFF000000 : 0;
for (int i = 0; i < kSize * kSize; ++i) {
if (cmp != data.get()[i]) {
ERRORF(reporter, "Failed on config %d", desc.fConfig);
break;
}
}
}
// Here we overwrite the texture so that the second time through we
// test against recycling without reclearing.
if (0 == i) {
surfCtx->writePixels(info, data.get(), 0, 0, 0);
}
}
context->contextPriv().purgeAllUnlockedResources_ForTesting();
}
}
}
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
auto fillPixels = [](const SkPixmap* p, const std::function<uint32_t(int x, int y)>& f) {
for (int y = 0; y < p->height(); ++y) {
for (int x = 0; x < p->width(); ++x) {
*p->writable_addr32(x, y) = f(x, y);
}
}
};
auto comparePixels = [](const SkPixmap& p1, const SkPixmap& p2, skiatest::Reporter* reporter) {
SkASSERT(p1.info() == p2.info());
for (int y = 0; y < p1.height(); ++y) {
for (int x = 0; x < p1.width(); ++x) {
REPORTER_ASSERT(reporter, p1.getColor(x, y) == p2.getColor(x, y));
if (p1.getColor(x, y) != p2.getColor(x, y)) {
return;
}
}
}
};
static constexpr int kSize = 100;
SkAutoPixmapStorage pixels;
pixels.alloc(SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType));
fillPixels(&pixels,
[](int x, int y) { return (0xFFU << 24) | (x << 16) | (y << 8) | uint8_t(x * y); });
GrContext* context = context_info.grContext();
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
// We test both kRW in addition to kRead mostly to ensure that the calls are structured such
// that they'd succeed if the texture wasn't kRead. We want to be sure we're failing with
// kRead for the right reason.
for (auto ioType : {kRead_GrIOType, kRW_GrIOType}) {
auto backendTex = context->contextPriv().getGpu()->createTestingOnlyBackendTexture(
pixels.addr(), kSize, kSize, kRGBA_8888_SkColorType, true, GrMipMapped::kNo);
auto proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
kBorrow_GrWrapOwnership,
GrWrapCacheable::kNo, ioType);
auto surfContext = context->contextPriv().makeWrappedSurfaceContext(proxy);
// Read pixels should work with a read-only texture.
SkAutoPixmapStorage read;
read.alloc(pixels.info());
auto readResult = surfContext->readPixels(pixels.info(), read.writable_addr(), 0, 0, 0);
REPORTER_ASSERT(reporter, readResult);
if (readResult) {
comparePixels(pixels, read, reporter);
}
// Write pixels should not work with a read-only texture.
SkAutoPixmapStorage write;
write.alloc(pixels.info());
fillPixels(&write, [&pixels](int x, int y) { return ~*pixels.addr32(); });
auto writeResult = surfContext->writePixels(pixels.info(), pixels.addr(), 0, 0, 0);
REPORTER_ASSERT(reporter, writeResult == (ioType == kRW_GrIOType));
// Try the low level write.
context->flush();
auto gpuWriteResult = context->contextPriv().getGpu()->writePixels(
proxy->peekTexture(), 0, 0, kSize, kSize, GrColorType::kRGBA_8888, write.addr32(),
0);
REPORTER_ASSERT(reporter, gpuWriteResult == (ioType == kRW_GrIOType));
// Copies should not work with a read-only texture
auto copySrc = proxyProvider->createTextureProxy(
SkImage::MakeFromRaster(write, nullptr, nullptr), kNone_GrSurfaceFlags, 1,
SkBudgeted::kYes, SkBackingFit::kExact);
REPORTER_ASSERT(reporter, copySrc);
auto copyResult = surfContext->copy(copySrc.get());
REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
// Try the low level copy.
context->flush();
auto gpuCopyResult = context->contextPriv().getGpu()->copySurface(
proxy->peekTexture(), kTopLeft_GrSurfaceOrigin, copySrc->peekTexture(),
kTopLeft_GrSurfaceOrigin, SkIRect::MakeWH(kSize, kSize), {0, 0});
REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
// Mip regen should not work with a read only texture.
if (context->contextPriv().caps()->mipMapSupport()) {
backendTex = context->contextPriv().getGpu()->createTestingOnlyBackendTexture(
nullptr, kSize, kSize, kRGBA_8888_SkColorType, true, GrMipMapped::kYes);
proxy = proxyProvider->wrapBackendTexture(backendTex, kTopLeft_GrSurfaceOrigin,
kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
ioType);
context->flush();
proxy->peekTexture()->texturePriv().markMipMapsDirty(); // avoids assert in GrGpu.
