skia2/include
Brian Osman 576de89810 Add support for multiple child nodes to SkImageFilters::RuntimeShader
Bug: skia:12766
Change-Id: I9dfe07a71961ab952c1593b9cc68c61191fbc13c
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/489536
Reviewed-by: Michael Ludwig <michaelludwig@google.com>
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2022-01-05 20:07:00 +00:00
..
android [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
c [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
codec Clarify SkCodec::getFrameInfo comment re animation 2021-12-06 14:46:58 +00:00
config [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
core Allow custom mesh to use positions for local coordinates. 2022-01-04 18:01:47 +00:00
docs [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
effects Add support for multiple child nodes to SkImageFilters::RuntimeShader 2022-01-05 20:07:00 +00:00
encode [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
gpu [graphite] Move GrProcessorKeyBuilder to generic skgpu::KeyBuilder class. 2021-12-20 20:41:17 +00:00
pathops [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
ports [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
private Removed SkSL SymbolTable aliases 2022-01-05 18:59:14 +00:00
sksl Add SkRuntimeEffect::MakeTraced API for SkShader debugging. 2021-12-07 22:34:00 +00:00
svg [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
third_party [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00
utils Remove canvas marker stack, marked matrices, etc... 2021-12-09 16:22:16 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00