c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
359 lines
11 KiB
C++
359 lines
11 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <netdb.h>
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#include <unistd.h>
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#include <errno.h>
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#include <fcntl.h>
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#include "experimental/Networking/SkSockets.h"
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#include "include/core/SkData.h"
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SkSocket::SkSocket() {
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fMaxfd = 0;
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FD_ZERO(&fMasterSet);
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fConnected = false;
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fReady = false;
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fReadSuspended = false;
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fWriteSuspended = false;
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fSockfd = this->createSocket();
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}
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SkSocket::~SkSocket() {
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this->closeSocket(fSockfd);
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shutdown(fSockfd, 2); //stop sending/receiving
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}
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int SkSocket::createSocket() {
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int sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd < 0) {
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SkDebugf("ERROR opening socket\n");
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return -1;
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}
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int reuse = 1;
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if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof(int)) < 0) {
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SkDebugf("error: %s\n", strerror(errno));
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return -1;
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}
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#ifdef NONBLOCKING_SOCKETS
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this->setNonBlocking(sockfd);
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#endif
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//SkDebugf("Opened fd:%d\n", sockfd);
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fReady = true;
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return sockfd;
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}
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void SkSocket::closeSocket(int sockfd) {
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if (!fReady)
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return;
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close(sockfd);
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//SkDebugf("Closed fd:%d\n", sockfd);
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if (FD_ISSET(sockfd, &fMasterSet)) {
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FD_CLR(sockfd, &fMasterSet);
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if (sockfd >= fMaxfd) {
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while (FD_ISSET(fMaxfd, &fMasterSet) == false && fMaxfd > 0)
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fMaxfd -= 1;
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}
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}
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if (0 == fMaxfd)
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fConnected = false;
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}
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void SkSocket::onFailedConnection(int sockfd) {
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this->closeSocket(sockfd);
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}
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void SkSocket::setNonBlocking(int sockfd) {
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int flags = fcntl(sockfd, F_GETFL);
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fcntl(sockfd, F_SETFL, flags | O_NONBLOCK);
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}
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void SkSocket::addToMasterSet(int sockfd) {
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FD_SET(sockfd, &fMasterSet);
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if (sockfd > fMaxfd)
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fMaxfd = sockfd;
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}
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int SkSocket::readPacket(void (*onRead)(int, const void*, size_t, DataType,
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void*), void* context) {
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if (!fConnected || !fReady || NULL == onRead || NULL == context
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|| fReadSuspended)
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return -1;
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int totalBytesRead = 0;
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char packet[PACKET_SIZE];
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for (int i = 0; i <= fMaxfd; ++i) {
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if (!FD_ISSET (i, &fMasterSet))
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continue;
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memset(packet, 0, PACKET_SIZE);
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SkDynamicMemoryWStream stream;
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int attempts = 0;
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bool failure = false;
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int bytesReadInTransfer = 0;
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int bytesReadInPacket = 0;
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header h;
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h.done = false;
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h.bytes = 0;
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while (!h.done && fConnected && !failure) {
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int retval = read(i, packet + bytesReadInPacket,
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PACKET_SIZE - bytesReadInPacket);
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++attempts;
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if (retval < 0) {
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#ifdef NONBLOCKING_SOCKETS
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if (errno == EWOULDBLOCK || errno == EAGAIN) {
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if (bytesReadInPacket > 0 || bytesReadInTransfer > 0)
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continue; //incomplete packet or frame, keep tring
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else
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break; //nothing to read
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}
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#endif
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//SkDebugf("Read() failed with error: %s\n", strerror(errno));
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failure = true;
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break;
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}
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if (retval == 0) {
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//SkDebugf("Peer closed connection or connection failed\n");
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failure = true;
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break;
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}
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SkASSERT(retval > 0);