auto regenResult =
context->contextPriv().getGpu()->regenerateMipMapLevels(proxy->peekTexture());
REPORTER_ASSERT(reporter, regenResult == (ioType == kRW_GrIOType));
}
}
}
DEF_GPUTEST(TextureIdleProcTest, reporter, options) {
static const int kS = 10;
// Helper to delete a backend texture in a GrTexture's release proc.
static const auto installBackendTextureReleaseProc = [](GrTexture* texture) {
auto backendTexture = texture->getBackendTexture();
auto context = texture->getContext();
struct ReleaseContext {
GrContext* fContext;
GrBackendTexture fBackendTexture;
};
auto release = [](void* rc) {
auto releaseContext = static_cast<ReleaseContext*>(rc);
if (!releaseContext->fContext->abandoned()) {
if (auto gpu = releaseContext->fContext->contextPriv().getGpu()) {
gpu->deleteTestingOnlyBackendTexture(releaseContext->fBackendTexture);
}
}
delete releaseContext;
};
texture->setRelease(sk_make_sp<GrReleaseProcHelper>(
release, new ReleaseContext{context, backendTexture}));
};
// Various ways of making textures.
auto makeWrapped = [](GrContext* context) {
auto backendTexture = context->contextPriv().getGpu()->createTestingOnlyBackendTexture(
nullptr, kS, kS, GrColorType::kRGBA_8888, false, GrMipMapped::kNo);
auto texture = context->contextPriv().resourceProvider()->wrapBackendTexture(
backendTexture, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo, kRW_GrIOType);
installBackendTextureReleaseProc(texture.get());
return texture;
};
auto makeWrappedRenderable = [](GrContext* context) {
auto backendTexture = context->contextPriv().getGpu()->createTestingOnlyBackendTexture(
nullptr, kS, kS, GrColorType::kRGBA_8888, true, GrMipMapped::kNo);
auto texture = context->contextPriv().resourceProvider()->wrapRenderableBackendTexture(
backendTexture, 1, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
installBackendTextureReleaseProc(texture.get());
return texture;
};
auto makeNormal = [](GrContext* context) {
GrSurfaceDesc desc;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = desc.fHeight = kS;
return context->contextPriv().resourceProvider()->createTexture(desc, SkBudgeted::kNo);
};
auto makeRenderable = [](GrContext* context) {
GrSurfaceDesc desc;
desc.fFlags = kRenderTarget_GrSurfaceFlag;
desc.fConfig = kRGBA_8888_GrPixelConfig;
desc.fWidth = desc.fHeight = kS;
return context->contextPriv().resourceProvider()->createTexture(desc, SkBudgeted::kNo);
};
std::function<sk_sp<GrTexture>(GrContext*)> makers[] = {makeWrapped, makeWrappedRenderable,
makeNormal, makeRenderable};
// Add a unique key, or not.
auto addKey = [](GrTexture* texture) {
static uint32_t gN = 0;
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey key;
GrUniqueKey::Builder builder(&key, kDomain, 1);
builder[0] = gN++;
builder.finish();
texture->resourcePriv().setUniqueKey(key);
};
auto dontAddKey = [](GrTexture* texture) {};
std::function<void(GrTexture*)> keyAdders[] = {addKey, dontAddKey};
for (const auto& m : makers) {
for (const auto& keyAdder : keyAdders) {
for (int type = 0; type < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++type) {
sk_gpu_test::GrContextFactory factory;
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(type);
GrContext* context = factory.get(contextType);
if (!context) {
continue;
}
// The callback we add simply adds an integer to a set.
std::set<int> idleIDs;
struct Context {
std::set<int>* fIdleIDs;
int fNum;
};
auto proc = [](void* context) {
static_cast<Context*>(context)->fIdleIDs->insert(
static_cast<Context*>(context)->fNum);
delete static_cast<Context*>(context);
};
// Makes a texture, possibly adds a key, and sets the callback.
auto make = [&m, &keyAdder, &proc, &idleIDs](GrContext* context, int num) {
sk_sp<GrTexture> texture = m(context);
texture->setIdleProc(proc, new Context{&idleIDs, num});
keyAdder(texture.get());
return texture;
};
auto texture = make(context, 1);
REPORTER_ASSERT(reporter, idleIDs.find(1) == idleIDs.end());
bool isRT = SkToBool(texture->asRenderTarget());
auto backendFormat = texture->backendFormat();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(1) != idleIDs.end());
texture = make(context, 2);
SkImageInfo info =
SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
auto singleUseLazyCB = [&texture](GrResourceProvider* rp) {
return rp ? std::move(texture) : nullptr;
};
GrSurfaceDesc desc;
desc.fWidth = desc.fHeight = kS;
desc.fConfig = kRGBA_8888_GrPixelConfig;
if (isRT) {
desc.fFlags = kRenderTarget_GrSurfaceFlag;
}
SkBudgeted budgeted;
if (texture->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) {
budgeted = SkBudgeted::kYes;
} else {
budgeted = SkBudgeted::kNo;
}
auto proxy = context->contextPriv().proxyProvider()->createLazyProxy(
singleUseLazyCB, backendFormat, desc,
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
GrSurfaceProxy::LazyInstantiationType::kSingleUse);
rtc->drawTexture(GrNoClip(), proxy, GrSamplerState::Filter::kNearest, SkPMColor4f(),
SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
SkMatrix::I(), nullptr);
// We still have the proxy, which should remain instantiated, thereby keeping the
// texture not purgeable.
