bd73e796d7
Bug: skia:13212 Change-Id: I8fc8bcd01181fcfb9955119984afa4bfbb1f73e5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529756 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
/*
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* Copyright 2021 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef skgpu_graphite_TextureInfo_DEFINED
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#define skgpu_graphite_TextureInfo_DEFINED
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#include "include/gpu/graphite/GraphiteTypes.h"
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#ifdef SK_METAL
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#include "include/private/gpu/graphite/MtlTypesPriv.h"
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#endif
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namespace skgpu::graphite {
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// Forward declares so we can friend classes in other namespaces
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#ifdef SK_METAL
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namespace graphite {
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class MtlCaps;
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class MtlTexture;
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}
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#endif
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class TextureInfo {
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public:
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TextureInfo() {}
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#ifdef SK_METAL
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TextureInfo(const MtlTextureInfo& mtlInfo)
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: fBackend(BackendApi::kMetal)
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, fValid(true)
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, fSampleCount(mtlInfo.fSampleCount)
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, fLevelCount(mtlInfo.fLevelCount)
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, fProtected(Protected::kNo)
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, fMtlSpec(mtlInfo) {}
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#endif
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~TextureInfo() {}
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TextureInfo(const TextureInfo&) = default;
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TextureInfo& operator=(const TextureInfo&);
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bool operator==(const TextureInfo&) const;
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bool operator!=(const TextureInfo& that) const { return !(*this == that); }
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bool isValid() const { return fValid; }
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BackendApi backend() const { return fBackend; }
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uint32_t numSamples() const { return fSampleCount; }
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uint32_t numMipLevels() const { return fLevelCount; }
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Protected isProtected() const { return fProtected; }
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#ifdef SK_METAL
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bool getMtlTextureInfo(MtlTextureInfo* info) const {
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if (!this->isValid() || fBackend != BackendApi::kMetal) {
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return false;
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}
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*info = MtlTextureSpecToTextureInfo(fMtlSpec, fSampleCount, fLevelCount);
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return true;
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}
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#endif
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private:
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#ifdef SK_METAL
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friend class MtlCaps;
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friend class MtlGraphicsPipeline;
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friend class MtlTexture;
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const MtlTextureSpec& mtlTextureSpec() const {
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SkASSERT(fValid && fBackend == BackendApi::kMetal);
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return fMtlSpec;
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}
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#endif
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BackendApi fBackend = BackendApi::kMock;
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bool fValid = false;
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uint32_t fSampleCount = 1;
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uint32_t fLevelCount = 0;
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Protected fProtected = Protected::kNo;
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union {
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#ifdef SK_METAL
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MtlTextureSpec fMtlSpec;
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#endif
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};
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};
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} // namespace skgpu::graphite
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#endif //skgpu_graphite_TextureInfo_DEFINED
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