skia2/include/effects
Brian Salomon 9676ef7302 Constify the uniform value SkDatas in runtime effects
Bug: skia:12720
Change-Id: I7f74b4f88456bf5ddef1a648d2231d28034ed246
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/544237
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
2022-05-31 16:59:10 +00:00
..
BUILD.bazel [bazel] Add in hierarchical filegroup Bazel rules. 2022-05-31 14:14:54 +00:00
Sk1DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
Sk2DPathEffect.h Just expose factories for patheffects 2021-05-20 23:01:45 +00:00
SkBlenders.h Arithmetic blender 2021-07-08 17:06:17 +00:00
SkBlurDrawLooper.h Hide (unused) SkDrawLooper 2021-02-07 12:49:53 +00:00
SkBlurMaskFilter.h
SkColorMatrix.h Add SkColorMatrix factories for SkYUVColorSpace 2021-10-20 16:47:03 +00:00
SkColorMatrixFilter.h
SkCornerPathEffect.h Move class into impl 2021-05-21 18:06:53 +00:00
SkDashPathEffect.h
SkDiscretePathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkGradientShader.h [includes] Prepare for moving SkColorSpace to forward declare 2022-03-31 19:50:10 +00:00
SkHighContrastFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkImageFilters.h Add support for multiple child nodes to SkImageFilters::RuntimeShader 2022-01-05 20:07:00 +00:00
SkLayerDrawLooper.h Reenable Wdeprecated-copy-dtor 2021-02-16 17:53:28 +00:00
SkLumaColorFilter.h clean up SK_SUPPORT_LEGACY_RUNTIME_EFFECTS 2021-02-13 22:01:14 +00:00
SkOpPathEffect.h Move patheffect details to (private) base subclass 2021-05-22 01:55:43 +00:00
SkOverdrawColorFilter.h
SkPerlinNoiseShader.h
SkRuntimeEffect.h Constify the uniform value SkDatas in runtime effects 2022-05-31 16:59:10 +00:00
SkShaderMaskFilter.h
SkStrokeAndFillPathEffect.h
SkTableColorFilter.h
SkTableMaskFilter.h
SkTrimPathEffect.h