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bytesReadInPacket += retval;
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if (bytesReadInPacket < PACKET_SIZE) {
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//SkDebugf("Read %d/%d\n", bytesReadInPacket, PACKET_SIZE);
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continue; //incomplete packet, keep trying
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}
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SkASSERT((bytesReadInPacket == PACKET_SIZE) && !failure);
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memcpy(&h.done, packet, sizeof(bool));
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memcpy(&h.bytes, packet + sizeof(bool), sizeof(int));
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memcpy(&h.type, packet + sizeof(bool) + sizeof(int), sizeof(DataType));
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if (h.bytes > CONTENT_SIZE || h.bytes <= 0) {
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//SkDebugf("bad packet\n");
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failure = true;
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break;
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}
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//SkDebugf("read packet(done:%d, bytes:%d) from fd:%d in %d tries\n",
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// h.done, h.bytes, fSockfd, attempts);
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stream.write(packet + HEADER_SIZE, h.bytes);
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bytesReadInPacket = 0;
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attempts = 0;
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bytesReadInTransfer += h.bytes;
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}
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if (failure) {
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onRead(i, NULL, 0, h.type, context);
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this->onFailedConnection(i);
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continue;
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}
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if (bytesReadInTransfer > 0) {
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SkData* data = stream.copyToData();
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SkASSERT(data->size() == bytesReadInTransfer);
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onRead(i, data->data(), data->size(), h.type, context);
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data->unref();
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totalBytesRead += bytesReadInTransfer;
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}
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}
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return totalBytesRead;
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}
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int SkSocket::writePacket(void* data, size_t size, DataType type) {
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if (size < 0|| NULL == data || !fConnected || !fReady || fWriteSuspended)
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return -1;
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int totalBytesWritten = 0;
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header h;
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char packet[PACKET_SIZE];
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for (int i = 0; i <= fMaxfd; ++i) {
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if (!FD_ISSET (i, &fMasterSet))
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continue;
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int bytesWrittenInTransfer = 0;
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int bytesWrittenInPacket = 0;
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int attempts = 0;
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bool failure = false;
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while (bytesWrittenInTransfer < size && fConnected && !failure) {
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memset(packet, 0, PACKET_SIZE);
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h.done = (size - bytesWrittenInTransfer <= CONTENT_SIZE);
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h.bytes = (h.done) ? size - bytesWrittenInTransfer : CONTENT_SIZE;
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h.type = type;
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memcpy(packet, &h.done, sizeof(bool));
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memcpy(packet + sizeof(bool), &h.bytes, sizeof(int));
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memcpy(packet + sizeof(bool) + sizeof(int), &h.type, sizeof(DataType));
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memcpy(packet + HEADER_SIZE, (char*)data + bytesWrittenInTransfer,
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h.bytes);
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int retval = write(i, packet + bytesWrittenInPacket,
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PACKET_SIZE - bytesWrittenInPacket);
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attempts++;
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if (retval < 0) {
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if (errno == EPIPE) {
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//SkDebugf("broken pipe, client closed connection");
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failure = true;
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break;
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}
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#ifdef NONBLOCKING_SOCKETS
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else if (errno == EWOULDBLOCK || errno == EAGAIN) {
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if (bytesWrittenInPacket > 0 || bytesWrittenInTransfer > 0)
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continue; //incomplete packet or frame, keep trying
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else
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break; //client not available, skip current transfer
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}
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#endif
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else {
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//SkDebugf("write(%d) failed with error:%s\n", i,
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// strerror(errno));
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failure = true;
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break;
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}
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}
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bytesWrittenInPacket += retval;
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if (bytesWrittenInPacket < PACKET_SIZE)
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continue; //incomplete packet, keep trying
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SkASSERT(bytesWrittenInPacket == PACKET_SIZE);
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//SkDebugf("wrote to packet(done:%d, bytes:%d) to fd:%d in %d tries\n",
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// h.done, h.bytes, i, attempts);
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bytesWrittenInTransfer += h.bytes;
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bytesWrittenInPacket = 0;
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attempts = 0;
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}
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if (failure)
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this->onFailedConnection(i);
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totalBytesWritten += bytesWrittenInTransfer;
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}
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return totalBytesWritten;