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->flush();
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->contextPriv().getGpu()->testingOnly_flushGpuAndSync();
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
// This time we move the proxy into the draw.
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
SkPMColor4f(), SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
SkMatrix::I(), nullptr);
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
context->flush();
context->contextPriv().getGpu()->testingOnly_flushGpuAndSync();
// Now that the draw is fully consumed by the GPU, the texture should be idle.
REPORTER_ASSERT(reporter, idleIDs.find(2) != idleIDs.end());
// Make a proxy that should deinstantiate even if we keep a ref on it.
auto deinstantiateLazyCB = [&make, &context](GrResourceProvider* rp) {
return rp ? make(context, 3) : nullptr;
};
proxy = context->contextPriv().proxyProvider()->createLazyProxy(
deinstantiateLazyCB, backendFormat, desc,
GrSurfaceOrigin::kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
GrInternalSurfaceFlags ::kNone, SkBackingFit::kExact, budgeted,
GrSurfaceProxy::LazyInstantiationType::kDeinstantiate);
rtc->drawTexture(GrNoClip(), std::move(proxy), GrSamplerState::Filter::kNearest,
SkPMColor4f(), SkRect::MakeWH(kS, kS), SkRect::MakeWH(kS, kS),
GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
SkMatrix::I(), nullptr);
// At this point the proxy shouldn't even be instantiated, there is no texture with
// id 3.
REPORTER_ASSERT(reporter, idleIDs.find(3) == idleIDs.end());
context->flush();
context->contextPriv().getGpu()->testingOnly_flushGpuAndSync();
// Now that the draw is fully consumed, we should have deinstantiated the proxy and
// the texture it made should be idle.
REPORTER_ASSERT(reporter, idleIDs.find(3) != idleIDs.end());
// Make sure we make the call during various shutdown scenarios where the texture
// might persist after context is destroyed, abandoned, etc. We test three
// variations of each scenario. One where the texture is just created. Another,
// where the texture has been used in a draw and then the context is flushed. And
// one where the the texture was drawn but the context is not flushed.
// In each scenario we test holding a ref beyond the context shutdown and not.
// These tests are difficult to get working with Vulkan. See http://skbug.com/8705
// and http://skbug.com/8275
GrBackendApi api = sk_gpu_test::GrContextFactory::ContextTypeBackend(contextType);
if (api == GrBackendApi::kVulkan) {
continue;
}
int id = 4;
enum class DrawType {
kNoDraw,
kDraw,
kDrawAndFlush,
};
for (auto drawType :
{DrawType::kNoDraw, DrawType::kDraw, DrawType::kDrawAndFlush}) {
for (bool unrefFirst : {false, true}) {
auto possiblyDrawAndFlush = [&context, &texture, drawType, unrefFirst] {
if (drawType == DrawType::kNoDraw) {
return;
}
SkImageInfo info = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType,
kPremul_SkAlphaType);
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
nullptr);
auto rtc =
rt->getCanvas()
->internal_private_accessTopLayerRenderTargetContext();
auto proxy = context->contextPriv()
.proxyProvider()
->testingOnly_createWrapped(
texture, kTopLeft_GrSurfaceOrigin);
rtc->drawTexture(GrNoClip(), proxy, GrSamplerState::Filter::kNearest,
SkPMColor4f(), SkRect::MakeWH(kS, kS),
SkRect::MakeWH(kS, kS), GrQuadAAFlags::kNone,
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(),
nullptr);
if (drawType == DrawType::kDrawAndFlush) {
context->flush();
}
if (unrefFirst) {
texture.reset();
}
};
texture = make(context, id);
possiblyDrawAndFlush();
context->abandonContext();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
factory.destroyContexts();
context = factory.get(contextType);
++id;
// Similar to previous, but reset the texture after the context was
// abandoned and then destroyed.
texture = make(context, id);
possiblyDrawAndFlush();
context->abandonContext();
factory.destroyContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
texture = make(context, id);
possiblyDrawAndFlush();
factory.destroyContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
texture = make(context, id);
possiblyDrawAndFlush();
factory.releaseResourcesAndAbandonContexts();
texture.reset();
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
context = factory.get(contextType);
id++;
}
}
}
}
}
}