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}
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////////////////////////////////////////////////////////////////////////////////
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SkTCPServer::SkTCPServer(int port) {
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sockaddr_in serverAddr;
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serverAddr.sin_family = AF_INET;
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serverAddr.sin_addr.s_addr = INADDR_ANY;
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serverAddr.sin_port = htons(port);
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if (bind(fSockfd, (sockaddr*)&serverAddr, sizeof(serverAddr)) < 0) {
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SkDebugf("ERROR on binding: %s\n", strerror(errno));
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fReady = false;
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}
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}
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SkTCPServer::~SkTCPServer() {
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this->disconnectAll();
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}
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int SkTCPServer::acceptConnections() {
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if (!fReady)
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return -1;
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listen(fSockfd, MAX_WAITING_CLIENTS);
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int newfd;
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for (int i = 0; i < MAX_WAITING_CLIENTS; ++i) {
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#ifdef NONBLOCKING_SOCKETS
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fd_set workingSet;
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FD_ZERO(&workingSet);
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FD_SET(fSockfd, &workingSet);
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timeval timeout;
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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int sel = select(fSockfd + 1, &workingSet, NULL, NULL, &timeout);
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if (sel < 0) {
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SkDebugf("select() failed with error %s\n", strerror(errno));
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continue;
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}
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if (sel == 0) //select() timed out
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continue;
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#endif
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sockaddr_in clientAddr;
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socklen_t clientLen = sizeof(clientAddr);
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newfd = accept(fSockfd, (struct sockaddr*)&clientAddr, &clientLen);
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if (newfd< 0) {
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SkDebugf("accept() failed with error %s\n", strerror(errno));
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continue;
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}
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SkDebugf("New incoming connection - %d\n", newfd);
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fConnected = true;
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#ifdef NONBLOCKING_SOCKETS
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this->setNonBlocking(newfd);
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#endif
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this->addToMasterSet(newfd);
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}
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return 0;
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}
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int SkTCPServer::disconnectAll() {
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if (!fConnected || !fReady)
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return -1;
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for (int i = 0; i <= fMaxfd; ++i) {
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if (FD_ISSET(i, &fMasterSet))
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this->closeSocket(i);
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}
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fConnected = false;
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return 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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SkTCPClient::SkTCPClient(const char* hostname, int port) {
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//Add fSockfd since the client will be using it to read/write
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this->addToMasterSet(fSockfd);
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hostent* server = gethostbyname(hostname);
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if (server) {
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fServerAddr.sin_family = AF_INET;
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memcpy((char*)&fServerAddr.sin_addr.s_addr, (char*)server->h_addr,
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server->h_length);
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fServerAddr.sin_port = htons(port);
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}
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else {
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//SkDebugf("ERROR, no such host\n");
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fReady = false;
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}
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}
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void SkTCPClient::onFailedConnection(int sockfd) { //cleanup and recreate socket
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SkASSERT(sockfd == fSockfd);
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this->closeSocket(fSockfd);
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fSockfd = this->createSocket();
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//Add fSockfd since the client will be using it to read/write
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this->addToMasterSet(fSockfd);
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}
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int SkTCPClient::connectToServer() {
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if (!fReady)
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return -1;
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if (fConnected)
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return 0;
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int conn = connect(fSockfd, (sockaddr*)&fServerAddr, sizeof(fServerAddr));
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if (conn < 0) {
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#ifdef NONBLOCKING_SOCKETS
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if (errno == EINPROGRESS || errno == EALREADY)
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return conn;
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#endif
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if (errno != EISCONN) {
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//SkDebugf("error: %s\n", strerror(errno));
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this->onFailedConnection(fSockfd);
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return conn;
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}
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}
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fConnected = true;
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SkDebugf("Succesfully reached server\n");
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return 0;
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}
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